############################################################################# # Makefile for building: qsolocards_plugin # Generated by qmake (2.01a) (Qt 4.6.1) on: Mo 15. Feb 12:18:27 2010 # Project: qsolocards_plugin.pro # Template: lib ############################################################################# ####### Compiler, tools and options CC = gcc CXX = g++ DEFINES = -DUNICODE -DQT_LARGEFILE_SUPPORT -DQT_DLL -DQT_PLUGIN -DQT_SVG_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_THREAD_SUPPORT CFLAGS = -g -Wall $(DEFINES) CXXFLAGS = -DVER_MAJ=0 -DVER_MIN=99 -DVER_PAT=1 -frtti -fexceptions -mthreads -Wall $(DEFINES) INCPATH = -I"d:\Qt\2010.01\qt\include\QtCore" -I"d:\Qt\2010.01\qt\include\QtGui" -I"d:\Qt\2010.01\qt\include\QtSvg" -I"d:\Qt\2010.01\qt\include" -I".." -I"d:\Qt\2010.01\qt\include\ActiveQt" -I"temp\moc" -I"d:\Qt\2010.01\qt\mkspecs\default" LINK = g++ LFLAGS = -enable-stdcall-fixup -Wl,-enable-auto-import -Wl,-enable-runtime-pseudo-reloc -mthreads -Wl -shared -Wl,--out-implib,..\..\bin\libqsolocards_plugin0.a LIBS = -L"d:\Qt\2010.01\qt\lib" -lQtSvgd4 -lQtGuid4 -lQtCored4 QMAKE = d:\qt\2010.01\qt\bin\qmake.exe IDC = d:\Qt\2010.01\qt\bin\idc.exe IDL = midl ZIP = zip -r -9 DEF_FILE = RES_FILE = COPY = copy /y COPY_FILE = $(COPY) COPY_DIR = xcopy /s /q /y /i DEL_FILE = del DEL_DIR = rmdir MOVE = move CHK_DIR_EXISTS= if not exist MKDIR = mkdir INSTALL_FILE = $(COPY_FILE) INSTALL_PROGRAM = $(COPY_FILE) INSTALL_DIR = $(COPY_DIR) ####### Output directory OBJECTS_DIR = temp\obj ####### Files SOURCES = QSoloCardsPlugin.cpp \ main.cpp \ mainwindow.cpp \ PlayingCard.cpp \ CardDeck.cpp \ CardPixmaps.cpp \ CardStack.cpp \ DragCardStack.cpp \ VCardStack.cpp \ CardAnimationLock.cpp \ StackToStackAniMove.cpp \ DealAnimation.cpp \ FlipAnimation.cpp \ StackToStackFlipAni.cpp \ GameBoard.cpp \ CardMoveRecord.cpp \ About.cpp \ Help.cpp \ GameMgr.cpp \ SpiderBoard.cpp \ SpiderHomeStack.cpp \ SpiderStack.cpp \ KlondikeStack.cpp \ KlondikeFlipStack.cpp \ KlondikeHomeStack.cpp \ KlondikeBoard.cpp \ FreeCellBoard.cpp \ FreeCellDeck.cpp \ FreeCellStack.cpp \ FreeCellHome.cpp \ FreeCellFree.cpp \ Spider3DeckBoard.cpp \ SpideretteBoard.cpp \ YukonBoard.cpp temp\moc\moc_QSoloCardsPlugin.cpp \ temp\moc\moc_mainwindow.cpp \ temp\moc\moc_CardStack.cpp \ temp\moc\moc_DragCardStack.cpp \ temp\moc\moc_VCardStack.cpp \ temp\moc\moc_CardAnimationLock.cpp \ temp\moc\moc_StackToStackAniMove.cpp \ temp\moc\moc_DealAnimation.cpp \ temp\moc\moc_FlipAnimation.cpp \ temp\moc\moc_StackToStackFlipAni.cpp \ temp\moc\moc_GameBoard.cpp \ temp\moc\moc_About.cpp \ temp\moc\moc_Help.cpp \ temp\moc\moc_SpiderBoard.cpp \ temp\moc\moc_SpiderStack.cpp \ temp\moc\moc_KlondikeStack.cpp \ temp\moc\moc_KlondikeFlipStack.cpp \ temp\moc\moc_KlondikeHomeStack.cpp \ temp\moc\moc_KlondikeBoard.cpp \ temp\moc\moc_FreeCellBoard.cpp \ temp\moc\moc_FreeCellDeck.cpp \ temp\moc\moc_FreeCellStack.cpp \ temp\moc\moc_FreeCellHome.cpp \ temp\moc\moc_FreeCellFree.cpp \ temp\moc\moc_Spider3DeckBoard.cpp \ temp\moc\moc_SpideretteBoard.cpp \ temp\moc\moc_YukonBoard.cpp \ temp\qrc\qrc_QSoloCards.cpp OBJECTS = temp/obj/QSoloCardsPlugin.o \ temp/obj/main.o \ temp/obj/mainwindow.o \ temp/obj/PlayingCard.o \ temp/obj/CardDeck.o \ temp/obj/CardPixmaps.o \ temp/obj/CardStack.o \ temp/obj/DragCardStack.o \ temp/obj/VCardStack.o \ temp/obj/CardAnimationLock.o \ temp/obj/StackToStackAniMove.o \ temp/obj/DealAnimation.o \ temp/obj/FlipAnimation.o \ temp/obj/StackToStackFlipAni.o \ temp/obj/GameBoard.o \ temp/obj/CardMoveRecord.o \ temp/obj/About.o \ temp/obj/Help.o \ temp/obj/GameMgr.o \ temp/obj/SpiderBoard.o \ temp/obj/SpiderHomeStack.o \ temp/obj/SpiderStack.o \ temp/obj/KlondikeStack.o \ temp/obj/KlondikeFlipStack.o \ temp/obj/KlondikeHomeStack.o \ temp/obj/KlondikeBoard.o \ temp/obj/FreeCellBoard.o \ temp/obj/FreeCellDeck.o \ temp/obj/FreeCellStack.o \ temp/obj/FreeCellHome.o \ temp/obj/FreeCellFree.o \ temp/obj/Spider3DeckBoard.o \ temp/obj/SpideretteBoard.o \ temp/obj/YukonBoard.o \ temp/obj/moc_QSoloCardsPlugin.o \ temp/obj/moc_mainwindow.o \ temp/obj/moc_CardStack.o \ temp/obj/moc_DragCardStack.o \ temp/obj/moc_VCardStack.o \ temp/obj/moc_CardAnimationLock.o \ temp/obj/moc_StackToStackAniMove.o \ temp/obj/moc_DealAnimation.o \ temp/obj/moc_FlipAnimation.o \ temp/obj/moc_StackToStackFlipAni.o \ temp/obj/moc_GameBoard.o \ temp/obj/moc_About.o \ temp/obj/moc_Help.o \ temp/obj/moc_SpiderBoard.o \ temp/obj/moc_SpiderStack.o \ temp/obj/moc_KlondikeStack.o \ temp/obj/moc_KlondikeFlipStack.o \ temp/obj/moc_KlondikeHomeStack.o \ temp/obj/moc_KlondikeBoard.o \ temp/obj/moc_FreeCellBoard.o \ temp/obj/moc_FreeCellDeck.o \ temp/obj/moc_FreeCellStack.o \ temp/obj/moc_FreeCellHome.o \ temp/obj/moc_FreeCellFree.o \ temp/obj/moc_Spider3DeckBoard.o \ temp/obj/moc_SpideretteBoard.o \ temp/obj/moc_YukonBoard.o \ temp/obj/qrc_QSoloCards.o DIST = QMAKE_TARGET = qsolocards_plugin DESTDIR = ..\..\bin\ #avoid trailing-slash linebreak TARGET = qsolocards_plugin0.dll DESTDIR_TARGET = ..\..\bin\qsolocards_plugin0.dll ####### Implicit rules .SUFFIXES: .cpp .cc .cxx .c .cpp.o: $(CXX) -c $(CXXFLAGS) $(INCPATH) -o $@ $< .cc.o: $(CXX) -c $(CXXFLAGS) $(INCPATH) -o $@ $< .cxx.o: $(CXX) -c $(CXXFLAGS) $(INCPATH) -o $@ $< .c.o: $(CC) -c $(CFLAGS) $(INCPATH) -o $@ $< ####### Build rules first: all all: Makefile.Debug $(DESTDIR_TARGET) $(DESTDIR_TARGET): $(OBJECTS) $(LINK) $(LFLAGS) -o $(DESTDIR_TARGET) object_script.qsolocards_plugin.Debug $(LIBS) qmake: FORCE @$(QMAKE) -win32 -o Makefile.Debug qsolocards_plugin.pro dist: $(ZIP) qsolocards_plugin.zip $(SOURCES) $(DIST) qsolocards_plugin.pro d:\Qt\2010.01\qt\mkspecs\qconfig.pri d:\Qt\2010.01\qt\mkspecs\features\qt_functions.prf d:\Qt\2010.01\qt\mkspecs\features\qt_config.prf d:\Qt\2010.01\qt\mkspecs\features\exclusive_builds.prf d:\Qt\2010.01\qt\mkspecs\features\default_pre.prf d:\Qt\2010.01\qt\mkspecs\features\win32\default_pre.prf d:\Qt\2010.01\qt\mkspecs\features\debug.prf d:\Qt\2010.01\qt\mkspecs\features\debug_and_release.prf d:\Qt\2010.01\qt\mkspecs\features\default_post.prf d:\Qt\2010.01\qt\mkspecs\features\win32\default_post.prf d:\Qt\2010.01\qt\mkspecs\features\build_pass.prf d:\Qt\2010.01\qt\mkspecs\features\win32\rtti.prf d:\Qt\2010.01\qt\mkspecs\features\win32\exceptions.prf d:\Qt\2010.01\qt\mkspecs\features\win32\stl.prf d:\Qt\2010.01\qt\mkspecs\features\shared.prf d:\Qt\2010.01\qt\mkspecs\features\dll.prf d:\Qt\2010.01\qt\mkspecs\features\warn_on.prf d:\Qt\2010.01\qt\mkspecs\features\qt.prf d:\Qt\2010.01\qt\mkspecs\features\win32\thread.prf d:\Qt\2010.01\qt\mkspecs\features\moc.prf d:\Qt\2010.01\qt\mkspecs\features\win32\windows.prf d:\Qt\2010.01\qt\mkspecs\features\resources.prf d:\Qt\2010.01\qt\mkspecs\features\uic.prf d:\Qt\2010.01\qt\mkspecs\features\yacc.prf d:\Qt\2010.01\qt\mkspecs\features\lex.prf HEADERS RESOURCES IMAGES SOURCES OBJECTIVE_SOURCES FORMS YACCSOURCES YACCSOURCES LEXSOURCES clean: compiler_clean -$(DEL_FILE) temp\obj\QSoloCardsPlugin.o temp\obj\main.o temp\obj\mainwindow.o temp\obj\PlayingCard.o temp\obj\CardDeck.o temp\obj\CardPixmaps.o temp\obj\CardStack.o temp\obj\DragCardStack.o temp\obj\VCardStack.o temp\obj\CardAnimationLock.o temp\obj\StackToStackAniMove.o temp\obj\DealAnimation.o temp\obj\FlipAnimation.o temp\obj\StackToStackFlipAni.o temp\obj\GameBoard.o temp\obj\CardMoveRecord.o temp\obj\About.o temp\obj\Help.o temp\obj\GameMgr.o temp\obj\SpiderBoard.o temp\obj\SpiderHomeStack.o temp\obj\SpiderStack.o temp\obj\KlondikeStack.o temp\obj\KlondikeFlipStack.o temp\obj\KlondikeHomeStack.o temp\obj\KlondikeBoard.o temp\obj\FreeCellBoard.o temp\obj\FreeCellDeck.o temp\obj\FreeCellStack.o temp\obj\FreeCellHome.o temp\obj\FreeCellFree.o temp\obj\Spider3DeckBoard.o temp\obj\SpideretteBoard.o temp\obj\YukonBoard.o temp\obj\moc_QSoloCardsPlugin.o temp\obj\moc_mainwindow.o temp\obj\moc_CardStack.o temp\obj\moc_DragCardStack.o temp\obj\moc_VCardStack.o temp\obj\moc_CardAnimationLock.o temp\obj\moc_StackToStackAniMove.o temp\obj\moc_DealAnimation.o temp\obj\moc_FlipAnimation.o temp\obj\moc_StackToStackFlipAni.o temp\obj\moc_GameBoard.o temp\obj\moc_About.o temp\obj\moc_Help.o temp\obj\moc_SpiderBoard.o temp\obj\moc_SpiderStack.o temp\obj\moc_KlondikeStack.o temp\obj\moc_KlondikeFlipStack.o temp\obj\moc_KlondikeHomeStack.o temp\obj\moc_KlondikeBoard.o temp\obj\moc_FreeCellBoard.o temp\obj\moc_FreeCellDeck.o temp\obj\moc_FreeCellStack.o temp\obj\moc_FreeCellHome.o temp\obj\moc_FreeCellFree.o temp\obj\moc_Spider3DeckBoard.o temp\obj\moc_SpideretteBoard.o temp\obj\moc_YukonBoard.o temp\obj\qrc_QSoloCards.o -$(DEL_FILE) ..\..\bin\libqsolocards_plugin0.a distclean: clean -$(DEL_FILE) $(DESTDIR_TARGET) -$(DEL_FILE) Makefile.Debug mocclean: compiler_moc_header_clean compiler_moc_source_clean mocables: compiler_moc_header_make_all compiler_moc_source_make_all compiler_moc_header_make_all: temp/moc/moc_QSoloCardsPlugin.cpp temp/moc/moc_mainwindow.cpp temp/moc/moc_CardStack.cpp temp/moc/moc_DragCardStack.cpp temp/moc/moc_VCardStack.cpp temp/moc/moc_CardAnimationLock.cpp temp/moc/moc_StackToStackAniMove.cpp temp/moc/moc_DealAnimation.cpp temp/moc/moc_FlipAnimation.cpp temp/moc/moc_StackToStackFlipAni.cpp temp/moc/moc_GameBoard.cpp temp/moc/moc_About.cpp temp/moc/moc_Help.cpp temp/moc/moc_SpiderBoard.cpp temp/moc/moc_SpiderStack.cpp temp/moc/moc_KlondikeStack.cpp temp/moc/moc_KlondikeFlipStack.cpp temp/moc/moc_KlondikeHomeStack.cpp temp/moc/moc_KlondikeBoard.cpp temp/moc/moc_FreeCellBoard.cpp temp/moc/moc_FreeCellDeck.cpp temp/moc/moc_FreeCellStack.cpp temp/moc/moc_FreeCellHome.cpp temp/moc/moc_FreeCellFree.cpp temp/moc/moc_Spider3DeckBoard.cpp temp/moc/moc_SpideretteBoard.cpp temp/moc/moc_YukonBoard.cpp compiler_moc_header_clean: -$(DEL_FILE) temp\moc\moc_QSoloCardsPlugin.cpp temp\moc\moc_mainwindow.cpp temp\moc\moc_CardStack.cpp temp\moc\moc_DragCardStack.cpp temp\moc\moc_VCardStack.cpp temp\moc\moc_CardAnimationLock.cpp temp\moc\moc_StackToStackAniMove.cpp temp\moc\moc_DealAnimation.cpp temp\moc\moc_FlipAnimation.cpp temp\moc\moc_StackToStackFlipAni.cpp temp\moc\moc_GameBoard.cpp temp\moc\moc_About.cpp temp\moc\moc_Help.cpp temp\moc\moc_SpiderBoard.cpp temp\moc\moc_SpiderStack.cpp temp\moc\moc_KlondikeStack.cpp temp\moc\moc_KlondikeFlipStack.cpp temp\moc\moc_KlondikeHomeStack.cpp temp\moc\moc_KlondikeBoard.cpp temp\moc\moc_FreeCellBoard.cpp temp\moc\moc_FreeCellDeck.cpp temp\moc\moc_FreeCellStack.cpp temp\moc\moc_FreeCellHome.cpp temp\moc\moc_FreeCellFree.cpp temp\moc\moc_Spider3DeckBoard.cpp temp\moc\moc_SpideretteBoard.cpp temp\moc\moc_YukonBoard.cpp temp/moc/moc_QSoloCardsPlugin.cpp: QSoloCardsPlugin.h d:/Qt/2010.01/qt/bin\moc.exe $(DEFINES) $(INCPATH) -D__GNUC__ -DWIN32 QSoloCardsPlugin.h -o temp\moc\moc_QSoloCardsPlugin.cpp temp/moc/moc_mainwindow.cpp: GameBoard.h \ CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ StackToStackAniMove.h \ DealAnimation.h \ Help.h \ About.h \ GameMgr.h \ mainwindow.h d:/Qt/2010.01/qt/bin\moc.exe $(DEFINES) $(INCPATH) -D__GNUC__ -DWIN32 mainwindow.h -o temp\moc\moc_mainwindow.cpp temp/moc/moc_CardStack.cpp: CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ CardStack.h d:/Qt/2010.01/qt/bin\moc.exe $(DEFINES) $(INCPATH) -D__GNUC__ -DWIN32 CardStack.h -o temp\moc\moc_CardStack.cpp temp/moc/moc_DragCardStack.cpp: CardDeck.h \ PlayingCard.h \ CardMoveRecord.h \ DragCardStack.h d:/Qt/2010.01/qt/bin\moc.exe $(DEFINES) $(INCPATH) -D__GNUC__ -DWIN32 DragCardStack.h -o temp\moc\moc_DragCardStack.cpp temp/moc/moc_VCardStack.cpp: CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ VCardStack.h d:/Qt/2010.01/qt/bin\moc.exe $(DEFINES) $(INCPATH) -D__GNUC__ -DWIN32 VCardStack.h -o temp\moc\moc_VCardStack.cpp temp/moc/moc_CardAnimationLock.cpp: CardAnimationLock.h d:/Qt/2010.01/qt/bin\moc.exe $(DEFINES) $(INCPATH) -D__GNUC__ -DWIN32 CardAnimationLock.h -o temp\moc\moc_CardAnimationLock.cpp temp/moc/moc_StackToStackAniMove.cpp: CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ StackToStackAniMove.h d:/Qt/2010.01/qt/bin\moc.exe $(DEFINES) $(INCPATH) -D__GNUC__ -DWIN32 StackToStackAniMove.h -o temp\moc\moc_StackToStackAniMove.cpp temp/moc/moc_DealAnimation.cpp: CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ DealAnimation.h d:/Qt/2010.01/qt/bin\moc.exe $(DEFINES) $(INCPATH) -D__GNUC__ -DWIN32 DealAnimation.h -o temp\moc\moc_DealAnimation.cpp temp/moc/moc_FlipAnimation.cpp: CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h d:/Qt/2010.01/qt/bin\moc.exe $(DEFINES) $(INCPATH) -D__GNUC__ -DWIN32 FlipAnimation.h -o temp\moc\moc_FlipAnimation.cpp temp/moc/moc_StackToStackFlipAni.cpp: CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ StackToStackFlipAni.h d:/Qt/2010.01/qt/bin\moc.exe $(DEFINES) $(INCPATH) -D__GNUC__ -DWIN32 StackToStackFlipAni.h -o temp\moc\moc_StackToStackFlipAni.cpp temp/moc/moc_GameBoard.cpp: CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ StackToStackAniMove.h \ DealAnimation.h \ GameBoard.h d:/Qt/2010.01/qt/bin\moc.exe $(DEFINES) $(INCPATH) -D__GNUC__ -DWIN32 GameBoard.h -o temp\moc\moc_GameBoard.cpp temp/moc/moc_About.cpp: About.h d:/Qt/2010.01/qt/bin\moc.exe $(DEFINES) $(INCPATH) -D__GNUC__ -DWIN32 About.h -o temp\moc\moc_About.cpp temp/moc/moc_Help.cpp: Help.h d:/Qt/2010.01/qt/bin\moc.exe $(DEFINES) $(INCPATH) -D__GNUC__ -DWIN32 Help.h -o temp\moc\moc_Help.cpp temp/moc/moc_SpiderBoard.cpp: GameBoard.h \ CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ StackToStackAniMove.h \ DealAnimation.h \ SpiderStack.h \ VCardStack.h \ SpiderHomeStack.h \ SpiderBoard.h d:/Qt/2010.01/qt/bin\moc.exe $(DEFINES) $(INCPATH) -D__GNUC__ -DWIN32 SpiderBoard.h -o temp\moc\moc_SpiderBoard.cpp temp/moc/moc_SpiderStack.cpp: VCardStack.h \ CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ SpiderStack.h d:/Qt/2010.01/qt/bin\moc.exe $(DEFINES) $(INCPATH) -D__GNUC__ -DWIN32 SpiderStack.h -o temp\moc\moc_SpiderStack.cpp temp/moc/moc_KlondikeStack.cpp: VCardStack.h \ CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ KlondikeStack.h d:/Qt/2010.01/qt/bin\moc.exe $(DEFINES) $(INCPATH) -D__GNUC__ -DWIN32 KlondikeStack.h -o temp\moc\moc_KlondikeStack.cpp temp/moc/moc_KlondikeFlipStack.cpp: CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ KlondikeFlipStack.h d:/Qt/2010.01/qt/bin\moc.exe $(DEFINES) $(INCPATH) -D__GNUC__ -DWIN32 KlondikeFlipStack.h -o temp\moc\moc_KlondikeFlipStack.cpp temp/moc/moc_KlondikeHomeStack.cpp: CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ KlondikeHomeStack.h d:/Qt/2010.01/qt/bin\moc.exe $(DEFINES) $(INCPATH) -D__GNUC__ -DWIN32 KlondikeHomeStack.h -o temp\moc\moc_KlondikeHomeStack.cpp temp/moc/moc_KlondikeBoard.cpp: GameBoard.h \ CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ StackToStackAniMove.h \ DealAnimation.h \ KlondikeStack.h \ VCardStack.h \ KlondikeHomeStack.h \ KlondikeFlipStack.h \ StackToStackFlipAni.h \ KlondikeBoard.h d:/Qt/2010.01/qt/bin\moc.exe $(DEFINES) $(INCPATH) -D__GNUC__ -DWIN32 KlondikeBoard.h -o temp\moc\moc_KlondikeBoard.cpp temp/moc/moc_FreeCellBoard.cpp: GameBoard.h \ CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ StackToStackAniMove.h \ DealAnimation.h \ FreeCellDeck.h \ FreeCellFree.h \ FreeCellStack.h \ VCardStack.h \ FreeCellHome.h \ FreeCellBoard.h d:/Qt/2010.01/qt/bin\moc.exe $(DEFINES) $(INCPATH) -D__GNUC__ -DWIN32 FreeCellBoard.h -o temp\moc\moc_FreeCellBoard.cpp temp/moc/moc_FreeCellDeck.cpp: CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ FreeCellDeck.h d:/Qt/2010.01/qt/bin\moc.exe $(DEFINES) $(INCPATH) -D__GNUC__ -DWIN32 FreeCellDeck.h -o temp\moc\moc_FreeCellDeck.cpp temp/moc/moc_FreeCellStack.cpp: VCardStack.h \ CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ FreeCellStack.h d:/Qt/2010.01/qt/bin\moc.exe $(DEFINES) $(INCPATH) -D__GNUC__ -DWIN32 FreeCellStack.h -o temp\moc\moc_FreeCellStack.cpp temp/moc/moc_FreeCellHome.cpp: CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ FreeCellHome.h d:/Qt/2010.01/qt/bin\moc.exe $(DEFINES) $(INCPATH) -D__GNUC__ -DWIN32 FreeCellHome.h -o temp\moc\moc_FreeCellHome.cpp temp/moc/moc_FreeCellFree.cpp: CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ FreeCellFree.h d:/Qt/2010.01/qt/bin\moc.exe $(DEFINES) $(INCPATH) -D__GNUC__ -DWIN32 FreeCellFree.h -o temp\moc\moc_FreeCellFree.cpp temp/moc/moc_Spider3DeckBoard.cpp: SpiderBoard.h \ GameBoard.h \ CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ StackToStackAniMove.h \ DealAnimation.h \ SpiderStack.h \ VCardStack.h \ SpiderHomeStack.h \ Spider3DeckBoard.h d:/Qt/2010.01/qt/bin\moc.exe $(DEFINES) $(INCPATH) -D__GNUC__ -DWIN32 Spider3DeckBoard.h -o temp\moc\moc_Spider3DeckBoard.cpp temp/moc/moc_SpideretteBoard.cpp: SpiderBoard.h \ GameBoard.h \ CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ StackToStackAniMove.h \ DealAnimation.h \ SpiderStack.h \ VCardStack.h \ SpiderHomeStack.h \ SpideretteBoard.h d:/Qt/2010.01/qt/bin\moc.exe $(DEFINES) $(INCPATH) -D__GNUC__ -DWIN32 SpideretteBoard.h -o temp\moc\moc_SpideretteBoard.cpp temp/moc/moc_YukonBoard.cpp: GameBoard.h \ CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ StackToStackAniMove.h \ DealAnimation.h \ FreeCellHome.h \ FreeCellDeck.h \ KlondikeStack.h \ VCardStack.h \ YukonBoard.h d:/Qt/2010.01/qt/bin\moc.exe $(DEFINES) $(INCPATH) -D__GNUC__ -DWIN32 YukonBoard.h -o temp\moc\moc_YukonBoard.cpp compiler_rcc_make_all: temp/qrc/qrc_QSoloCards.cpp compiler_rcc_clean: -$(DEL_FILE) temp\qrc\qrc_QSoloCards.cpp temp/qrc/qrc_QSoloCards.cpp: QSoloCards.qrc \ images/greenfelt.png \ images/anglo_bitmap.svg \ images/sol128x128.png \ images/sol32x32.png \ help/FreeCellHelp.html \ help/SpideretteHelp.html \ help/YukonHelp.html \ help/SpiderHelp.html \ help/Spider3DeckHelp.html \ help/KlondikeHelp.html \ help/gpl3.html d:\Qt\2010.01\qt\bin\rcc.exe -name QSoloCards QSoloCards.qrc -o temp\qrc\qrc_QSoloCards.cpp compiler_image_collection_make_all: qmake_image_collection.cpp compiler_image_collection_clean: -$(DEL_FILE) qmake_image_collection.cpp compiler_moc_source_make_all: compiler_moc_source_clean: compiler_uic_make_all: compiler_uic_clean: compiler_yacc_decl_make_all: compiler_yacc_decl_clean: compiler_yacc_impl_make_all: compiler_yacc_impl_clean: compiler_lex_make_all: compiler_lex_clean: compiler_clean: compiler_moc_header_clean compiler_rcc_clean ####### Compile temp/obj/QSoloCardsPlugin.o: QSoloCardsPlugin.cpp QSoloCardsPlugin.h \ mainwindow.h \ GameBoard.h \ CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ StackToStackAniMove.h \ DealAnimation.h \ Help.h \ About.h \ GameMgr.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\QSoloCardsPlugin.o QSoloCardsPlugin.cpp temp/obj/main.o: main.cpp mainwindow.h \ GameBoard.h \ CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ StackToStackAniMove.h \ DealAnimation.h \ Help.h \ About.h \ GameMgr.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\main.o main.cpp temp/obj/mainwindow.o: mainwindow.cpp mainwindow.h \ GameBoard.h \ CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ StackToStackAniMove.h \ DealAnimation.h \ Help.h \ About.h \ GameMgr.h \ CardAnimationLock.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\mainwindow.o mainwindow.cpp temp/obj/PlayingCard.o: PlayingCard.cpp PlayingCard.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\PlayingCard.o PlayingCard.cpp temp/obj/CardDeck.o: CardDeck.cpp CardDeck.h \ PlayingCard.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\CardDeck.o CardDeck.cpp temp/obj/CardPixmaps.o: CardPixmaps.cpp CardPixmaps.h \ PlayingCard.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\CardPixmaps.o CardPixmaps.cpp temp/obj/CardStack.o: CardStack.cpp CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ CardPixmaps.h \ CardAnimationLock.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\CardStack.o CardStack.cpp temp/obj/DragCardStack.o: DragCardStack.cpp DragCardStack.h \ CardDeck.h \ PlayingCard.h \ CardMoveRecord.h \ CardStack.h \ FlipAnimation.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\DragCardStack.o DragCardStack.cpp temp/obj/VCardStack.o: VCardStack.cpp VCardStack.h \ CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ CardPixmaps.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\VCardStack.o VCardStack.cpp temp/obj/CardAnimationLock.o: CardAnimationLock.cpp CardAnimationLock.h \ CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\CardAnimationLock.o CardAnimationLock.cpp temp/obj/StackToStackAniMove.o: StackToStackAniMove.cpp StackToStackAniMove.h \ CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ CardAnimationLock.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\StackToStackAniMove.o StackToStackAniMove.cpp temp/obj/DealAnimation.o: DealAnimation.cpp DealAnimation.h \ CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ CardAnimationLock.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\DealAnimation.o DealAnimation.cpp temp/obj/FlipAnimation.o: FlipAnimation.cpp FlipAnimation.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ CardStack.h \ DragCardStack.h \ CardAnimationLock.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\FlipAnimation.o FlipAnimation.cpp temp/obj/StackToStackFlipAni.o: StackToStackFlipAni.cpp StackToStackFlipAni.h \ CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ CardAnimationLock.h \ CardPixmaps.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\StackToStackFlipAni.o StackToStackFlipAni.cpp temp/obj/GameBoard.o: GameBoard.cpp GameBoard.h \ CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ StackToStackAniMove.h \ DealAnimation.h \ CardPixmaps.h \ CardAnimationLock.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\GameBoard.o GameBoard.cpp temp/obj/CardMoveRecord.o: CardMoveRecord.cpp CardMoveRecord.h \ CardDeck.h \ PlayingCard.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\CardMoveRecord.o CardMoveRecord.cpp temp/obj/About.o: About.cpp About.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\About.o About.cpp temp/obj/Help.o: Help.cpp Help.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\Help.o Help.cpp temp/obj/GameMgr.o: GameMgr.cpp GameMgr.h \ GameBoard.h \ CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ StackToStackAniMove.h \ DealAnimation.h \ SpiderBoard.h \ SpiderStack.h \ VCardStack.h \ SpiderHomeStack.h \ Spider3DeckBoard.h \ SpideretteBoard.h \ KlondikeBoard.h \ KlondikeStack.h \ KlondikeHomeStack.h \ KlondikeFlipStack.h \ StackToStackFlipAni.h \ FreeCellBoard.h \ FreeCellDeck.h \ FreeCellFree.h \ FreeCellStack.h \ FreeCellHome.h \ YukonBoard.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\GameMgr.o GameMgr.cpp temp/obj/SpiderBoard.o: SpiderBoard.cpp SpiderBoard.h \ GameBoard.h \ CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ StackToStackAniMove.h \ DealAnimation.h \ SpiderStack.h \ VCardStack.h \ SpiderHomeStack.h \ CardPixmaps.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\SpiderBoard.o SpiderBoard.cpp temp/obj/SpiderHomeStack.o: SpiderHomeStack.cpp SpiderHomeStack.h \ CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\SpiderHomeStack.o SpiderHomeStack.cpp temp/obj/SpiderStack.o: SpiderStack.cpp SpiderStack.h \ VCardStack.h \ CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ SpiderHomeStack.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\SpiderStack.o SpiderStack.cpp temp/obj/KlondikeStack.o: KlondikeStack.cpp KlondikeStack.h \ VCardStack.h \ CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\KlondikeStack.o KlondikeStack.cpp temp/obj/KlondikeFlipStack.o: KlondikeFlipStack.cpp KlondikeFlipStack.h \ CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ CardPixmaps.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\KlondikeFlipStack.o KlondikeFlipStack.cpp temp/obj/KlondikeHomeStack.o: KlondikeHomeStack.cpp KlondikeHomeStack.h \ CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\KlondikeHomeStack.o KlondikeHomeStack.cpp temp/obj/KlondikeBoard.o: KlondikeBoard.cpp KlondikeBoard.h \ GameBoard.h \ CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ StackToStackAniMove.h \ DealAnimation.h \ KlondikeStack.h \ VCardStack.h \ KlondikeHomeStack.h \ KlondikeFlipStack.h \ StackToStackFlipAni.h \ CardPixmaps.h \ CardAnimationLock.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\KlondikeBoard.o KlondikeBoard.cpp temp/obj/FreeCellBoard.o: FreeCellBoard.cpp FreeCellBoard.h \ GameBoard.h \ CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ StackToStackAniMove.h \ DealAnimation.h \ FreeCellDeck.h \ FreeCellFree.h \ FreeCellStack.h \ VCardStack.h \ FreeCellHome.h \ CardPixmaps.h \ CardAnimationLock.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\FreeCellBoard.o FreeCellBoard.cpp temp/obj/FreeCellDeck.o: FreeCellDeck.cpp FreeCellDeck.h \ CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ CardPixmaps.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\FreeCellDeck.o FreeCellDeck.cpp temp/obj/FreeCellStack.o: FreeCellStack.cpp FreeCellStack.h \ VCardStack.h \ CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\FreeCellStack.o FreeCellStack.cpp temp/obj/FreeCellHome.o: FreeCellHome.cpp FreeCellHome.h \ CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\FreeCellHome.o FreeCellHome.cpp temp/obj/FreeCellFree.o: FreeCellFree.cpp FreeCellFree.h \ CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\FreeCellFree.o FreeCellFree.cpp temp/obj/Spider3DeckBoard.o: Spider3DeckBoard.cpp Spider3DeckBoard.h \ SpiderBoard.h \ GameBoard.h \ CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ StackToStackAniMove.h \ DealAnimation.h \ SpiderStack.h \ VCardStack.h \ SpiderHomeStack.h \ CardPixmaps.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\Spider3DeckBoard.o Spider3DeckBoard.cpp temp/obj/SpideretteBoard.o: SpideretteBoard.cpp SpideretteBoard.h \ SpiderBoard.h \ GameBoard.h \ CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ StackToStackAniMove.h \ DealAnimation.h \ SpiderStack.h \ VCardStack.h \ SpiderHomeStack.h \ CardPixmaps.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\SpideretteBoard.o SpideretteBoard.cpp temp/obj/YukonBoard.o: YukonBoard.cpp YukonBoard.h \ GameBoard.h \ CardStack.h \ CardMoveRecord.h \ CardDeck.h \ PlayingCard.h \ FlipAnimation.h \ DragCardStack.h \ StackToStackAniMove.h \ DealAnimation.h \ FreeCellHome.h \ FreeCellDeck.h \ KlondikeStack.h \ VCardStack.h \ CardPixmaps.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\YukonBoard.o YukonBoard.cpp temp/obj/moc_QSoloCardsPlugin.o: temp/moc/moc_QSoloCardsPlugin.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\moc_QSoloCardsPlugin.o temp\moc\moc_QSoloCardsPlugin.cpp temp/obj/moc_mainwindow.o: temp/moc/moc_mainwindow.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\moc_mainwindow.o temp\moc\moc_mainwindow.cpp temp/obj/moc_CardStack.o: temp/moc/moc_CardStack.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\moc_CardStack.o temp\moc\moc_CardStack.cpp temp/obj/moc_DragCardStack.o: temp/moc/moc_DragCardStack.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\moc_DragCardStack.o temp\moc\moc_DragCardStack.cpp temp/obj/moc_VCardStack.o: temp/moc/moc_VCardStack.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\moc_VCardStack.o temp\moc\moc_VCardStack.cpp temp/obj/moc_CardAnimationLock.o: temp/moc/moc_CardAnimationLock.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\moc_CardAnimationLock.o temp\moc\moc_CardAnimationLock.cpp temp/obj/moc_StackToStackAniMove.o: temp/moc/moc_StackToStackAniMove.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\moc_StackToStackAniMove.o temp\moc\moc_StackToStackAniMove.cpp temp/obj/moc_DealAnimation.o: temp/moc/moc_DealAnimation.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\moc_DealAnimation.o temp\moc\moc_DealAnimation.cpp temp/obj/moc_FlipAnimation.o: temp/moc/moc_FlipAnimation.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\moc_FlipAnimation.o temp\moc\moc_FlipAnimation.cpp temp/obj/moc_StackToStackFlipAni.o: temp/moc/moc_StackToStackFlipAni.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\moc_StackToStackFlipAni.o temp\moc\moc_StackToStackFlipAni.cpp temp/obj/moc_GameBoard.o: temp/moc/moc_GameBoard.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\moc_GameBoard.o temp\moc\moc_GameBoard.cpp temp/obj/moc_About.o: temp/moc/moc_About.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\moc_About.o temp\moc\moc_About.cpp temp/obj/moc_Help.o: temp/moc/moc_Help.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\moc_Help.o temp\moc\moc_Help.cpp temp/obj/moc_SpiderBoard.o: temp/moc/moc_SpiderBoard.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\moc_SpiderBoard.o temp\moc\moc_SpiderBoard.cpp temp/obj/moc_SpiderStack.o: temp/moc/moc_SpiderStack.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\moc_SpiderStack.o temp\moc\moc_SpiderStack.cpp temp/obj/moc_KlondikeStack.o: temp/moc/moc_KlondikeStack.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\moc_KlondikeStack.o temp\moc\moc_KlondikeStack.cpp temp/obj/moc_KlondikeFlipStack.o: temp/moc/moc_KlondikeFlipStack.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\moc_KlondikeFlipStack.o temp\moc\moc_KlondikeFlipStack.cpp temp/obj/moc_KlondikeHomeStack.o: temp/moc/moc_KlondikeHomeStack.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\moc_KlondikeHomeStack.o temp\moc\moc_KlondikeHomeStack.cpp temp/obj/moc_KlondikeBoard.o: temp/moc/moc_KlondikeBoard.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\moc_KlondikeBoard.o temp\moc\moc_KlondikeBoard.cpp temp/obj/moc_FreeCellBoard.o: temp/moc/moc_FreeCellBoard.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\moc_FreeCellBoard.o temp\moc\moc_FreeCellBoard.cpp temp/obj/moc_FreeCellDeck.o: temp/moc/moc_FreeCellDeck.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\moc_FreeCellDeck.o temp\moc\moc_FreeCellDeck.cpp temp/obj/moc_FreeCellStack.o: temp/moc/moc_FreeCellStack.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\moc_FreeCellStack.o temp\moc\moc_FreeCellStack.cpp temp/obj/moc_FreeCellHome.o: temp/moc/moc_FreeCellHome.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\moc_FreeCellHome.o temp\moc\moc_FreeCellHome.cpp temp/obj/moc_FreeCellFree.o: temp/moc/moc_FreeCellFree.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\moc_FreeCellFree.o temp\moc\moc_FreeCellFree.cpp temp/obj/moc_Spider3DeckBoard.o: temp/moc/moc_Spider3DeckBoard.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\moc_Spider3DeckBoard.o temp\moc\moc_Spider3DeckBoard.cpp temp/obj/moc_SpideretteBoard.o: temp/moc/moc_SpideretteBoard.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\moc_SpideretteBoard.o temp\moc\moc_SpideretteBoard.cpp temp/obj/moc_YukonBoard.o: temp/moc/moc_YukonBoard.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\moc_YukonBoard.o temp\moc\moc_YukonBoard.cpp temp/obj/qrc_QSoloCards.o: temp/qrc/qrc_QSoloCards.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o temp\obj\qrc_QSoloCards.o temp\qrc\qrc_QSoloCards.cpp ####### Install install: FORCE uninstall: FORCE FORCE: