/* * libretroshare/src/chat: distributedchat.cc * * Services for RetroShare. * * Copyright 2014 by Cyril Soler * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License Version 2 as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 * USA. * * Please report all bugs and problems to "csoler@users.sourceforge.net". * */ #include #include #include "distributedchat.h" #include "pqi/p3historymgr.h" #include "serialiser/rsmsgitems.h" #include "retroshare/rspeers.h" #include "retroshare/rsiface.h" #include "rsserver/p3face.h" static const int CONNECTION_CHALLENGE_MAX_COUNT = 20 ; // sends a connection challenge every 20 messages static const time_t CONNECTION_CHALLENGE_MAX_MSG_AGE = 30 ; // maximum age of a message to be used in a connection challenge static const int CONNECTION_CHALLENGE_MIN_DELAY = 15 ; // sends a connection at most every 15 seconds static const int LOBBY_CACHE_CLEANING_PERIOD = 10 ; // clean lobby caches every 10 secs (remove old messages) static const time_t MAX_KEEP_MSG_RECORD = 1200 ; // keep msg record for 1200 secs max. static const time_t MAX_KEEP_INACTIVE_NICKNAME = 180 ; // keep inactive nicknames for 3 mn max. static const time_t MAX_DELAY_BETWEEN_LOBBY_KEEP_ALIVE = 120 ; // send keep alive packet every 2 minutes. static const time_t MAX_KEEP_PUBLIC_LOBBY_RECORD = 60 ; // keep inactive lobbies records for 60 secs max. static const time_t MIN_DELAY_BETWEEN_PUBLIC_LOBBY_REQ = 20 ; // don't ask for lobby list more than once every 30 secs. static const time_t LOBBY_LIST_AUTO_UPDATE_TIME = 121 ; // regularly ask for available lobbies every 5 minutes, to allow auto-subscribe to work static const uint32_t MAX_ALLOWED_LOBBIES_IN_LIST_WARNING = 50 ; static const uint32_t MAX_MESSAGES_PER_SECONDS_NUMBER = 5 ; // max number of messages from a given peer in a window for duration below static const uint32_t MAX_MESSAGES_PER_SECONDS_PERIOD = 10 ; // duration window for max number of messages before messages get dropped. DistributedChatService::DistributedChatService(uint32_t serv_type,p3ServiceControl *sc,p3HistoryMgr *hm) : mServType(serv_type),mDistributedChatMtx("Distributed Chat"), mServControl(sc), mHistMgr(hm) { _time_shift_average = 0.0f ; _default_nick_name = rsPeers->getPeerName(rsPeers->getOwnId()); _should_reset_lobby_counts = false ; last_visible_lobby_info_request_time = 0 ; } void DistributedChatService::flush() { static time_t last_clean_time_lobby = 0 ; static time_t last_req_chat_lobby_list = 0 ; time_t now = time(NULL) ; if(last_clean_time_lobby + LOBBY_CACHE_CLEANING_PERIOD < now) { cleanLobbyCaches() ; last_clean_time_lobby = now ; } if(last_req_chat_lobby_list + LOBBY_LIST_AUTO_UPDATE_TIME < now) { std::vector visible_lobbies_tmp ; getListOfNearbyChatLobbies(visible_lobbies_tmp) ; if (visible_lobbies_tmp.empty()){ last_req_chat_lobby_list = now-LOBBY_LIST_AUTO_UPDATE_TIME+MIN_DELAY_BETWEEN_PUBLIC_LOBBY_REQ; } else { last_req_chat_lobby_list = now ; } } } bool DistributedChatService::handleRecvChatLobbyMsgItem(RsChatMsgItem *ci) { // check if it's a lobby msg, in which case we replace the peer id by the lobby's virtual peer id. // RsChatLobbyMsgItem *cli = dynamic_cast(ci) ; if(cli == NULL) return true ; // the item is handled correctly if it's not a lobby item ;-) time_t now = time(NULL) ; if(now+100 > (time_t) cli->sendTime + MAX_KEEP_MSG_RECORD) // the message is older than the max cache keep plus 100 seconds ! It's too old, and is going to make an echo! { std::cerr << "Received severely outdated lobby event item (" << now - (time_t)cli->sendTime << " in the past)! Dropping it!" << std::endl; std::cerr << "Message item is:" << std::endl; cli->print(std::cerr) ; std::cerr << std::endl; return false ; } if(now+600 < (time_t) cli->sendTime) // the message is from the future. Drop it. more than 10 minutes { std::cerr << "Received event item from the future (" << (time_t)cli->sendTime - now << " seconds in the future)! Dropping it!" << std::endl; std::cerr << "Message item is:" << std::endl; cli->print(std::cerr) ; std::cerr << std::endl; return false ; } if(!bounceLobbyObject(cli,cli->PeerId())) // forwards the message to friends, keeps track of subscribers, etc. return false; // setup the peer id to the virtual peer id of the lobby. // RsPeerId virtual_peer_id ; getVirtualPeerId(cli->lobby_id,virtual_peer_id) ; cli->PeerId(virtual_peer_id) ; //name = cli->nick; //popupChatFlag = RS_POPUP_CHATLOBBY; RsServer::notify()->AddPopupMessage(RS_POPUP_CHATLOBBY, ci->PeerId().toStdString(), cli->nick, cli->message); /* notify private chat message */ return true ; } bool DistributedChatService::getVirtualPeerId(const ChatLobbyId& id,ChatLobbyVirtualPeerId& vpid) { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ #ifdef CHAT_DEBUG std::cerr << "Was asked for virtual peer name of " << std::hex << id << std::dec<< std::endl; #endif std::map::const_iterator it(_chat_lobbys.find(id)) ; if(it == _chat_lobbys.end()) { #ifdef CHAT_DEBUG std::cerr << " not found!! " << std::endl; #endif return false ; } vpid = it->second.virtual_peer_id ; #ifdef CHAT_DEBUG std::cerr << " returning " << vpid << std::endl; #endif return true ; } void DistributedChatService::locked_printDebugInfo() const { std::cerr << "Recorded lobbies: " << std::endl; time_t now = time(NULL) ; for( std::map::const_iterator it(_chat_lobbys.begin()) ;it!=_chat_lobbys.end();++it) { std::cerr << " Lobby id\t\t: " << std::hex << it->first << std::dec << std::endl; std::cerr << " Lobby name\t\t: " << it->second.lobby_name << std::endl; std::cerr << " Lobby topic\t\t: " << it->second.lobby_topic << std::endl; std::cerr << " nick name\t\t: " << it->second.nick_name << std::endl; std::cerr << " Lobby type\t\t: " << ((it->second.lobby_privacy_level==RS_CHAT_LOBBY_PRIVACY_LEVEL_PUBLIC)?"Public":"private") << std::endl; std::cerr << " Lobby peer id\t: " << it->second.virtual_peer_id << std::endl; std::cerr << " Challenge count\t: " << it->second.connexion_challenge_count << std::endl; std::cerr << " Last activity\t: " << now - it->second.last_activity << " seconds ago." << std::endl; std::cerr << " Cached messages\t: " << it->second.msg_cache.size() << std::endl; for(std::map::const_iterator it2(it->second.msg_cache.begin());it2!=it->second.msg_cache.end();++it2) std::cerr << " " << std::hex << it2->first << std::dec << " time=" << now - it2->second << " secs ago" << std::endl; std::cerr << " Participating friends: " << std::endl; for(std::set::const_iterator it2(it->second.participating_friends.begin());it2!=it->second.participating_friends.end();++it2) std::cerr << " " << *it2 << std::endl; std::cerr << " Participating nick names: " << std::endl; for(std::map::const_iterator it2(it->second.nick_names.begin());it2!=it->second.nick_names.end();++it2) std::cerr << " " << it2->first << ": " << now - it2->second << " secs ago" << std::endl; } std::cerr << "Recorded lobby names: " << std::endl; for( std::map::const_iterator it(_lobby_ids.begin()) ;it!=_lobby_ids.end();++it) std::cerr << " \"" << it->first << "\" id = " << std::hex << it->second << std::dec << std::endl; std::cerr << "Visible public lobbies: " << std::endl; for( std::map::const_iterator it(_visible_lobbies.begin()) ;it!=_visible_lobbies.end();++it) { std::cerr << " " << std::hex << it->first << " name = " << std::dec << it->second.lobby_name << it->second.lobby_topic << std::endl; for(std::set::const_iterator it2(it->second.participating_friends.begin());it2!=it->second.participating_friends.end();++it2) std::cerr << " With friend: " << *it2 << std::endl; } std::cerr << "Chat lobby flags: " << std::endl; for( std::map::const_iterator it(_known_lobbies_flags.begin()) ;it!=_known_lobbies_flags.end();++it) std::cerr << " \"" << std::hex << it->first << "\" flags = " << it->second << std::dec << std::endl; } bool DistributedChatService::isLobbyId(const RsPeerId& virtual_peer_id,ChatLobbyId& lobby_id) { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ std::map::const_iterator it(_lobby_ids.find(virtual_peer_id)) ; if(it != _lobby_ids.end()) { lobby_id = it->second ; return true ; } lobby_id = 0; return false ; } bool DistributedChatService::locked_bouncingObjectCheck(RsChatLobbyBouncingObject *obj,const RsPeerId& peer_id,uint32_t lobby_count) { static std::map > message_counts ; std::ostringstream os ; os << obj->lobby_id ; std::string pid = peer_id.toStdString() + "_" + os.str() ; // Check for the number of peers in the lobby. First look into visible lobbies, because the number // of peers there is more accurate. If non existant (because it's a private lobby), take the count from // the current lobby list. // std::map::const_iterator it = _visible_lobbies.find(obj->lobby_id) ; if(it != _visible_lobbies.end()) lobby_count = it->second.total_number_of_peers ; else { std::map::const_iterator it = _chat_lobbys.find(obj->lobby_id) ; if(it != _chat_lobbys.end()) lobby_count = it->second.nick_names.size() ; else { std::cerr << "DistributedChatService::locked_bouncingObjectCheck(): weird situation: cannot find lobby in visible lobbies nor current lobbies. Dropping message. If you see this, contact the developers." << std::endl; return false ; } } // max objects per second: lobby_count * 1/MAX_DELAY_BETWEEN_LOBBY_KEEP_ALIVE objects per second. // So in cache, there is in average that number times MAX_MESSAGES_PER_SECONDS_PERIOD // float max_cnt = std::max(10.0f, 4*lobby_count / (float)MAX_DELAY_BETWEEN_LOBBY_KEEP_ALIVE * MAX_MESSAGES_PER_SECONDS_PERIOD) ; #ifdef CHAT_DEBUG std::cerr << "lobby_count=" << lobby_count << std::endl; std::cerr << "Got msg for peer " << pid << std::dec << ". Limit is " << max_cnt << ". List is " ; for(std::list::const_iterator it(message_counts[pid].begin());it!=message_counts[pid].end();++it) std::cerr << *it << " " ; std::cerr << std::endl; #endif time_t now = time(NULL) ; std::list& lst = message_counts[pid] ; // Clean old messages time stamps from the list. // while(!lst.empty() && lst.front() + MAX_MESSAGES_PER_SECONDS_PERIOD < now) lst.pop_front() ; if(lst.size() > max_cnt) { std::cerr << "Too many messages from peer " << pid << ". Someone (name=" << obj->nick << ") is trying to flood this lobby. Message will not be forwarded." << std::endl; return false; } else lst.push_back(now) ; return true ; } // This function should be used for all types of chat messages. But this requires a non backward compatible change in // chat protocol. To be done for version 0.6 // void DistributedChatService::checkSizeAndSendLobbyMessage(RsChatLobbyMsgItem *msg) { // We check the message item, and possibly split it into multiple messages, if the message is too big. static const uint32_t MAX_STRING_SIZE = 15000 ; int n=0 ; while(msg->message.size() > MAX_STRING_SIZE) { // chop off the first 15000 wchars RsChatLobbyMsgItem *item = new RsChatLobbyMsgItem(*msg) ; item->message = item->message.substr(0,MAX_STRING_SIZE) ; msg->message = msg->message.substr(MAX_STRING_SIZE,msg->message.size()-MAX_STRING_SIZE) ; // Clear out any one time flags that should not be copied into multiple objects. This is // a precaution, in case the receivign peer does not yet handle split messages transparently. // item->chatFlags &= (RS_CHAT_FLAG_PRIVATE | RS_CHAT_FLAG_PUBLIC | RS_CHAT_FLAG_LOBBY) ; // Indicate that the message is to be continued. // item->chatFlags |= RS_CHAT_FLAG_PARTIAL_MESSAGE ; item->subpacket_id = n++ ; sendChatItem(item) ; } msg->subpacket_id = n ; sendChatItem(msg) ; } bool DistributedChatService::locked_checkAndRebuildPartialLobbyMessage(RsChatLobbyMsgItem *ci) { if(ci == NULL) // null item, should be treated normally. return true ; // Check is the item is ending an incomplete item. // std::map >::iterator it = _pendingPartialLobbyMessages.find(ci->msg_id) ; #ifdef CHAT_DEBUG std::cerr << "Checking chat message for completeness:" << std::endl; #endif bool ci_is_incomplete = ci->chatFlags & RS_CHAT_FLAG_PARTIAL_MESSAGE ; if(it != _pendingPartialLobbyMessages.end()) { #ifdef CHAT_DEBUG std::cerr << " Pending message found. Appending it." << std::endl; #endif // Yes, there is. Add the item to the list of stored sub-items if(ci->subpacket_id >= it->second.size() ) it->second.resize(ci->subpacket_id+1,NULL) ; it->second[ci->subpacket_id] = ci ; #ifdef CHAT_DEBUG std::cerr << " Checking for completeness." << std::endl; #endif // Now check wether we have a complete item or not. // bool complete = true ; for(uint32_t i=0;isecond.size() && complete;++i) complete = complete && (it->second[i] != NULL) ; complete = complete && !(it->second.back()->chatFlags & RS_CHAT_FLAG_PARTIAL_MESSAGE) ; if(complete) { #ifdef CHAT_DEBUG std::cerr << " Message is complete ! Re-forming it and returning true." << std::endl; #endif std::string msg ; uint32_t flags = 0 ; for(uint32_t i=0;isecond.size();++i) { msg += it->second[i]->message ; flags |= it->second[i]->chatFlags ; if(i != ci->subpacket_id) // don't delete ci itself !! delete it->second[i] ; } _pendingPartialLobbyMessages.erase(it) ; ci->chatFlags = flags ; ci->message = msg ; ci->chatFlags &= ~RS_CHAT_FLAG_PARTIAL_MESSAGE ; // remove partial flag form message. return true ; } else { #ifdef CHAT_DEBUG std::cerr << " Not complete: returning" << std::endl ; #endif return false ; } } else if(ci_is_incomplete || ci->subpacket_id > 0) // the message id might not yet be recorded { #ifdef CHAT_DEBUG std::cerr << " Message is partial, but not recorded. Adding it. " << std::endl; #endif _pendingPartialLobbyMessages[ci->msg_id].resize(ci->subpacket_id+1,NULL) ; _pendingPartialLobbyMessages[ci->msg_id][ci->subpacket_id] = ci ; return false ; } else { #ifdef CHAT_DEBUG std::cerr << " Message is not partial. Returning it as is." << std::endl; #endif return true ; } } bool DistributedChatService::handleRecvItem(RsChatItem *item) { switch(item->PacketSubType()) { case RS_PKT_SUBTYPE_CHAT_LOBBY_INVITE: handleRecvLobbyInvite (dynamic_cast(item)) ; break ; case RS_PKT_SUBTYPE_CHAT_LOBBY_CHALLENGE: handleConnectionChallenge (dynamic_cast(item)) ; break ; case RS_PKT_SUBTYPE_CHAT_LOBBY_EVENT: handleRecvChatLobbyEventItem (dynamic_cast(item)) ; break ; case RS_PKT_SUBTYPE_CHAT_LOBBY_UNSUBSCRIBE: handleFriendUnsubscribeLobby (dynamic_cast(item)) ; break ; case RS_PKT_SUBTYPE_CHAT_LOBBY_LIST_REQUEST: handleRecvChatLobbyListRequest (dynamic_cast(item)) ; break ; case RS_PKT_SUBTYPE_CHAT_LOBBY_LIST: handleRecvChatLobbyList (dynamic_cast(item)) ; break ; default: return false ; } return true ; } void DistributedChatService::handleRecvChatLobbyListRequest(RsChatLobbyListRequestItem *clr) { // make a lobby list item // RsChatLobbyListItem *item = new RsChatLobbyListItem; #ifdef CHAT_DEBUG std::cerr << "Peer " << clr->PeerId() << " requested the list of public chat lobbies." << std::endl; #endif { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ for(std::map::const_iterator it(_chat_lobbys.begin());it!=_chat_lobbys.end();++it) { const ChatLobbyEntry& lobby(it->second) ; if(lobby.lobby_privacy_level == RS_CHAT_LOBBY_PRIVACY_LEVEL_PUBLIC || (lobby.lobby_privacy_level == RS_CHAT_LOBBY_PRIVACY_LEVEL_PRIVATE && (lobby.previously_known_peers.find(clr->PeerId()) != lobby.previously_known_peers.end() ||lobby.participating_friends.find(clr->PeerId()) != lobby.participating_friends.end()) )) { #ifdef CHAT_DEBUG std::cerr << " Adding lobby " << std::hex << it->first << std::dec << " \"" << it->second.lobby_name << it->second.lobby_topic << "\" count=" << it->second.nick_names.size() << std::endl; #endif item->lobby_ids.push_back(it->first) ; item->lobby_names.push_back(it->second.lobby_name) ; item->lobby_topics.push_back(it->second.lobby_topic) ; item->lobby_counts.push_back(it->second.nick_names.size()) ; item->lobby_privacy_levels.push_back(it->second.lobby_privacy_level) ; } #ifdef CHAT_DEBUG else std::cerr << " Not adding private lobby " << std::hex << it->first << std::dec << std::endl ; #endif } } item->PeerId(clr->PeerId()) ; #ifdef CHAT_DEBUG std::cerr << " Sending list to " << clr->PeerId() << std::endl; #endif sendChatItem(item); } void DistributedChatService::handleRecvChatLobbyList(RsChatLobbyListItem *item) { if(item->lobby_ids.size() > MAX_ALLOWED_LOBBIES_IN_LIST_WARNING) std::cerr << "Warning: Peer " << item->PeerId() << "(" << rsPeers->getPeerName(item->PeerId()) << ") is sending a lobby list of " << item->lobby_ids.size() << " lobbies. This is unusual, and probably a attempt to crash you." << std::endl; std::list chatLobbyToSubscribe; std::list invitationNeeded ; #ifdef CHAT_DEBUG std::cerr << "Received chat lobby list from friend " << item->PeerId() << ", " << item->lobby_ids.size() << " elements." << std::endl; #endif { time_t now = time(NULL) ; RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ for(uint32_t i=0;ilobby_ids.size() && i < MAX_ALLOWED_LOBBIES_IN_LIST_WARNING;++i) { VisibleChatLobbyRecord& rec(_visible_lobbies[item->lobby_ids[i]]) ; rec.lobby_id = item->lobby_ids[i] ; rec.lobby_name = item->lobby_names[i] ; rec.lobby_topic = item->lobby_topics[i] ; rec.participating_friends.insert(item->PeerId()) ; if(_should_reset_lobby_counts) rec.total_number_of_peers = item->lobby_counts[i] ; else rec.total_number_of_peers = std::max(rec.total_number_of_peers,item->lobby_counts[i]) ; rec.last_report_time = now ; rec.lobby_privacy_level = item->lobby_privacy_levels[i] ; std::map::const_iterator it(_known_lobbies_flags.find(item->lobby_ids[i])) ; #ifdef CHAT_DEBUG std::cerr << " lobby id " << std::hex << item->lobby_ids[i] << std::dec << ", " << item->lobby_names[i] << ", " << item->lobby_counts[i] << " participants" << std::endl; #endif if(it != _known_lobbies_flags.end() && (it->second & RS_CHAT_LOBBY_FLAGS_AUTO_SUBSCRIBE)) { #ifdef CHAT_DEBUG std::cerr << " lobby is flagged as autosubscribed. Adding it to subscribe list." << std::endl; #endif ChatLobbyId clid = item->lobby_ids[i]; chatLobbyToSubscribe.push_back(clid); } // for subscribed lobbies, check that item->PeerId() is among the participating friends. If not, add him! std::map::iterator it2 = _chat_lobbys.find(item->lobby_ids[i]) ; if(it2 != _chat_lobbys.end() && it2->second.participating_friends.find(item->PeerId()) == it2->second.participating_friends.end()) { #ifdef CHAT_DEBUG std::cerr << " lobby is currently subscribed but friend is not participating already -> adding to partipating friends and sending invite." << std::endl; #endif it2->second.participating_friends.insert(item->PeerId()) ; invitationNeeded.push_back(item->lobby_ids[i]) ; } } } std::list::iterator it; for (it = chatLobbyToSubscribe.begin(); it != chatLobbyToSubscribe.end(); ++it) joinVisibleChatLobby(*it); for(std::list::const_iterator it = invitationNeeded.begin();it!=invitationNeeded.end();++it) invitePeerToLobby(*it,item->PeerId(),false) ; RsServer::notify()->notifyListChange(NOTIFY_LIST_CHAT_LOBBY_LIST, NOTIFY_TYPE_ADD) ; _should_reset_lobby_counts = false ; } void DistributedChatService::addTimeShiftStatistics(int D) { static const int S = 50 ; // accuracy up to 2^50 second. Quite conservative! static int total = 0 ; static std::vector log_delay_histogram(S,0) ; int delay = (D<0)?(-D):D ; if(delay < 0) delay = -delay ; // compute log2. int l = 0 ; while(delay > 0) delay >>= 1, ++l ; int bin = std::min(S-1,l) ; ++log_delay_histogram[bin] ; ++total ; #ifdef CHAT_DEBUG std::cerr << "New delay stat item. delay=" << D << ", log=" << bin << " total=" << total << ", histogram = " ; for(int i=0;i 30) { float t = 0.0f ; int i=0 ; for(;i0 so i is incremented if(log_delay_histogram[i-1] == 0) return ; // cannot happen, either, but let's be cautious. float expected = ( i * (log_delay_histogram[i-1] - t + total*0.5) + (i-1) * (t - total*0.5) ) / (float)log_delay_histogram[i-1] - 1; #ifdef CHAT_DEBUG std::cerr << ". Expected delay: " << expected << std::endl ; #endif if(expected > 9) // if more than 20 samples RsServer::notify()->notifyChatLobbyTimeShift( (int)pow(2.0f,expected)) ; total = 0.0f ; log_delay_histogram.clear() ; log_delay_histogram.resize(S,0) ; } #ifdef CHAT_DEBUG else std::cerr << std::endl; #endif } void DistributedChatService::handleRecvChatLobbyEventItem(RsChatLobbyEventItem *item) { #ifdef CHAT_DEBUG std::cerr << "Received ChatLobbyEvent item of type " << (int)(item->event_type) << ", and string=" << item->string1 << std::endl; #endif time_t now = time(NULL) ; addTimeShiftStatistics((int)now - (int)item->sendTime) ; if(now+100 > (time_t) item->sendTime + MAX_KEEP_MSG_RECORD) // the message is older than the max cache keep minus 100 seconds ! It's too old, and is going to make an echo! { std::cerr << "Received severely outdated lobby event item (" << now - (time_t)item->sendTime << " in the past)! Dropping it!" << std::endl; std::cerr << "Message item is:" << std::endl; item->print(std::cerr) ; std::cerr << std::endl; return ; } if(now+600 < (time_t) item->sendTime) // the message is from the future more than 10 minutes { std::cerr << "Received event item from the future (" << (time_t)item->sendTime - now << " seconds in the future)! Dropping it!" << std::endl; std::cerr << "Message item is:" << std::endl; item->print(std::cerr) ; std::cerr << std::endl; return ; } if(! bounceLobbyObject(item,item->PeerId())) return ; #ifdef CHAT_DEBUG std::cerr << " doing specific job for this status item." << std::endl; #endif if(item->event_type == RS_CHAT_LOBBY_EVENT_PEER_LEFT) // if a peer left. Remove its nickname from the list. { #ifdef CHAT_DEBUG std::cerr << " removing nickname " << item->nick << " from lobby " << std::hex << item->lobby_id << std::dec << std::endl; #endif RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ std::map::iterator it = _chat_lobbys.find(item->lobby_id) ; if(it != _chat_lobbys.end()) { std::map::iterator it2(it->second.nick_names.find(item->nick)) ; if(it2 != it->second.nick_names.end()) { it->second.nick_names.erase(it2) ; #ifdef CHAT_DEBUG std::cerr << " removed nickname " << item->nick << " from lobby " << std::hex << item->lobby_id << std::dec << std::endl; #endif } #ifdef CHAT_DEBUG else std::cerr << " (EE) nickname " << item->nick << " not in participant nicknames list!" << std::endl; #endif } } else if(item->event_type == RS_CHAT_LOBBY_EVENT_PEER_JOINED) // if a joined left. Add its nickname to the list. { #ifdef CHAT_DEBUG std::cerr << " adding nickname " << item->nick << " to lobby " << std::hex << item->lobby_id << std::dec << std::endl; #endif RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ std::map::iterator it = _chat_lobbys.find(item->lobby_id) ; if(it != _chat_lobbys.end()) { it->second.nick_names[item->nick] = time(NULL) ; #ifdef CHAT_DEBUG std::cerr << " added nickname " << item->nick << " from lobby " << std::hex << item->lobby_id << std::dec << std::endl; #endif } } else if(item->event_type == RS_CHAT_LOBBY_EVENT_KEEP_ALIVE) // keep alive packet. { #ifdef CHAT_DEBUG std::cerr << " adding nickname " << item->nick << " to lobby " << std::hex << item->lobby_id << std::dec << std::endl; #endif RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ std::map::iterator it = _chat_lobbys.find(item->lobby_id) ; if(it != _chat_lobbys.end()) { it->second.nick_names[item->nick] = time(NULL) ; #ifdef CHAT_DEBUG std::cerr << " added nickname " << item->nick << " from lobby " << std::hex << item->lobby_id << std::dec << std::endl; #endif } } RsServer::notify()->notifyChatLobbyEvent(item->lobby_id,item->event_type,item->nick,item->string1) ; } void DistributedChatService::getListOfNearbyChatLobbies(std::vector& visible_lobbies) { { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ visible_lobbies.clear() ; for(std::map::const_iterator it(_visible_lobbies.begin());it!=_visible_lobbies.end();++it) visible_lobbies.push_back(it->second) ; } time_t now = time(NULL) ; if(now > MIN_DELAY_BETWEEN_PUBLIC_LOBBY_REQ + last_visible_lobby_info_request_time) { std::set ids ; mServControl->getPeersConnected(mServType, ids); for(std::set::const_iterator it(ids.begin());it!=ids.end();++it) { #ifdef CHAT_DEBUG std::cerr << " asking list of public lobbies to " << *it << std::endl; #endif RsChatLobbyListRequestItem *item = new RsChatLobbyListRequestItem ; item->PeerId(*it) ; sendChatItem(item); } last_visible_lobby_info_request_time = now ; _should_reset_lobby_counts = true ; } } // returns: // true: the object is not a duplicate and should be used // false: the object is a duplicate or there is an error, and it should be destroyed. // bool DistributedChatService::bounceLobbyObject(RsChatLobbyBouncingObject *item,const RsPeerId& peer_id) { time_t now = time(NULL) ; RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ #ifdef CHAT_DEBUG locked_printDebugInfo() ; // debug std::cerr << "Handling ChatLobbyMsg " << std::hex << item->msg_id << ", lobby id " << item->lobby_id << ", from peer id " << peer_id << std::endl; #endif // send upward for display std::map::iterator it(_chat_lobbys.find(item->lobby_id)) ; if(it == _chat_lobbys.end()) { #ifdef CHAT_DEBUG std::cerr << "Chatlobby for id " << std::hex << item->lobby_id << " has no record. Dropping the msg." << std::dec << std::endl; #endif return false ; } ChatLobbyEntry& lobby(it->second) ; // Adds the peer id to the list of friend participants, even if it's not original msg source if(peer_id != mServControl->getOwnId()) lobby.participating_friends.insert(peer_id) ; lobby.nick_names[item->nick] = now ; // Checks wether the msg is already recorded or not std::map::iterator it2(lobby.msg_cache.find(item->msg_id)) ; if(it2 != lobby.msg_cache.end()) // found! { #ifdef CHAT_DEBUG std::cerr << " Msg already received at time " << it2->second << ". Dropping!" << std::endl ; #endif it2->second = now ; // update last msg seen time, to prevent echos. return false ; } #ifdef CHAT_DEBUG std::cerr << " Msg not received already. Adding in cache, and forwarding!" << std::endl ; #endif lobby.msg_cache[item->msg_id] = now ; lobby.last_activity = now ; // Check that if we have a lobby bouncing object, it's not flooding the lobby if(!locked_bouncingObjectCheck(item,peer_id,lobby.participating_friends.size())) return false; bool is_message = (NULL != dynamic_cast(item)) ; // Forward to allparticipating friends, except this peer. for(std::set::const_iterator it(lobby.participating_friends.begin());it!=lobby.participating_friends.end();++it) if((*it)!=peer_id && mServControl->isPeerConnected(mServType, *it)) { RsChatLobbyBouncingObject *obj2 = item->duplicate() ; // makes a copy RsChatItem *item2 = dynamic_cast(obj2) ; assert(item2 != NULL) ; item2->PeerId(*it) ; // replaces the virtual peer id with the actual destination. if(is_message) checkSizeAndSendLobbyMessage(static_cast(item2)) ; else sendChatItem(item2); } ++lobby.connexion_challenge_count ; return true ; } void DistributedChatService::sendLobbyStatusString(const ChatLobbyId& lobby_id,const std::string& status_string) { sendLobbyStatusItem(lobby_id,RS_CHAT_LOBBY_EVENT_PEER_STATUS,status_string) ; } /** * Inform other Clients of a nickname change * * as example for updating their ChatLobby Blocklist for muted peers * */ void DistributedChatService::sendLobbyStatusPeerChangedNickname(const ChatLobbyId& lobby_id, const std::string& newnick) { sendLobbyStatusItem(lobby_id,RS_CHAT_LOBBY_EVENT_PEER_CHANGE_NICKNAME, newnick) ; } void DistributedChatService::sendLobbyStatusPeerLiving(const ChatLobbyId& lobby_id) { std::string nick ; getNickNameForChatLobby(lobby_id,nick) ; sendLobbyStatusItem(lobby_id,RS_CHAT_LOBBY_EVENT_PEER_LEFT,nick) ; } void DistributedChatService::sendLobbyStatusNewPeer(const ChatLobbyId& lobby_id) { std::string nick ; getNickNameForChatLobby(lobby_id,nick) ; sendLobbyStatusItem(lobby_id,RS_CHAT_LOBBY_EVENT_PEER_JOINED,nick) ; } void DistributedChatService::sendLobbyStatusKeepAlive(const ChatLobbyId& lobby_id) { std::string nick ; getNickNameForChatLobby(lobby_id,nick) ; sendLobbyStatusItem(lobby_id,RS_CHAT_LOBBY_EVENT_KEEP_ALIVE,nick) ; } void DistributedChatService::sendLobbyStatusItem(const ChatLobbyId& lobby_id,int type,const std::string& status_string) { RsChatLobbyEventItem item ; { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ if(! locked_initLobbyBouncableObject(lobby_id,item)) return ; item.event_type = type ; item.string1 = status_string ; item.sendTime = time(NULL) ; } RsPeerId ownId = mServControl->getOwnId(); bounceLobbyObject(&item,ownId) ; } bool DistributedChatService::locked_initLobbyBouncableObject(const ChatLobbyId& lobby_id,RsChatLobbyBouncingObject& item) { // get a pointer to the info for that chat lobby. // std::map::iterator it(_chat_lobbys.find(lobby_id)) ; if(it == _chat_lobbys.end()) { #ifdef CHAT_DEBUG std::cerr << "Chatlobby for id " << std::hex << lobby_id << " has no record. This is a serious error!!" << std::dec << std::endl; #endif return false; } ChatLobbyEntry& lobby(it->second) ; // chat lobby stuff // do { item.msg_id = RSRandom::random_u64(); } while( lobby.msg_cache.find(item.msg_id) != lobby.msg_cache.end() ) ; item.lobby_id = lobby_id ; item.nick = lobby.nick_name ; return true ; } bool DistributedChatService::sendLobbyChat(const RsPeerId &id, const std::string& msg, const ChatLobbyId& lobby_id) { #ifdef CHAT_DEBUG std::cerr << "Sending chat lobby message to lobby " << std::hex << lobby_id << std::dec << std::endl; std::cerr << "msg:" << std::endl; std::cerr << msg << std::endl; #endif RsChatLobbyMsgItem item ; { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ // gives a random msg id, setup the nickname if(! locked_initLobbyBouncableObject(lobby_id,item)) return false; // chat msg stuff // item.chatFlags = RS_CHAT_FLAG_LOBBY | RS_CHAT_FLAG_PRIVATE; item.sendTime = time(NULL); item.recvTime = item.sendTime; item.message = msg; } RsPeerId ownId = rsPeers->getOwnId(); mHistMgr->addMessage(false, id, ownId, &item); bounceLobbyObject(&item, ownId) ; return true ; } void DistributedChatService::handleConnectionChallenge(RsChatLobbyConnectChallengeItem *item) { // Look into message cache of all lobbys to handle the challenge. // #ifdef CHAT_DEBUG std::cerr << "DistributedChatService::handleConnectionChallenge(): received connection challenge:" << std::endl; std::cerr << " Challenge code = 0x" << std::hex << item->challenge_code << std::dec << std::endl; std::cerr << " Peer Id = " << item->PeerId() << std::endl; #endif time_t now = time(NULL) ; ChatLobbyId lobby_id ; const RsPeerId& ownId = rsPeers->getOwnId(); bool found = false ; { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ for(std::map::iterator it(_chat_lobbys.begin());it!=_chat_lobbys.end() && !found;++it) for(std::map::const_iterator it2(it->second.msg_cache.begin());it2!=it->second.msg_cache.end() && !found;++it2) if(it2->second + CONNECTION_CHALLENGE_MAX_MSG_AGE + 5 > now) // any msg not older than 5 seconds plus max challenge count is fine. { uint64_t code = makeConnexionChallengeCode(ownId,it->first,it2->first) ; #ifdef CHAT_DEBUG std::cerr << " Lobby_id = 0x" << std::hex << it->first << ", msg_id = 0x" << it2->first << ": code = 0x" << code << std::dec << std::endl ; #endif if(code == item->challenge_code) { #ifdef CHAT_DEBUG std::cerr << " Challenge accepted for lobby " << std::hex << it->first << ", for chat msg " << it2->first << std::dec << std::endl ; std::cerr << " Sending connection request to peer " << item->PeerId() << std::endl; #endif lobby_id = it->first ; found = true ; // also add the peer to the list of participating friends it->second.participating_friends.insert(item->PeerId()) ; } } } if(found) // send invitation. As the peer already has the lobby, the invitation will most likely be accepted. invitePeerToLobby(lobby_id, item->PeerId(),true) ; #ifdef CHAT_DEBUG else std::cerr << " Challenge denied: no existing cached msg has matching Id." << std::endl; #endif } void DistributedChatService::sendConnectionChallenge(ChatLobbyId lobby_id) { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ #ifdef CHAT_DEBUG std::cerr << "Sending connection challenge to friends for lobby 0x" << std::hex << lobby_id << std::dec << std::endl ; #endif // look for a msg in cache. Any recent msg is fine. std::map::const_iterator it = _chat_lobbys.find(lobby_id) ; if(it == _chat_lobbys.end()) { std::cerr << "ERROR: sendConnectionChallenge(): could not find lobby 0x" << std::hex << lobby_id << std::dec << std::endl; return ; } time_t now = time(NULL) ; ChatLobbyMsgId msg_id = 0 ; for(std::map::const_iterator it2(it->second.msg_cache.begin());it2!=it->second.msg_cache.end();++it2) if(it2->second + CONNECTION_CHALLENGE_MAX_MSG_AGE > now) // any msg not older than 20 seconds is fine. { msg_id = it2->first ; #ifdef CHAT_DEBUG std::cerr << " Using msg id 0x" << std::hex << it2->first << std::dec << std::endl; #endif break ; } if(msg_id == 0) { #ifdef CHAT_DEBUG std::cerr << " No suitable message found in cache. Probably not enough activity !!" << std::endl; #endif return ; } // Broadcast to all direct friends std::set ids ; mServControl->getPeersConnected(mServType, ids); for(std::set::const_iterator it(ids.begin());it!=ids.end();++it) { RsChatLobbyConnectChallengeItem *item = new RsChatLobbyConnectChallengeItem ; uint64_t code = makeConnexionChallengeCode(*it,lobby_id,msg_id) ; #ifdef CHAT_DEBUG std::cerr << " Sending collexion challenge code 0x" << std::hex << code << std::dec << " to peer " << *it << std::endl; #endif item->PeerId(*it) ; item->challenge_code = code ; sendChatItem(item); } } uint64_t DistributedChatService::makeConnexionChallengeCode(const RsPeerId& peer_id,ChatLobbyId lobby_id,ChatLobbyMsgId msg_id) { uint64_t result = 0 ; for(uint32_t i=0;i> 35 ; result += result << 6 ; result ^= peer_id.toByteArray()[i] * lobby_id ; result += result << 26 ; result ^= result >> 13 ; } return result ; } void DistributedChatService::getChatLobbyList(std::list& cl_infos) { // fill up a dummy list for now. RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ cl_infos.clear() ; for(std::map::const_iterator it(_chat_lobbys.begin());it!=_chat_lobbys.end();++it) cl_infos.push_back(it->second) ; } void DistributedChatService::invitePeerToLobby(const ChatLobbyId& lobby_id, const RsPeerId& peer_id,bool connexion_challenge) { #ifdef CHAT_DEBUG if(connexion_challenge) std::cerr << "Sending connection challenge accept to peer " << peer_id << " for lobby "<< std::hex << lobby_id << std::dec << std::endl; else std::cerr << "Sending invitation to peer " << peer_id << " to lobby "<< std::hex << lobby_id << std::dec << std::endl; #endif RsChatLobbyInviteItem *item = new RsChatLobbyInviteItem ; RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ std::map::iterator it = _chat_lobbys.find(lobby_id) ; if(it == _chat_lobbys.end()) { #ifdef CHAT_DEBUG std::cerr << " invitation send: canceled. Lobby " << lobby_id << " not found!" << std::endl; #endif return ; } item->lobby_id = lobby_id ; item->lobby_name = it->second.lobby_name ; item->lobby_topic = it->second.lobby_topic ; item->lobby_privacy_level = connexion_challenge?RS_CHAT_LOBBY_PRIVACY_LEVEL_CHALLENGE:(it->second.lobby_privacy_level) ; item->PeerId(peer_id) ; sendChatItem(item) ; } void DistributedChatService::handleRecvLobbyInvite(RsChatLobbyInviteItem *item) { #ifdef CHAT_DEBUG std::cerr << "Received invite to lobby from " << item->PeerId() << " to lobby " << std::hex << item->lobby_id << std::dec << ", named " << item->lobby_name << item->lobby_topic << std::endl; #endif // 1 - store invite in a cache // // 1.1 - if the lobby is already setup, add the peer to the communicating peers. // { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ std::map::iterator it = _chat_lobbys.find(item->lobby_id) ; if(it != _chat_lobbys.end()) { #ifdef CHAT_DEBUG std::cerr << " Lobby already exists. " << std::endl; std::cerr << " privacy levels: " << item->lobby_privacy_level << " vs. " << it->second.lobby_privacy_level ; #endif if(item->lobby_privacy_level != RS_CHAT_LOBBY_PRIVACY_LEVEL_CHALLENGE && item->lobby_privacy_level != it->second.lobby_privacy_level) { std::cerr << " : Don't match. Cancelling." << std::endl; return ; } #ifdef CHAT_DEBUG else std::cerr << " : Match!" << std::endl; std::cerr << " Addign new friend " << item->PeerId() << " to lobby." << std::endl; #endif it->second.participating_friends.insert(item->PeerId()) ; return ; } // Don't record the invitation if it's a challenge response item or a lobby we don't have. // if(item->lobby_privacy_level == RS_CHAT_LOBBY_PRIVACY_LEVEL_CHALLENGE) return ; // no, then create a new invitation entry in the cache. ChatLobbyInvite invite ; invite.lobby_id = item->lobby_id ; invite.peer_id = item->PeerId() ; invite.lobby_name = item->lobby_name ; invite.lobby_topic = item->lobby_topic ; invite.lobby_privacy_level = item->lobby_privacy_level ; _lobby_invites_queue[item->lobby_id] = invite ; } // 2 - notify the gui to ask the user. RsServer::notify()->notifyListChange(NOTIFY_LIST_CHAT_LOBBY_INVITATION, NOTIFY_TYPE_ADD); } void DistributedChatService::getPendingChatLobbyInvites(std::list& invites) { invites.clear() ; RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ for(std::map::const_iterator it(_lobby_invites_queue.begin());it!=_lobby_invites_queue.end();++it) invites.push_back(it->second) ; } bool DistributedChatService::acceptLobbyInvite(const ChatLobbyId& lobby_id) { { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ #ifdef CHAT_DEBUG std::cerr << "Accepting chat lobby "<< lobby_id << std::endl; #endif std::map::iterator it = _lobby_invites_queue.find(lobby_id) ; if(it == _lobby_invites_queue.end()) { std::cerr << " (EE) lobby invite not in cache!!" << std::endl; return false; } if(_chat_lobbys.find(lobby_id) != _chat_lobbys.end()) { std::cerr << " (II) Lobby already exists. Weird." << std::endl; return true ; } #ifdef CHAT_DEBUG std::cerr << " Creating new Lobby entry." << std::endl; #endif time_t now = time(NULL) ; ChatLobbyEntry entry ; entry.participating_friends.insert(it->second.peer_id) ; entry.lobby_privacy_level = it->second.lobby_privacy_level ; entry.nick_name = _default_nick_name ; entry.lobby_id = lobby_id ; entry.lobby_name = it->second.lobby_name ; entry.lobby_topic = it->second.lobby_topic ; entry.virtual_peer_id = makeVirtualPeerId(lobby_id) ; entry.connexion_challenge_count = 0 ; entry.last_activity = now ; entry.last_connexion_challenge_time = now ; entry.last_keep_alive_packet_time = now ; _lobby_ids[entry.virtual_peer_id] = lobby_id ; _chat_lobbys[lobby_id] = entry ; _lobby_invites_queue.erase(it) ; // remove the invite from cache. // we should also send a message to the lobby to tell we're here. #ifdef CHAT_DEBUG std::cerr << " Pushing new msg item to incoming msgs." << std::endl; #endif RsChatLobbyMsgItem *item = new RsChatLobbyMsgItem; item->lobby_id = entry.lobby_id ; item->msg_id = 0 ; item->nick = "Lobby management" ; item->message = std::string("Welcome to chat lobby") ; item->PeerId(entry.virtual_peer_id) ; item->chatFlags = RS_CHAT_FLAG_PRIVATE | RS_CHAT_FLAG_LOBBY ; locked_storeIncomingMsg(item) ; } #ifdef CHAT_DEBUG std::cerr << " Notifying of new recvd msg." << std::endl ; #endif RsServer::notify()->notifyListChange(NOTIFY_LIST_PRIVATE_INCOMING_CHAT, NOTIFY_TYPE_ADD); RsServer::notify()->notifyListChange(NOTIFY_LIST_CHAT_LOBBY_LIST, NOTIFY_TYPE_ADD); // send AKN item sendLobbyStatusNewPeer(lobby_id) ; return true ; } ChatLobbyVirtualPeerId DistributedChatService::makeVirtualPeerId(ChatLobbyId lobby_id) { uint8_t bytes[RsPeerId::SIZE_IN_BYTES] ; memset(bytes,0,RsPeerId::SIZE_IN_BYTES) ; memcpy(bytes,&lobby_id,sizeof(lobby_id)) ; return ChatLobbyVirtualPeerId(bytes) ; } void DistributedChatService::denyLobbyInvite(const ChatLobbyId& lobby_id) { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ #ifdef CHAT_DEBUG std::cerr << "Denying chat lobby invite to "<< lobby_id << std::endl; #endif std::map::iterator it = _lobby_invites_queue.find(lobby_id) ; if(it == _lobby_invites_queue.end()) { std::cerr << " (EE) lobby invite not in cache!!" << std::endl; return ; } _lobby_invites_queue.erase(it) ; } bool DistributedChatService::joinVisibleChatLobby(const ChatLobbyId& lobby_id) { #ifdef CHAT_DEBUG std::cerr << "Joining public chat lobby " << std::hex << lobby_id << std::dec << std::endl; #endif std::list invited_friends ; { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ // create a unique id. // std::map::const_iterator it(_visible_lobbies.find(lobby_id)) ; if(it == _visible_lobbies.end()) { std::cerr << " lobby is not a known public chat lobby. Sorry!" << std::endl; return false ; } #ifdef CHAT_DEBUG std::cerr << " lobby found. Initiating join sequence..." << std::endl; #endif if(_chat_lobbys.find(lobby_id) != _chat_lobbys.end()) { #ifdef CHAT_DEBUG std::cerr << " lobby already in participating list. Returning!" << std::endl; #endif return true ; } #ifdef CHAT_DEBUG std::cerr << " Creating new lobby entry." << std::endl; #endif time_t now = time(NULL) ; ChatLobbyEntry entry ; entry.lobby_privacy_level = it->second.lobby_privacy_level ;//RS_CHAT_LOBBY_PRIVACY_LEVEL_PUBLIC ; entry.participating_friends.clear() ; entry.nick_name = _default_nick_name ; entry.lobby_id = lobby_id ; entry.lobby_name = it->second.lobby_name ; entry.lobby_topic = it->second.lobby_topic ; entry.virtual_peer_id = makeVirtualPeerId(lobby_id) ; entry.connexion_challenge_count = 0 ; entry.last_activity = now ; entry.last_connexion_challenge_time = now ; entry.last_keep_alive_packet_time = now ; _lobby_ids[entry.virtual_peer_id] = lobby_id ; for(std::set::const_iterator it2(it->second.participating_friends.begin());it2!=it->second.participating_friends.end();++it2) { invited_friends.push_back(*it2) ; entry.participating_friends.insert(*it2) ; } _chat_lobbys[lobby_id] = entry ; } for(std::list::const_iterator it(invited_friends.begin());it!=invited_friends.end();++it) invitePeerToLobby(lobby_id,*it) ; RsServer::notify()->notifyListChange(NOTIFY_LIST_CHAT_LOBBY_LIST, NOTIFY_TYPE_ADD) ; sendLobbyStatusNewPeer(lobby_id) ; return true ; } ChatLobbyId DistributedChatService::createChatLobby(const std::string& lobby_name,const std::string& lobby_topic,const std::list& invited_friends,uint32_t privacy_level) { #ifdef CHAT_DEBUG std::cerr << "Creating a new Chat lobby !!" << std::endl; #endif ChatLobbyId lobby_id ; { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ // create a unique id. // do { lobby_id = RSRandom::random_u64() ; } while(_chat_lobbys.find(lobby_id) != _chat_lobbys.end()) ; #ifdef CHAT_DEBUG std::cerr << " New (unique) ID: " << std::hex << lobby_id << std::dec << std::endl; #endif time_t now = time(NULL) ; ChatLobbyEntry entry ; entry.lobby_privacy_level = privacy_level ; entry.participating_friends.clear() ; entry.nick_name = _default_nick_name ; // to be changed. For debug only!! entry.lobby_id = lobby_id ; entry.lobby_name = lobby_name ; entry.lobby_topic = lobby_topic ; entry.virtual_peer_id = makeVirtualPeerId(lobby_id) ; entry.connexion_challenge_count = 0 ; entry.last_activity = now ; entry.last_connexion_challenge_time = now ; entry.last_keep_alive_packet_time = now ; _lobby_ids[entry.virtual_peer_id] = lobby_id ; _chat_lobbys[lobby_id] = entry ; } for(std::list::const_iterator it(invited_friends.begin());it!=invited_friends.end();++it) invitePeerToLobby(lobby_id,*it) ; RsServer::notify()->notifyListChange(NOTIFY_LIST_CHAT_LOBBY_LIST, NOTIFY_TYPE_ADD) ; return lobby_id ; } void DistributedChatService::handleFriendUnsubscribeLobby(RsChatLobbyUnsubscribeItem *item) { { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ std::map::iterator it = _chat_lobbys.find(item->lobby_id) ; #ifdef CHAT_DEBUG std::cerr << "Received unsubscribed to lobby " << std::hex << item->lobby_id << std::dec << ", from friend " << item->PeerId() << std::endl; #endif if(it == _chat_lobbys.end()) { std::cerr << "Chat lobby " << std::hex << item->lobby_id << std::dec << " does not exist ! Can't unsubscribe friend!" << std::endl; return ; } for(std::set::iterator it2(it->second.participating_friends.begin());it2!=it->second.participating_friends.end();++it2) if(*it2 == item->PeerId()) { #ifdef CHAT_DEBUG std::cerr << " removing peer id " << item->PeerId() << " from participant list of lobby " << std::hex << item->lobby_id << std::dec << std::endl; #endif it->second.previously_known_peers.insert(*it2) ; it->second.participating_friends.erase(it2) ; break ; } } RsServer::notify()->notifyListChange(NOTIFY_LIST_CHAT_LOBBY_LIST, NOTIFY_TYPE_MOD) ; } void DistributedChatService::unsubscribeChatLobby(const ChatLobbyId& id) { // send AKN item sendLobbyStatusPeerLiving(id) ; { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ std::map::iterator it = _chat_lobbys.find(id) ; if(it == _chat_lobbys.end()) { std::cerr << "Chat lobby " << id << " does not exist ! Can't unsubscribe!" << std::endl; return ; } // send a lobby leaving packet to all friends for(std::set::const_iterator it2(it->second.participating_friends.begin());it2!=it->second.participating_friends.end();++it2) { RsChatLobbyUnsubscribeItem *item = new RsChatLobbyUnsubscribeItem ; item->lobby_id = id ; item->PeerId(*it2) ; #ifdef CHAT_DEBUG std::cerr << "Sending unsubscribe item to friend " << *it2 << std::endl; #endif sendChatItem(item) ; } // remove history //mHistoryMgr->clear(it->second.virtual_peer_id); // remove lobby information _chat_lobbys.erase(it) ; for(std::map::iterator it2(_lobby_ids.begin());it2!=_lobby_ids.end();++it2) if(it2->second == id) { _lobby_ids.erase(it2) ; break ; } } RsServer::notify()->notifyListChange(NOTIFY_LIST_CHAT_LOBBY_LIST, NOTIFY_TYPE_DEL) ; // done! } bool DistributedChatService::setDefaultNickNameForChatLobby(const std::string& nick) { if (nick.empty()) { std::cerr << "Ignore empty nickname for chat lobby " << std::endl; return false; } { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ _default_nick_name = nick; } triggerConfigSave() ; return true ; } bool DistributedChatService::getDefaultNickNameForChatLobby(std::string& nick) { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ nick = _default_nick_name ; return true ; } bool DistributedChatService::getNickNameForChatLobby(const ChatLobbyId& lobby_id,std::string& nick) { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ #ifdef CHAT_DEBUG std::cerr << "getting nickname for chat lobby "<< std::hex << lobby_id << std::dec << std::endl; #endif std::map::iterator it = _chat_lobbys.find(lobby_id) ; if(it == _chat_lobbys.end()) { std::cerr << " (EE) lobby does not exist!!" << std::endl; return false ; } nick = it->second.nick_name ; return true ; } bool DistributedChatService::setNickNameForChatLobby(const ChatLobbyId& lobby_id,const std::string& nick) { if (nick.empty()) { std::cerr << "Ignore empty nickname for chat lobby " << std::hex << lobby_id << std::dec << std::endl; return false; } // first check for change and send status peer changed nick name bool changed = false; std::map::iterator it; { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ #ifdef CHAT_DEBUG std::cerr << "Changing nickname for chat lobby " << std::hex << lobby_id << std::dec << " to " << nick << std::endl; #endif it = _chat_lobbys.find(lobby_id) ; if(it == _chat_lobbys.end()) { std::cerr << " (EE) lobby does not exist!!" << std::endl; return false; } if (it->second.nick_name != nick) { changed = true; } } if (changed) { // Inform other peers of change the Nickname sendLobbyStatusPeerChangedNickname(lobby_id, nick) ; // set new nick name RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ it = _chat_lobbys.find(lobby_id) ; if(it == _chat_lobbys.end()) { std::cerr << " (EE) lobby does not exist!!" << std::endl; return false; } it->second.nick_name = nick ; } return true ; } void DistributedChatService::setLobbyAutoSubscribe(const ChatLobbyId& lobby_id, const bool autoSubscribe) { if(autoSubscribe) _known_lobbies_flags[lobby_id] |= RS_CHAT_LOBBY_FLAGS_AUTO_SUBSCRIBE ; else _known_lobbies_flags[lobby_id] &= ~RS_CHAT_LOBBY_FLAGS_AUTO_SUBSCRIBE ; RsServer::notify()->notifyListChange(NOTIFY_LIST_CHAT_LOBBY_LIST, NOTIFY_TYPE_ADD) ; triggerConfigSave(); } bool DistributedChatService::getLobbyAutoSubscribe(const ChatLobbyId& lobby_id) { if(_known_lobbies_flags.find(lobby_id) == _known_lobbies_flags.end()) // keep safe about default values form std::map return false; return _known_lobbies_flags[lobby_id] & RS_CHAT_LOBBY_FLAGS_AUTO_SUBSCRIBE ; } void DistributedChatService::cleanLobbyCaches() { #ifdef CHAT_DEBUG std::cerr << "Cleaning chat lobby caches." << std::endl; #endif std::list keep_alive_lobby_ids ; std::list changed_lobbies ; std::list send_challenge_lobbies ; { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ time_t now = time(NULL) ; // 1 - clean cache of all lobbies and participating nicknames. // for(std::map::iterator it = _chat_lobbys.begin();it!=_chat_lobbys.end();++it) { for(std::map::iterator it2(it->second.msg_cache.begin());it2!=it->second.msg_cache.end();) if(it2->second + MAX_KEEP_MSG_RECORD < now) { #ifdef CHAT_DEBUG std::cerr << " removing old msg 0x" << std::hex << it2->first << ", time=" << std::dec << now - it2->second << " secs ago" << std::endl; #endif std::map::iterator tmp(it2) ; ++tmp ; it->second.msg_cache.erase(it2) ; it2 = tmp ; } else ++it2 ; bool changed = false ; for(std::map::iterator it2(it->second.nick_names.begin());it2!=it->second.nick_names.end();) if(it2->second + MAX_KEEP_INACTIVE_NICKNAME < now) { #ifdef CHAT_DEBUG std::cerr << " removing inactive nickname 0x" << std::hex << it2->first << ", time=" << std::dec << now - it2->second << " secs ago" << std::endl; #endif std::map::iterator tmp(it2) ; ++tmp ; it->second.nick_names.erase(it2) ; it2 = tmp ; changed = true ; } else ++it2 ; if(changed) changed_lobbies.push_back(it->first) ; // 3 - send lobby keep-alive packets to all lobbies // if(it->second.last_keep_alive_packet_time + MAX_DELAY_BETWEEN_LOBBY_KEEP_ALIVE < now) { keep_alive_lobby_ids.push_back(it->first) ; it->second.last_keep_alive_packet_time = now ; } // 4 - look at lobby activity and possibly send connection challenge // if(++it->second.connexion_challenge_count > CONNECTION_CHALLENGE_MAX_COUNT && now > it->second.last_connexion_challenge_time + CONNECTION_CHALLENGE_MIN_DELAY) { it->second.connexion_challenge_count = 0 ; it->second.last_connexion_challenge_time = now ; send_challenge_lobbies.push_back(it->first); } } // 2 - clean deprecated public chat lobby records // for(std::map::iterator it(_visible_lobbies.begin());it!=_visible_lobbies.end();) if(it->second.last_report_time + MAX_KEEP_PUBLIC_LOBBY_RECORD < now && _chat_lobbys.find(it->first)==_chat_lobbys.end()) // this lobby record is too late. { #ifdef CHAT_DEBUG std::cerr << " removing old public lobby record 0x" << std::hex << it->first << ", time=" << std::dec << now - it->second.last_report_time << " secs ago" << std::endl; #endif std::map::iterator tmp(it) ; ++tmp ; _visible_lobbies.erase(it) ; it = tmp ; } else ++it ; } for(std::list::const_iterator it(keep_alive_lobby_ids.begin());it!=keep_alive_lobby_ids.end();++it) sendLobbyStatusKeepAlive(*it) ; // update the gui for(std::list::const_iterator it(changed_lobbies.begin());it!=changed_lobbies.end();++it) RsServer::notify()->notifyChatLobbyEvent(*it,RS_CHAT_LOBBY_EVENT_KEEP_ALIVE,"------------","") ; // send connection challenges // for(std::list::const_iterator it(send_challenge_lobbies.begin());it!=send_challenge_lobbies.end();++it) sendConnectionChallenge(*it) ; } void DistributedChatService::addToSaveList(std::list& list) const { /* Save Lobby Auto Subscribe */ for(std::map::const_iterator it=_known_lobbies_flags.begin();it!=_known_lobbies_flags.end();++it) { RsChatLobbyConfigItem *clci = new RsChatLobbyConfigItem ; clci->lobby_Id=it->first; clci->flags=it->second.toUInt32(); list.push_back(clci) ; } /* Save Default Nick Name */ RsConfigKeyValueSet *vitem = new RsConfigKeyValueSet ; RsTlvKeyValue kv; kv.key = "DEFAULT_NICK_NAME" ; kv.value = _default_nick_name ; vitem->tlvkvs.pairs.push_back(kv) ; list.push_back(vitem) ; } bool DistributedChatService::processLoadListItem(const RsItem *item) { const RsConfigKeyValueSet *vitem = NULL ; if(NULL != (vitem = dynamic_cast(item))) for(std::list::const_iterator kit = vitem->tlvkvs.pairs.begin(); kit != vitem->tlvkvs.pairs.end(); ++kit) if(kit->key == "DEFAULT_NICK_NAME") { #ifdef CHAT_DEBUG std::cerr << "Loaded config default nick name for distributed chat: " << kit->value << std::endl ; #endif if (!kit->value.empty()) _default_nick_name = kit->value ; return true; } const RsChatLobbyConfigItem *clci = NULL ; if(NULL != (clci = dynamic_cast(item))) { _known_lobbies_flags[clci->lobby_Id] = ChatLobbyFlags(clci->flags) ; return true ; } return false ; }