/* * libretroshare/src/chat: distributedchat.cc * * Services for RetroShare. * * Copyright 2014 by Cyril Soler * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License Version 2 as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 * USA. * * Please report all bugs and problems to "csoler@users.sourceforge.net". * */ #include #include #include #include "util/rsprint.h" #include "util/rsmemory.h" #include "distributedchat.h" #include "pqi/p3historymgr.h" #include "retroshare/rspeers.h" #include "retroshare/rsiface.h" #include "retroshare/rsidentity.h" #include "rsserver/p3face.h" #include "gxs/rsgixs.h" #include "services/p3idservice.h" //#define DEBUG_CHAT_LOBBIES 1 static const int CONNECTION_CHALLENGE_MAX_COUNT = 20 ; // sends a connection challenge every 20 messages static const time_t CONNECTION_CHALLENGE_MAX_MSG_AGE = 30 ; // maximum age of a message to be used in a connection challenge static const int CONNECTION_CHALLENGE_MIN_DELAY = 15 ; // sends a connection at most every 15 seconds static const int LOBBY_CACHE_CLEANING_PERIOD = 10 ; // clean lobby caches every 10 secs (remove old messages) static const time_t MAX_KEEP_MSG_RECORD = 1200 ; // keep msg record for 1200 secs max. static const time_t MAX_KEEP_INACTIVE_NICKNAME = 180 ; // keep inactive nicknames for 3 mn max. static const time_t MAX_DELAY_BETWEEN_LOBBY_KEEP_ALIVE = 120 ; // send keep alive packet every 2 minutes. static const time_t MAX_KEEP_PUBLIC_LOBBY_RECORD = 60 ; // keep inactive lobbies records for 60 secs max. static const time_t MIN_DELAY_BETWEEN_PUBLIC_LOBBY_REQ = 20 ; // don't ask for lobby list more than once every 30 secs. static const time_t LOBBY_LIST_AUTO_UPDATE_TIME = 121 ; // regularly ask for available lobbies every 5 minutes, to allow auto-subscribe to work static const uint32_t MAX_ALLOWED_LOBBIES_IN_LIST_WARNING = 50 ; static const uint32_t MAX_MESSAGES_PER_SECONDS_NUMBER = 5 ; // max number of messages from a given peer in a window for duration below static const uint32_t MAX_MESSAGES_PER_SECONDS_PERIOD = 10 ; // duration window for max number of messages before messages get dropped. #define IS_PUBLIC_LOBBY(flags) (flags & RS_CHAT_LOBBY_FLAGS_PUBLIC ) #define IS_ANONYMOUS_LOBBY(flags) (flags & RS_CHAT_LOBBY_FLAGS_ANONYMOUS) #define IS_CONNEXION_CHALLENGE(flags) (flags & RS_CHAT_LOBBY_FLAGS_CHALLENGE) #define EXTRACT_PRIVACY_FLAGS(flags) (ChatLobbyFlags(flags.toUInt32()) & RS_CHAT_LOBBY_FLAGS_PUBLIC) DistributedChatService::DistributedChatService(uint32_t serv_type,p3ServiceControl *sc,p3HistoryMgr *hm, RsGixs *is) : mServType(serv_type),mDistributedChatMtx("Distributed Chat"), mServControl(sc), mHistMgr(hm),mGixs(is) { _time_shift_average = 0.0f ; _should_reset_lobby_counts = false ; last_visible_lobby_info_request_time = 0 ; } void DistributedChatService::flush() { static time_t last_clean_time_lobby = 0 ; static time_t last_req_chat_lobby_list = 0 ; time_t now = time(NULL) ; if(last_clean_time_lobby + LOBBY_CACHE_CLEANING_PERIOD < now) { cleanLobbyCaches() ; last_clean_time_lobby = now ; // also make sure that the default identity is not null if(_default_identity.isNull()) { std::list ids ; mGixs->getOwnIds(ids) ; if(!ids.empty()) { _default_identity = ids.front() ; triggerConfigSave() ; } } } if(last_req_chat_lobby_list + LOBBY_LIST_AUTO_UPDATE_TIME < now) { std::vector visible_lobbies_tmp ; getListOfNearbyChatLobbies(visible_lobbies_tmp) ; if (visible_lobbies_tmp.empty()){ last_req_chat_lobby_list = now-LOBBY_LIST_AUTO_UPDATE_TIME+MIN_DELAY_BETWEEN_PUBLIC_LOBBY_REQ; } else { last_req_chat_lobby_list = now ; } } } bool DistributedChatService::handleRecvChatLobbyMsgItem(RsChatMsgItem *ci) { // check if it's a lobby msg, in which case we replace the peer id by the lobby's virtual peer id. // RsChatLobbyMsgItem *cli = dynamic_cast(ci) ; if(cli == NULL) return true ; // the item is handled correctly if it's not a lobby item ;-) time_t now = time(NULL) ; if(now+100 > (time_t) cli->sendTime + MAX_KEEP_MSG_RECORD) // the message is older than the max cache keep plus 100 seconds ! It's too old, and is going to make an echo! { std::cerr << "Received severely outdated lobby event item (" << now - (time_t)cli->sendTime << " in the past)! Dropping it!" << std::endl; std::cerr << "Message item is:" << std::endl; cli->print(std::cerr) ; std::cerr << std::endl; return false ; } if(now+600 < (time_t) cli->sendTime) // the message is from the future. Drop it. more than 10 minutes { std::cerr << "Received event item from the future (" << (time_t)cli->sendTime - now << " seconds in the future)! Dropping it!" << std::endl; std::cerr << "Message item is:" << std::endl; cli->print(std::cerr) ; std::cerr << std::endl; return false ; } if(!checkSignature(cli,cli->PeerId())) // check the object's signature and possibly request missing keys { std::cerr << "Signature mismatched for this lobby event item. Item will be dropped: " << std::endl; cli->print(std::cerr) ; std::cerr << std::endl; return false; } if(!bounceLobbyObject(cli,cli->PeerId())) // forwards the message to friends, keeps track of subscribers, etc. return false; // setup the peer id to the virtual peer id of the lobby. // RsPeerId virtual_peer_id ; getVirtualPeerId(cli->lobby_id,virtual_peer_id) ; cli->PeerId(virtual_peer_id) ; //name = cli->nick; //popupChatFlag = RS_POPUP_CHATLOBBY; RsServer::notify()->AddPopupMessage(RS_POPUP_CHATLOBBY, cli->signature.keyId.toStdString(), cli->nick, cli->message); /* notify private chat message */ return true ; } bool DistributedChatService::checkSignature(RsChatLobbyBouncingObject *obj,const RsPeerId& peer_id) { // Always request the key. If not present, it will be asked to the peer id who sent this item. std::list peer_list ; peer_list.push_back(peer_id) ; // network pre-request key to allow message authentication. mGixs->requestKey(obj->signature.keyId,peer_list); uint32_t size = obj->signed_serial_size() ; RsTemporaryMemory memory(size) ; #ifdef DEBUG_CHAT_LOBBIES std::cerr << "Checking object signature: " << std::endl; std::cerr << " signature id: " << obj->signature.keyId << std::endl; #endif if(!obj->serialise_signed_part(memory,size)) { std::cerr << " (EE) Cannot serialise message item. " << std::endl; return false ; } uint32_t error_status ; if(!mGixs->validateData(memory,obj->signed_serial_size(),obj->signature,false,error_status)) { bool res = false ; switch(error_status) { case RsGixs::RS_GIXS_ERROR_KEY_NOT_AVAILABLE: #ifdef DEBUG_CHAT_LOBBIES std::cerr << "(WW) Key is not is cache. Cannot verify." << std::endl; #endif res =true ; break ; case RsGixs::RS_GIXS_ERROR_SIGNATURE_MISMATCH: std::cerr << "(EE) Signature mismatch. Spoofing/MITM?." << std::endl; res =false ; break ; default: break ; } return res; } #ifdef DEBUG_CHAT_LOBBIES std::cerr << " signature: CHECKS" << std::endl; #endif return true ; } bool DistributedChatService::getVirtualPeerId(const ChatLobbyId& id,ChatLobbyVirtualPeerId& vpid) { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ #ifdef DEBUG_CHAT_LOBBIES std::cerr << "Was asked for virtual peer name of " << std::hex << id << std::dec<< std::endl; #endif std::map::const_iterator it(_chat_lobbys.find(id)) ; if(it == _chat_lobbys.end()) { #ifdef DEBUG_CHAT_LOBBIES std::cerr << " not found!! " << std::endl; #endif return false ; } vpid = it->second.virtual_peer_id ; #ifdef DEBUG_CHAT_LOBBIES std::cerr << " returning " << vpid << std::endl; #endif return true ; } void DistributedChatService::locked_printDebugInfo() const { std::cerr << "Recorded lobbies: " << std::endl; time_t now = time(NULL) ; for( std::map::const_iterator it(_chat_lobbys.begin()) ;it!=_chat_lobbys.end();++it) { std::cerr << " Lobby id\t\t: " << std::hex << it->first << std::dec << std::endl; std::cerr << " Lobby name\t\t: " << it->second.lobby_name << std::endl; std::cerr << " Lobby topic\t\t: " << it->second.lobby_topic << std::endl; std::cerr << " nick name\t\t: " << it->second.gxs_id << std::endl; std::cerr << " Lobby type\t\t: " << ((IS_PUBLIC_LOBBY(it->second.lobby_flags))?"Public":"Private") << std::endl; std::cerr << " Lobby policy\t\t: " << ((IS_ANONYMOUS_LOBBY(it->second.lobby_flags))?"Unsigned":"Signature required") << std::endl; std::cerr << " Lobby peer id\t: " << it->second.virtual_peer_id << std::endl; std::cerr << " Challenge count\t: " << it->second.connexion_challenge_count << std::endl; std::cerr << " Last activity\t: " << now - it->second.last_activity << " seconds ago." << std::endl; std::cerr << " Cached messages\t: " << it->second.msg_cache.size() << std::endl; for(std::map::const_iterator it2(it->second.msg_cache.begin());it2!=it->second.msg_cache.end();++it2) std::cerr << " " << std::hex << it2->first << std::dec << " time=" << now - it2->second << " secs ago" << std::endl; std::cerr << " Participating friends: " << std::endl; for(std::set::const_iterator it2(it->second.participating_friends.begin());it2!=it->second.participating_friends.end();++it2) std::cerr << " " << *it2 << std::endl; std::cerr << " Participating nick names: " << std::endl; for(std::map::const_iterator it2(it->second.gxs_ids.begin());it2!=it->second.gxs_ids.end();++it2) std::cerr << " " << it2->first << ": " << now - it2->second << " secs ago" << std::endl; } std::cerr << "Recorded lobby names: " << std::endl; for( std::map::const_iterator it(_lobby_ids.begin()) ;it!=_lobby_ids.end();++it) std::cerr << " \"" << it->first << "\" id = " << std::hex << it->second << std::dec << std::endl; std::cerr << "Visible public lobbies: " << std::endl; for( std::map::const_iterator it(_visible_lobbies.begin()) ;it!=_visible_lobbies.end();++it) { std::cerr << " " << std::hex << it->first << " name = " << std::dec << it->second.lobby_name << it->second.lobby_topic << std::endl; for(std::set::const_iterator it2(it->second.participating_friends.begin());it2!=it->second.participating_friends.end();++it2) std::cerr << " With friend: " << *it2 << std::endl; } std::cerr << "Chat lobby flags: " << std::endl; for( std::map::const_iterator it(_known_lobbies_flags.begin()) ;it!=_known_lobbies_flags.end();++it) std::cerr << " \"" << std::hex << it->first << "\" flags = " << it->second << std::dec << std::endl; } bool DistributedChatService::isLobbyId(const RsPeerId& virtual_peer_id,ChatLobbyId& lobby_id) { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ std::map::const_iterator it(_lobby_ids.find(virtual_peer_id)) ; if(it != _lobby_ids.end()) { lobby_id = it->second ; return true ; } lobby_id = 0; return false ; } bool DistributedChatService::locked_bouncingObjectCheck(RsChatLobbyBouncingObject *obj,const RsPeerId& peer_id,uint32_t lobby_count) { static std::map > message_counts ; std::ostringstream os ; os << obj->lobby_id ; std::string pid = peer_id.toStdString() + "_" + os.str() ; // Check for the number of peers in the lobby. First look into visible lobbies, because the number // of peers there is more accurate. If non existant (because it's a private lobby), take the count from // the current lobby list. // std::map::const_iterator it = _visible_lobbies.find(obj->lobby_id) ; if(it != _visible_lobbies.end()) lobby_count = it->second.total_number_of_peers ; else { std::map::const_iterator it = _chat_lobbys.find(obj->lobby_id) ; if(it != _chat_lobbys.end()) lobby_count = it->second.gxs_ids.size() ; else { std::cerr << "DistributedChatService::locked_bouncingObjectCheck(): weird situation: cannot find lobby in visible lobbies nor current lobbies. Dropping message. If you see this, contact the developers." << std::endl; return false ; } } // max objects per second: lobby_count * 1/MAX_DELAY_BETWEEN_LOBBY_KEEP_ALIVE objects per second. // So in cache, there is in average that number times MAX_MESSAGES_PER_SECONDS_PERIOD // float max_cnt = std::max(10.0f, 4*lobby_count / (float)MAX_DELAY_BETWEEN_LOBBY_KEEP_ALIVE * MAX_MESSAGES_PER_SECONDS_PERIOD) ; #ifdef DEBUG_CHAT_LOBBIES std::cerr << "lobby_count=" << lobby_count << std::endl; std::cerr << "Got msg for peer " << pid << std::dec << ". Limit is " << max_cnt << ". List is " ; for(std::list::const_iterator it(message_counts[pid].begin());it!=message_counts[pid].end();++it) std::cerr << *it << " " ; std::cerr << std::endl; #endif time_t now = time(NULL) ; std::list& lst = message_counts[pid] ; // Clean old messages time stamps from the list. // while(!lst.empty() && lst.front() + MAX_MESSAGES_PER_SECONDS_PERIOD < now) lst.pop_front() ; if(lst.size() > max_cnt) { std::cerr << "Too many messages from peer " << pid << ". Someone (name=" << obj->nick << ") is trying to flood this lobby. Message will not be forwarded." << std::endl; return false; } else lst.push_back(now) ; return true ; } // This function should be used for all types of chat messages. But this requires a non backward compatible change in // chat protocol. To be done for version 0.6 // void DistributedChatService::checkSizeAndSendLobbyMessage(RsChatItem *msg) { // Multiple-parts messaging has been disabled in lobbies, because of the following issues: // 1 - it breaks signatures because the subid of each sub-item is changed (can be fixed) // 2 - it breaks (can be fixed as well) // 3 - it is unreliable since items are not guarrantied to all arrive in the end (cannot be fixed) // 4 - large objects can be used to corrupt end peers (cannot be fixed) // static const uint32_t MAX_ITEM_SIZE = 32000 ; if(msg->serial_size() > MAX_ITEM_SIZE) { std::cerr << "(EE) Chat item exceeds maximum serial size. It will be dropped." << std::endl; delete msg ; return ; } sendChatItem(msg) ; } bool DistributedChatService::locked_checkAndRebuildPartialLobbyMessage(RsChatLobbyMsgItem *ci) { return true ; } bool DistributedChatService::handleRecvItem(RsChatItem *item) { switch(item->PacketSubType()) { case RS_PKT_SUBTYPE_CHAT_LOBBY_SIGNED_EVENT: handleRecvChatLobbyEventItem (dynamic_cast(item)) ; break ; case RS_PKT_SUBTYPE_CHAT_LOBBY_INVITE: handleRecvLobbyInvite (dynamic_cast(item)) ; break ; case RS_PKT_SUBTYPE_CHAT_LOBBY_CHALLENGE: handleConnectionChallenge (dynamic_cast(item)) ; break ; case RS_PKT_SUBTYPE_CHAT_LOBBY_UNSUBSCRIBE: handleFriendUnsubscribeLobby (dynamic_cast(item)) ; break ; case RS_PKT_SUBTYPE_CHAT_LOBBY_LIST_REQUEST: handleRecvChatLobbyListRequest (dynamic_cast(item)) ; break ; case RS_PKT_SUBTYPE_CHAT_LOBBY_LIST: handleRecvChatLobbyList (dynamic_cast(item)) ; break ; default: return false ; } return true ; } void DistributedChatService::handleRecvChatLobbyListRequest(RsChatLobbyListRequestItem *clr) { // make a lobby list item // RsChatLobbyListItem *item = new RsChatLobbyListItem; #ifdef DEBUG_CHAT_LOBBIES std::cerr << "Peer " << clr->PeerId() << " requested the list of public chat lobbies." << std::endl; #endif { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ for(std::map::const_iterator it(_chat_lobbys.begin());it!=_chat_lobbys.end();++it) { const ChatLobbyEntry& lobby(it->second) ; if(IS_PUBLIC_LOBBY(lobby.lobby_flags) || (lobby.previously_known_peers.find(clr->PeerId()) != lobby.previously_known_peers.end() ||lobby.participating_friends.find(clr->PeerId()) != lobby.participating_friends.end()) ) { #ifdef DEBUG_CHAT_LOBBIES std::cerr << " Adding lobby " << std::hex << it->first << std::dec << " \"" << it->second.lobby_name << it->second.lobby_topic << "\" count=" << it->second.gxs_ids.size() << std::endl; #endif VisibleChatLobbyInfo info ; info.id = it->first ; info.name = it->second.lobby_name ; info.topic = it->second.lobby_topic ; info.count = it->second.gxs_ids.size() ; info.flags = it->second.lobby_flags ; item->lobbies.push_back(info) ; } #ifdef DEBUG_CHAT_LOBBIES else std::cerr << " Not adding private lobby " << std::hex << it->first << std::dec << std::endl ; #endif } } item->PeerId(clr->PeerId()) ; #ifdef DEBUG_CHAT_LOBBIES std::cerr << " Sending list to " << clr->PeerId() << std::endl; #endif sendChatItem(item); } void DistributedChatService::handleRecvChatLobbyList(RsChatLobbyListItem *item) { if(item->lobbies.size() > MAX_ALLOWED_LOBBIES_IN_LIST_WARNING) std::cerr << "Warning: Peer " << item->PeerId() << "(" << rsPeers->getPeerName(item->PeerId()) << ") is sending a lobby list of " << item->lobbies.size() << " lobbies. This is unusual, and probably a attempt to crash you." << std::endl; std::list chatLobbyToSubscribe; std::list invitationNeeded ; #ifdef DEBUG_CHAT_LOBBIES std::cerr << "Received chat lobby list from friend " << item->PeerId() << ", " << item->lobbies.size() << " elements." << std::endl; #endif { time_t now = time(NULL) ; RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ for(uint32_t i=0;ilobbies.size() && i < MAX_ALLOWED_LOBBIES_IN_LIST_WARNING;++i) { VisibleChatLobbyRecord& rec(_visible_lobbies[item->lobbies[i].id]) ; rec.lobby_id = item->lobbies[i].id ; rec.lobby_name = item->lobbies[i].name ; rec.lobby_topic = item->lobbies[i].topic ; rec.participating_friends.insert(item->PeerId()) ; if(_should_reset_lobby_counts) rec.total_number_of_peers = item->lobbies[i].count ; else rec.total_number_of_peers = std::max(rec.total_number_of_peers,item->lobbies[i].count) ; rec.last_report_time = now ; rec.lobby_flags = item->lobbies[i].flags ; std::map::const_iterator it(_known_lobbies_flags.find(item->lobbies[i].id)) ; #ifdef DEBUG_CHAT_LOBBIES std::cerr << " lobby id " << std::hex << item->lobbies[i].id << std::dec << ", " << item->lobbies[i].name << ", " << item->lobbies[i].count << " participants" << std::endl; #endif if(it != _known_lobbies_flags.end() && (it->second & RS_CHAT_LOBBY_FLAGS_AUTO_SUBSCRIBE)) { #ifdef DEBUG_CHAT_LOBBIES std::cerr << " lobby is flagged as autosubscribed. Adding it to subscribe list." << std::endl; #endif ChatLobbyId clid = item->lobbies[i].id; chatLobbyToSubscribe.push_back(clid); } // for subscribed lobbies, check that item->PeerId() is among the participating friends. If not, add him! std::map::iterator it2 = _chat_lobbys.find(item->lobbies[i].id) ; if(it2 != _chat_lobbys.end() && it2->second.participating_friends.find(item->PeerId()) == it2->second.participating_friends.end()) { #ifdef DEBUG_CHAT_LOBBIES std::cerr << " lobby is currently subscribed but friend is not participating already -> adding to partipating friends and sending invite." << std::endl; #endif it2->second.participating_friends.insert(item->PeerId()) ; invitationNeeded.push_back(item->lobbies[i].id) ; } } } std::list::iterator it; for (it = chatLobbyToSubscribe.begin(); it != chatLobbyToSubscribe.end(); ++it) joinVisibleChatLobby(*it,_default_identity); for(std::list::const_iterator it = invitationNeeded.begin();it!=invitationNeeded.end();++it) invitePeerToLobby(*it,item->PeerId(),false) ; RsServer::notify()->notifyListChange(NOTIFY_LIST_CHAT_LOBBY_LIST, NOTIFY_TYPE_ADD) ; _should_reset_lobby_counts = false ; } void DistributedChatService::addTimeShiftStatistics(int D) { static const int S = 50 ; // accuracy up to 2^50 second. Quite conservative! static int total = 0 ; static std::vector log_delay_histogram(S,0) ; int delay = (D<0)?(-D):D ; if(delay < 0) delay = -delay ; // compute log2. int l = 0 ; while(delay > 0) delay >>= 1, ++l ; int bin = std::min(S-1,l) ; ++log_delay_histogram[bin] ; ++total ; #ifdef DEBUG_CHAT_LOBBIES std::cerr << "New delay stat item. delay=" << D << ", log=" << bin << " total=" << total << ", histogram = " ; for(int i=0;i 30) { float t = 0.0f ; int i=0 ; for(;i0 so i is incremented if(log_delay_histogram[i-1] == 0) return ; // cannot happen, either, but let's be cautious. float expected = ( i * (log_delay_histogram[i-1] - t + total*0.5) + (i-1) * (t - total*0.5) ) / (float)log_delay_histogram[i-1] - 1; #ifdef DEBUG_CHAT_LOBBIES std::cerr << ". Expected delay: " << expected << std::endl ; #endif if(expected > 9) // if more than 20 samples RsServer::notify()->notifyChatLobbyTimeShift( (int)pow(2.0f,expected)) ; total = 0.0f ; log_delay_histogram.clear() ; log_delay_histogram.resize(S,0) ; } #ifdef DEBUG_CHAT_LOBBIES else std::cerr << std::endl; #endif } void DistributedChatService::handleRecvChatLobbyEventItem(RsChatLobbyEventItem *item) { // delete items that are not for us, as early as possible. { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ // send upward for display if(_chat_lobbys.find(item->lobby_id) == _chat_lobbys.end()) { #ifdef DEBUG_CHAT_LOBBIES std::cerr << "Chatlobby for id " << std::hex << item->lobby_id << " has no record. Dropping the msg." << std::dec << std::endl; #endif return ; } } #ifdef DEBUG_CHAT_LOBBIES std::cerr << "Received ChatLobbyEvent item of type " << (int)(item->event_type) << ", and string=" << item->string1 << std::endl; #endif time_t now = time(NULL) ; if(!checkSignature(item,item->PeerId())) // check the object's signature and possibly request missing keys { std::cerr << "Signature mismatched for this lobby event item: " << std::endl; item->print(std::cerr) ; std::cerr << std::endl; return ; } addTimeShiftStatistics((int)now - (int)item->sendTime) ; if(now+100 > (time_t) item->sendTime + MAX_KEEP_MSG_RECORD) // the message is older than the max cache keep minus 100 seconds ! It's too old, and is going to make an echo! { std::cerr << "Received severely outdated lobby event item (" << now - (time_t)item->sendTime << " in the past)! Dropping it!" << std::endl; std::cerr << "Message item is:" << std::endl; item->print(std::cerr) ; std::cerr << std::endl; return ; } if(now+600 < (time_t) item->sendTime) // the message is from the future more than 10 minutes { std::cerr << "Received event item from the future (" << (time_t)item->sendTime - now << " seconds in the future)! Dropping it!" << std::endl; std::cerr << "Message item is:" << std::endl; item->print(std::cerr) ; std::cerr << std::endl; return ; } if(! bounceLobbyObject(item,item->PeerId())) return ; #ifdef DEBUG_CHAT_LOBBIES std::cerr << " doing specific job for this status item." << std::endl; #endif if(item->event_type == RS_CHAT_LOBBY_EVENT_PEER_LEFT) // if a peer left. Remove its nickname from the list. { #ifdef DEBUG_CHAT_LOBBIES std::cerr << " removing nickname " << item->nick << " from lobby " << std::hex << item->lobby_id << std::dec << std::endl; #endif RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ std::map::iterator it = _chat_lobbys.find(item->lobby_id) ; if(it != _chat_lobbys.end()) { std::map::iterator it2(it->second.gxs_ids.find(item->signature.keyId)) ; if(it2 != it->second.gxs_ids.end()) { it->second.gxs_ids.erase(it2) ; #ifdef DEBUG_CHAT_LOBBIES std::cerr << " removed id " << item->signature.keyId << " from lobby " << std::hex << item->lobby_id << std::dec << std::endl; #endif } #ifdef DEBUG_CHAT_LOBBIES else std::cerr << " (EE) nickname " << item->nick << " not in participant nicknames list!" << std::endl; #endif } } else if(item->event_type == RS_CHAT_LOBBY_EVENT_PEER_JOINED) // if a joined left. Add its nickname to the list. { #ifdef DEBUG_CHAT_LOBBIES std::cerr << " adding nickname " << item->nick << " to lobby " << std::hex << item->lobby_id << std::dec << std::endl; #endif RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ std::map::iterator it = _chat_lobbys.find(item->lobby_id) ; if(it != _chat_lobbys.end()) { it->second.gxs_ids[item->signature.keyId] = time(NULL) ; #ifdef DEBUG_CHAT_LOBBIES std::cerr << " added nickname " << item->nick << " from lobby " << std::hex << item->lobby_id << std::dec << std::endl; #endif } } else if(item->event_type == RS_CHAT_LOBBY_EVENT_KEEP_ALIVE) // keep alive packet. { #ifdef DEBUG_CHAT_LOBBIES std::cerr << " adding nickname " << item->nick << " to lobby " << std::hex << item->lobby_id << std::dec << std::endl; #endif RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ std::map::iterator it = _chat_lobbys.find(item->lobby_id) ; if(it != _chat_lobbys.end()) { it->second.gxs_ids[item->signature.keyId] = time(NULL) ; #ifdef DEBUG_CHAT_LOBBIES std::cerr << " added nickname " << item->nick << " from lobby " << std::hex << item->lobby_id << std::dec << std::endl; #endif } } RsServer::notify()->notifyChatLobbyEvent(item->lobby_id,item->event_type,item->signature.keyId.toStdString(),item->string1) ; } void DistributedChatService::getListOfNearbyChatLobbies(std::vector& visible_lobbies) { { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ visible_lobbies.clear() ; for(std::map::const_iterator it(_visible_lobbies.begin());it!=_visible_lobbies.end();++it) visible_lobbies.push_back(it->second) ; } time_t now = time(NULL) ; if(now > MIN_DELAY_BETWEEN_PUBLIC_LOBBY_REQ + last_visible_lobby_info_request_time) { std::set ids ; mServControl->getPeersConnected(mServType, ids); for(std::set::const_iterator it(ids.begin());it!=ids.end();++it) { #ifdef DEBUG_CHAT_LOBBIES std::cerr << " asking list of public lobbies to " << *it << std::endl; #endif RsChatLobbyListRequestItem *item = new RsChatLobbyListRequestItem ; item->PeerId(*it) ; sendChatItem(item); } last_visible_lobby_info_request_time = now ; _should_reset_lobby_counts = true ; } } // returns: // true: the object is not a duplicate and should be used // false: the object is a duplicate or there is an error, and it should be destroyed. // bool DistributedChatService::bounceLobbyObject(RsChatLobbyBouncingObject *item,const RsPeerId& peer_id) { time_t now = time(NULL) ; RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ #ifdef DEBUG_CHAT_LOBBIES locked_printDebugInfo() ; // debug std::cerr << "Handling ChatLobbyMsg " << std::hex << item->msg_id << ", lobby id " << item->lobby_id << ", from peer id " << peer_id << std::endl; #endif // send upward for display std::map::iterator it(_chat_lobbys.find(item->lobby_id)) ; if(it == _chat_lobbys.end()) { #ifdef DEBUG_CHAT_LOBBIES std::cerr << "Chatlobby for id " << std::hex << item->lobby_id << " has no record. Dropping the msg." << std::dec << std::endl; #endif return false ; } ChatLobbyEntry& lobby(it->second) ; // Adds the peer id to the list of friend participants, even if it's not original msg source if(peer_id != mServControl->getOwnId()) lobby.participating_friends.insert(peer_id) ; lobby.gxs_ids[item->signature.keyId] = now ; // Checks wether the msg is already recorded or not std::map::iterator it2(lobby.msg_cache.find(item->msg_id)) ; if(it2 != lobby.msg_cache.end()) // found! { #ifdef DEBUG_CHAT_LOBBIES std::cerr << " Msg already received at time " << it2->second << ". Dropping!" << std::endl ; #endif it2->second = now ; // update last msg seen time, to prevent echos. return false ; } #ifdef DEBUG_CHAT_LOBBIES std::cerr << " Msg not received already. Adding in cache, and forwarding!" << std::endl ; #endif lobby.msg_cache[item->msg_id] = now ; lobby.last_activity = now ; // Check that if we have a lobby bouncing object, it's not flooding the lobby if(!locked_bouncingObjectCheck(item,peer_id,lobby.participating_friends.size())) return false; // Forward to allparticipating friends, except this peer. for(std::set::const_iterator it(lobby.participating_friends.begin());it!=lobby.participating_friends.end();++it) if((*it)!=peer_id && mServControl->isPeerConnected(mServType, *it)) { RsChatLobbyBouncingObject *obj2 = item->duplicate() ; // makes a copy RsChatItem *item2 = dynamic_cast(obj2) ; assert(item2 != NULL) ; item2->PeerId(*it) ; // replaces the virtual peer id with the actual destination. checkSizeAndSendLobbyMessage(item2) ; } ++lobby.connexion_challenge_count ; return true ; } void DistributedChatService::sendLobbyStatusString(const ChatLobbyId& lobby_id,const std::string& status_string) { sendLobbyStatusItem(lobby_id,RS_CHAT_LOBBY_EVENT_PEER_STATUS,status_string) ; } /** * Inform other Clients of a nickname change * * as example for updating their ChatLobby Blocklist for muted peers * */ void DistributedChatService::sendLobbyStatusPeerChangedNickname(const ChatLobbyId& lobby_id, const std::string& newnick) { sendLobbyStatusItem(lobby_id,RS_CHAT_LOBBY_EVENT_PEER_CHANGE_NICKNAME, newnick) ; } void DistributedChatService::sendLobbyStatusPeerLiving(const ChatLobbyId& lobby_id) { sendLobbyStatusItem(lobby_id,RS_CHAT_LOBBY_EVENT_PEER_LEFT,std::string()) ; } void DistributedChatService::sendLobbyStatusNewPeer(const ChatLobbyId& lobby_id) { sendLobbyStatusItem(lobby_id,RS_CHAT_LOBBY_EVENT_PEER_JOINED,std::string()) ; } void DistributedChatService::sendLobbyStatusKeepAlive(const ChatLobbyId& lobby_id) { sendLobbyStatusItem(lobby_id,RS_CHAT_LOBBY_EVENT_KEEP_ALIVE,std::string()) ; } void DistributedChatService::sendLobbyStatusItem(const ChatLobbyId& lobby_id,int type,const std::string& status_string) { RsChatLobbyEventItem item ; { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ item.event_type = type ; item.string1 = status_string ; item.sendTime = time(NULL) ; if(! locked_initLobbyBouncableObject(lobby_id,item)) return ; } RsPeerId ownId = mServControl->getOwnId(); bounceLobbyObject(&item,ownId) ; } bool DistributedChatService::locked_initLobbyBouncableObject(const ChatLobbyId& lobby_id,RsChatLobbyBouncingObject& item) { // get a pointer to the info for that chat lobby. // std::map::iterator it(_chat_lobbys.find(lobby_id)) ; if(it == _chat_lobbys.end()) { #ifdef DEBUG_CHAT_LOBBIES std::cerr << "Chatlobby for id " << std::hex << lobby_id << " has no record. This is a serious error!!" << std::dec << std::endl; #endif return false; } ChatLobbyEntry& lobby(it->second) ; // chat lobby stuff // do { item.msg_id = RSRandom::random_u64(); } while( lobby.msg_cache.find(item.msg_id) != lobby.msg_cache.end() ) ; RsIdentityDetails details ; if(!rsIdentity->getIdDetails(lobby.gxs_id,details)) { std::cerr << "(EE) Cannot send chat lobby object. Signign identity " << lobby.gxs_id << " is unknown." << std::endl; return false ; } item.lobby_id = lobby_id ; item.nick = details.mNickname ; item.signature.TlvClear() ; item.signature.keyId = lobby.gxs_id ; // now sign the object, if the lobby expects it if(!IS_ANONYMOUS_LOBBY(lobby.lobby_flags)) { uint32_t size = item.signed_serial_size() ; unsigned char *memory = (unsigned char *)malloc(size) ; if(!item.serialise_signed_part(memory,size)) { std::cerr << "(EE) Cannot sign message item. " << std::endl; return false ; } uint32_t error_status ; if(!mGixs->signData(memory,size,lobby.gxs_id,item.signature,error_status)) { switch(error_status) { case RsGixs::RS_GIXS_ERROR_KEY_NOT_AVAILABLE: std::cerr << "(EE) Cannot sign item: key not available for ID " << lobby.gxs_id << std::endl; break ; default: std::cerr << "(EE) Cannot sign item: unknown error" << std::endl; break ; } free(memory) ; return false ; } #ifdef DEBUG_CHAT_LOBBIES std::cerr << " signature done." << std::endl; // check signature if(!mGixs->validateData(memory,item.signed_serial_size(),item.signature,true,error_status)) { std::cerr << "(EE) Cannot check message item. " << std::endl; return false ; } std::cerr << " signature checks!" << std::endl; std::cerr << " Item dump:" << std::endl; item.print(std::cerr,2) ; #endif free(memory) ; } return true ; } bool DistributedChatService::sendLobbyChat(const ChatLobbyId& lobby_id, const std::string& msg) { #ifdef DEBUG_CHAT_LOBBIES std::cerr << "Sending chat lobby message to lobby " << std::hex << lobby_id << std::dec << std::endl; std::cerr << "msg:" << std::endl; std::cerr << msg << std::endl; #endif RsChatLobbyMsgItem item ; { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ // chat msg stuff // item.chatFlags = RS_CHAT_FLAG_LOBBY | RS_CHAT_FLAG_PRIVATE; item.sendTime = time(NULL); item.recvTime = item.sendTime; item.message = msg; item.parent_msg_id = 0; // gives a random msg id, setup the nickname, and signs the item. if(! locked_initLobbyBouncableObject(lobby_id,item)) return false; } RsPeerId ownId = rsPeers->getOwnId(); bounceLobbyObject(&item, ownId) ; ChatMessage message; message.chatflags = 0; message.chat_id = ChatId(lobby_id); message.msg = msg; message.lobby_peer_gxs_id = item.signature.keyId; message.recvTime = item.recvTime; message.sendTime = item.sendTime; message.incoming = false; message.online = true; RsServer::notify()->notifyChatMessage(message); mHistMgr->addMessage(message); return true ; } void DistributedChatService::handleConnectionChallenge(RsChatLobbyConnectChallengeItem *item) { // Look into message cache of all lobbys to handle the challenge. // #ifdef DEBUG_CHAT_LOBBIES std::cerr << "DistributedChatService::handleConnectionChallenge(): received connection challenge:" << std::endl; std::cerr << " Challenge code = 0x" << std::hex << item->challenge_code << std::dec << std::endl; std::cerr << " Peer Id = " << item->PeerId() << std::endl; #endif time_t now = time(NULL) ; ChatLobbyId lobby_id ; const RsPeerId& ownId = rsPeers->getOwnId(); bool found = false ; { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ for(std::map::iterator it(_chat_lobbys.begin());it!=_chat_lobbys.end() && !found;++it) for(std::map::const_iterator it2(it->second.msg_cache.begin());it2!=it->second.msg_cache.end() && !found;++it2) if(it2->second + CONNECTION_CHALLENGE_MAX_MSG_AGE + 5 > now) // any msg not older than 5 seconds plus max challenge count is fine. { uint64_t code = makeConnexionChallengeCode(ownId,it->first,it2->first) ; #ifdef DEBUG_CHAT_LOBBIES std::cerr << " Lobby_id = 0x" << std::hex << it->first << ", msg_id = 0x" << it2->first << ": code = 0x" << code << std::dec << std::endl ; #endif if(code == item->challenge_code) { #ifdef DEBUG_CHAT_LOBBIES std::cerr << " Challenge accepted for lobby " << std::hex << it->first << ", for chat msg " << it2->first << std::dec << std::endl ; std::cerr << " Sending connection request to peer " << item->PeerId() << std::endl; #endif lobby_id = it->first ; found = true ; // also add the peer to the list of participating friends it->second.participating_friends.insert(item->PeerId()) ; } } } if(found) // send invitation. As the peer already has the lobby, the invitation will most likely be accepted. invitePeerToLobby(lobby_id, item->PeerId(),true) ; #ifdef DEBUG_CHAT_LOBBIES else std::cerr << " Challenge denied: no existing cached msg has matching Id." << std::endl; #endif } void DistributedChatService::sendConnectionChallenge(ChatLobbyId lobby_id) { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ #ifdef DEBUG_CHAT_LOBBIES std::cerr << "Sending connection challenge to friends for lobby 0x" << std::hex << lobby_id << std::dec << std::endl ; #endif // look for a msg in cache. Any recent msg is fine. std::map::const_iterator it = _chat_lobbys.find(lobby_id) ; if(it == _chat_lobbys.end()) { std::cerr << "ERROR: sendConnectionChallenge(): could not find lobby 0x" << std::hex << lobby_id << std::dec << std::endl; return ; } time_t now = time(NULL) ; ChatLobbyMsgId msg_id = 0 ; for(std::map::const_iterator it2(it->second.msg_cache.begin());it2!=it->second.msg_cache.end();++it2) if(it2->second + CONNECTION_CHALLENGE_MAX_MSG_AGE > now) // any msg not older than 20 seconds is fine. { msg_id = it2->first ; #ifdef DEBUG_CHAT_LOBBIES std::cerr << " Using msg id 0x" << std::hex << it2->first << std::dec << std::endl; #endif break ; } if(msg_id == 0) { #ifdef DEBUG_CHAT_LOBBIES std::cerr << " No suitable message found in cache. Probably not enough activity !!" << std::endl; #endif return ; } // Broadcast to all direct friends std::set ids ; mServControl->getPeersConnected(mServType, ids); for(std::set::const_iterator it(ids.begin());it!=ids.end();++it) { RsChatLobbyConnectChallengeItem *item = new RsChatLobbyConnectChallengeItem ; uint64_t code = makeConnexionChallengeCode(*it,lobby_id,msg_id) ; #ifdef DEBUG_CHAT_LOBBIES std::cerr << " Sending collexion challenge code 0x" << std::hex << code << std::dec << " to peer " << *it << std::endl; #endif item->PeerId(*it) ; item->challenge_code = code ; sendChatItem(item); } } uint64_t DistributedChatService::makeConnexionChallengeCode(const RsPeerId& peer_id,ChatLobbyId lobby_id,ChatLobbyMsgId msg_id) { uint64_t result = 0 ; for(uint32_t i=0;i> 35 ; result += result << 6 ; result ^= peer_id.toByteArray()[i] * lobby_id ; result += result << 26 ; result ^= result >> 13 ; } return result ; } void DistributedChatService::getChatLobbyList(std::list& clids) { // fill up a dummy list for now. clids.clear() ; RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ for(std::map::const_iterator it(_chat_lobbys.begin());it!=_chat_lobbys.end();++it) clids.push_back(it->first) ; } bool DistributedChatService::getChatLobbyInfo(const ChatLobbyId& id,ChatLobbyInfo& info) { // fill up a dummy list for now. RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ std::map::const_iterator it = _chat_lobbys.find(id) ; if(it != _chat_lobbys.end()) { info = it->second ; return true ; } else return false ; } void DistributedChatService::invitePeerToLobby(const ChatLobbyId& lobby_id, const RsPeerId& peer_id,bool connexion_challenge) { #ifdef DEBUG_CHAT_LOBBIES if(connexion_challenge) std::cerr << "Sending connection challenge accept to peer " << peer_id << " for lobby "<< std::hex << lobby_id << std::dec << std::endl; else std::cerr << "Sending invitation to peer " << peer_id << " to lobby "<< std::hex << lobby_id << std::dec << std::endl; #endif RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ std::map::iterator it = _chat_lobbys.find(lobby_id) ; if(it == _chat_lobbys.end()) { #ifdef DEBUG_CHAT_LOBBIES std::cerr << " invitation send: canceled. Lobby " << lobby_id << " not found!" << std::endl; #endif return ; } RsChatLobbyInviteItem *item = new RsChatLobbyInviteItem ; item->lobby_id = lobby_id ; item->lobby_name = it->second.lobby_name ; item->lobby_topic = it->second.lobby_topic ; item->lobby_flags = connexion_challenge?RS_CHAT_LOBBY_FLAGS_CHALLENGE:(it->second.lobby_flags) ; item->PeerId(peer_id) ; sendChatItem(item) ; } void DistributedChatService::handleRecvLobbyInvite(RsChatLobbyInviteItem *item) { #ifdef DEBUG_CHAT_LOBBIES std::cerr << "Received invite to lobby from " << item->PeerId() << " to lobby " << std::hex << item->lobby_id << std::dec << ", named " << item->lobby_name << item->lobby_topic << std::endl; #endif // 1 - store invite in a cache // // 1.1 - if the lobby is already setup, add the peer to the communicating peers. // { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ std::map::iterator it = _chat_lobbys.find(item->lobby_id) ; if(it != _chat_lobbys.end()) { #ifdef DEBUG_CHAT_LOBBIES std::cerr << " Lobby already exists. " << std::endl; std::cerr << " privacy levels: " << item->lobby_flags << " vs. " << it->second.lobby_flags ; #endif if((!IS_CONNEXION_CHALLENGE(item->lobby_flags)) && EXTRACT_PRIVACY_FLAGS(item->lobby_flags) != EXTRACT_PRIVACY_FLAGS(it->second.lobby_flags)) { std::cerr << " : Don't match. Cancelling." << std::endl; return ; } #ifdef DEBUG_CHAT_LOBBIES else std::cerr << " : Match!" << std::endl; std::cerr << " Addign new friend " << item->PeerId() << " to lobby." << std::endl; #endif it->second.participating_friends.insert(item->PeerId()) ; return ; } // Don't record the invitation if it's a challenge response item or a lobby we don't have. // if(IS_CONNEXION_CHALLENGE(item->lobby_flags)) return ; // no, then create a new invitation entry in the cache. ChatLobbyInvite invite ; invite.lobby_id = item->lobby_id ; invite.peer_id = item->PeerId() ; invite.lobby_name = item->lobby_name ; invite.lobby_topic = item->lobby_topic ; invite.lobby_flags = item->lobby_flags ; _lobby_invites_queue[item->lobby_id] = invite ; } // 2 - notify the gui to ask the user. RsServer::notify()->notifyListChange(NOTIFY_LIST_CHAT_LOBBY_INVITATION, NOTIFY_TYPE_ADD); } void DistributedChatService::getPendingChatLobbyInvites(std::list& invites) { invites.clear() ; RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ for(std::map::const_iterator it(_lobby_invites_queue.begin());it!=_lobby_invites_queue.end();++it) invites.push_back(it->second) ; } bool DistributedChatService::acceptLobbyInvite(const ChatLobbyId& lobby_id,const RsGxsId& identity) { { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ #ifdef DEBUG_CHAT_LOBBIES std::cerr << "Accepting chat lobby "<< lobby_id << std::endl; #endif std::map::iterator it = _lobby_invites_queue.find(lobby_id) ; if(it == _lobby_invites_queue.end()) { std::cerr << " (EE) lobby invite not in cache!!" << std::endl; return false; } if(_chat_lobbys.find(lobby_id) != _chat_lobbys.end()) { std::cerr << " (II) Lobby already exists. Weird." << std::endl; return true ; } #ifdef DEBUG_CHAT_LOBBIES std::cerr << " Creating new Lobby entry." << std::endl; #endif time_t now = time(NULL) ; ChatLobbyEntry entry ; entry.participating_friends.insert(it->second.peer_id) ; entry.lobby_flags = it->second.lobby_flags ; entry.gxs_id = identity ; entry.lobby_id = lobby_id ; entry.lobby_name = it->second.lobby_name ; entry.lobby_topic = it->second.lobby_topic ; entry.virtual_peer_id = makeVirtualPeerId(lobby_id) ; entry.connexion_challenge_count = 0 ; entry.last_activity = now ; entry.last_connexion_challenge_time = now ; entry.last_keep_alive_packet_time = now ; _lobby_ids[entry.virtual_peer_id] = lobby_id ; _chat_lobbys[lobby_id] = entry ; _lobby_invites_queue.erase(it) ; // remove the invite from cache. // we should also send a message to the lobby to tell we're here. #ifdef DEBUG_CHAT_LOBBIES std::cerr << " Pushing new msg item to incoming msgs." << std::endl; #endif RsChatLobbyMsgItem *item = new RsChatLobbyMsgItem; item->lobby_id = entry.lobby_id ; item->msg_id = 0 ; item->parent_msg_id = 0 ; item->nick = "Lobby management" ; item->message = std::string("Welcome to chat lobby") ; item->PeerId(entry.virtual_peer_id) ; item->chatFlags = RS_CHAT_FLAG_PRIVATE | RS_CHAT_FLAG_LOBBY ; locked_storeIncomingMsg(item) ; } #ifdef DEBUG_CHAT_LOBBIES std::cerr << " Notifying of new recvd msg." << std::endl ; #endif RsServer::notify()->notifyListChange(NOTIFY_LIST_PRIVATE_INCOMING_CHAT, NOTIFY_TYPE_ADD); RsServer::notify()->notifyListChange(NOTIFY_LIST_CHAT_LOBBY_LIST, NOTIFY_TYPE_ADD); // send AKN item sendLobbyStatusNewPeer(lobby_id) ; return true ; } ChatLobbyVirtualPeerId DistributedChatService::makeVirtualPeerId(ChatLobbyId lobby_id) { uint8_t bytes[RsPeerId::SIZE_IN_BYTES] ; memset(bytes,0,RsPeerId::SIZE_IN_BYTES) ; memcpy(bytes,&lobby_id,sizeof(lobby_id)) ; return ChatLobbyVirtualPeerId(bytes) ; } void DistributedChatService::denyLobbyInvite(const ChatLobbyId& lobby_id) { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ #ifdef DEBUG_CHAT_LOBBIES std::cerr << "Denying chat lobby invite to "<< lobby_id << std::endl; #endif std::map::iterator it = _lobby_invites_queue.find(lobby_id) ; if(it == _lobby_invites_queue.end()) { std::cerr << " (EE) lobby invite not in cache!!" << std::endl; return ; } _lobby_invites_queue.erase(it) ; } bool DistributedChatService::joinVisibleChatLobby(const ChatLobbyId& lobby_id,const RsGxsId& gxs_id) { if(!mGixs->isOwnId(gxs_id)) { std::cerr << "(EE) Cannot lobby using gxs id " << gxs_id << std::endl; return false ; } #ifdef DEBUG_CHAT_LOBBIES std::cerr << "Joining public chat lobby " << std::hex << lobby_id << std::dec << std::endl; #endif std::list invited_friends ; { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ // create a unique id. // std::map::const_iterator it(_visible_lobbies.find(lobby_id)) ; if(it == _visible_lobbies.end()) { std::cerr << " lobby is not a known public chat lobby. Sorry!" << std::endl; return false ; } #ifdef DEBUG_CHAT_LOBBIES std::cerr << " lobby found. Initiating join sequence..." << std::endl; #endif if(_chat_lobbys.find(lobby_id) != _chat_lobbys.end()) { #ifdef DEBUG_CHAT_LOBBIES std::cerr << " lobby already in participating list. Returning!" << std::endl; #endif return true ; } #ifdef DEBUG_CHAT_LOBBIES std::cerr << " Creating new lobby entry." << std::endl; #endif time_t now = time(NULL) ; ChatLobbyEntry entry ; entry.lobby_flags = it->second.lobby_flags ;//RS_CHAT_LOBBY_PRIVACY_LEVEL_PUBLIC ; entry.participating_friends.clear() ; entry.gxs_id = gxs_id ; entry.lobby_id = lobby_id ; entry.lobby_name = it->second.lobby_name ; entry.lobby_topic = it->second.lobby_topic ; entry.virtual_peer_id = makeVirtualPeerId(lobby_id) ; entry.connexion_challenge_count = 0 ; entry.last_activity = now ; entry.last_connexion_challenge_time = now ; entry.last_keep_alive_packet_time = now ; _lobby_ids[entry.virtual_peer_id] = lobby_id ; for(std::set::const_iterator it2(it->second.participating_friends.begin());it2!=it->second.participating_friends.end();++it2) { invited_friends.push_back(*it2) ; entry.participating_friends.insert(*it2) ; } _chat_lobbys[lobby_id] = entry ; } for(std::list::const_iterator it(invited_friends.begin());it!=invited_friends.end();++it) invitePeerToLobby(lobby_id,*it) ; RsServer::notify()->notifyListChange(NOTIFY_LIST_CHAT_LOBBY_LIST, NOTIFY_TYPE_ADD) ; sendLobbyStatusNewPeer(lobby_id) ; return true ; } ChatLobbyId DistributedChatService::createChatLobby(const std::string& lobby_name,const RsGxsId& lobby_identity,const std::string& lobby_topic,const std::set& invited_friends,ChatLobbyFlags lobby_flags) { #ifdef DEBUG_CHAT_LOBBIES std::cerr << "Creating a new Chat lobby !!" << std::endl; #endif ChatLobbyId lobby_id ; { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ // create a unique id. // do { lobby_id = RSRandom::random_u64() ; } while(_chat_lobbys.find(lobby_id) != _chat_lobbys.end()) ; #ifdef DEBUG_CHAT_LOBBIES std::cerr << " New (unique) ID: " << std::hex << lobby_id << std::dec << std::endl; #endif time_t now = time(NULL) ; ChatLobbyEntry entry ; entry.lobby_flags = lobby_flags ; entry.participating_friends.clear() ; entry.gxs_id = lobby_identity ; // to be changed. For debug only!! entry.lobby_id = lobby_id ; entry.lobby_name = lobby_name ; entry.lobby_topic = lobby_topic ; entry.virtual_peer_id = makeVirtualPeerId(lobby_id) ; entry.connexion_challenge_count = 0 ; entry.last_activity = now ; entry.last_connexion_challenge_time = now ; entry.last_keep_alive_packet_time = now ; _lobby_ids[entry.virtual_peer_id] = lobby_id ; _chat_lobbys[lobby_id] = entry ; } for(std::set::const_iterator it(invited_friends.begin());it!=invited_friends.end();++it) invitePeerToLobby(lobby_id,*it) ; RsServer::notify()->notifyListChange(NOTIFY_LIST_CHAT_LOBBY_LIST, NOTIFY_TYPE_ADD) ; return lobby_id ; } void DistributedChatService::handleFriendUnsubscribeLobby(RsChatLobbyUnsubscribeItem *item) { { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ std::map::iterator it = _chat_lobbys.find(item->lobby_id) ; #ifdef DEBUG_CHAT_LOBBIES std::cerr << "Received unsubscribed to lobby " << std::hex << item->lobby_id << std::dec << ", from friend " << item->PeerId() << std::endl; #endif if(it == _chat_lobbys.end()) { std::cerr << "Chat lobby " << std::hex << item->lobby_id << std::dec << " does not exist ! Can't unsubscribe friend!" << std::endl; return ; } for(std::set::iterator it2(it->second.participating_friends.begin());it2!=it->second.participating_friends.end();++it2) if(*it2 == item->PeerId()) { #ifdef DEBUG_CHAT_LOBBIES std::cerr << " removing peer id " << item->PeerId() << " from participant list of lobby " << std::hex << item->lobby_id << std::dec << std::endl; #endif it->second.previously_known_peers.insert(*it2) ; it->second.participating_friends.erase(it2) ; break ; } } RsServer::notify()->notifyListChange(NOTIFY_LIST_CHAT_LOBBY_LIST, NOTIFY_TYPE_MOD) ; } void DistributedChatService::unsubscribeChatLobby(const ChatLobbyId& id) { // send AKN item sendLobbyStatusPeerLiving(id) ; { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ std::map::iterator it = _chat_lobbys.find(id) ; if(it == _chat_lobbys.end()) { std::cerr << "Chat lobby " << id << " does not exist ! Can't unsubscribe!" << std::endl; return ; } // send a lobby leaving packet to all friends for(std::set::const_iterator it2(it->second.participating_friends.begin());it2!=it->second.participating_friends.end();++it2) { RsChatLobbyUnsubscribeItem *item = new RsChatLobbyUnsubscribeItem ; item->lobby_id = id ; item->PeerId(*it2) ; #ifdef DEBUG_CHAT_LOBBIES std::cerr << "Sending unsubscribe item to friend " << *it2 << std::endl; #endif sendChatItem(item) ; } // remove history //mHistoryMgr->clear(it->second.virtual_peer_id); // remove lobby information _chat_lobbys.erase(it) ; for(std::map::iterator it2(_lobby_ids.begin());it2!=_lobby_ids.end();++it2) if(it2->second == id) { _lobby_ids.erase(it2) ; break ; } } RsServer::notify()->notifyListChange(NOTIFY_LIST_CHAT_LOBBY_LIST, NOTIFY_TYPE_DEL) ; // done! } bool DistributedChatService::setDefaultIdentityForChatLobby(const RsGxsId& nick) { if (nick.isNull()) { std::cerr << "Ignore empty nickname for chat lobby " << std::endl; return false; } { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ _default_identity = nick; } triggerConfigSave() ; return true ; } void DistributedChatService::getDefaultIdentityForChatLobby(RsGxsId& nick) { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ nick = locked_getDefaultIdentity() ; } RsGxsId DistributedChatService::locked_getDefaultIdentity() { if(_default_identity.isNull() && rsIdentity!=NULL) { std::list own_ids ; rsIdentity->getOwnIds(own_ids) ; if(!own_ids.empty()) { _default_identity = own_ids.front() ; triggerConfigSave(); } } return _default_identity ; } bool DistributedChatService::getIdentityForChatLobby(const ChatLobbyId& lobby_id,RsGxsId& nick) { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ #ifdef DEBUG_CHAT_LOBBIES std::cerr << "getting nickname for chat lobby "<< std::hex << lobby_id << std::dec << std::endl; #endif std::map::iterator it = _chat_lobbys.find(lobby_id) ; if(it == _chat_lobbys.end()) { std::cerr << " (EE) lobby does not exist!!" << std::endl; return false ; } nick = it->second.gxs_id ; return true ; } bool DistributedChatService::setIdentityForChatLobby(const ChatLobbyId& lobby_id,const RsGxsId& nick) { if (nick.isNull()) { std::cerr << "(EE) Ignore empty nickname for chat lobby " << nick << std::endl; return false; } // first check for change and send status peer changed nick name bool changed = false; std::map::iterator it; { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ #ifdef DEBUG_CHAT_LOBBIES std::cerr << "Changing nickname for chat lobby " << std::hex << lobby_id << std::dec << " to " << nick << std::endl; #endif it = _chat_lobbys.find(lobby_id) ; if(it == _chat_lobbys.end()) { std::cerr << " (EE) lobby does not exist!!" << std::endl; return false; } if (!it->second.gxs_id.isNull() && it->second.gxs_id != nick) changed = true; } if (changed) { // Inform other peers of change the Nickname { RsIdentityDetails det1,det2 ; // Only send a nickname change event if the two Identities are not anonymous if(rsIdentity->getIdDetails(nick,det1) && rsIdentity->getIdDetails(it->second.gxs_id,det2) && det1.mPgpLinked && det2.mPgpLinked) sendLobbyStatusPeerChangedNickname(lobby_id, nick.toStdString()) ; } // set new nick name RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ it = _chat_lobbys.find(lobby_id) ; if(it == _chat_lobbys.end()) { std::cerr << " (EE) lobby does not exist!!" << std::endl; return false; } it->second.gxs_id = nick ; } return true ; } void DistributedChatService::setLobbyAutoSubscribe(const ChatLobbyId& lobby_id, const bool autoSubscribe) { if(autoSubscribe) _known_lobbies_flags[lobby_id] |= RS_CHAT_LOBBY_FLAGS_AUTO_SUBSCRIBE ; else _known_lobbies_flags[lobby_id] &= ~RS_CHAT_LOBBY_FLAGS_AUTO_SUBSCRIBE ; RsServer::notify()->notifyListChange(NOTIFY_LIST_CHAT_LOBBY_LIST, NOTIFY_TYPE_ADD) ; triggerConfigSave(); } bool DistributedChatService::getLobbyAutoSubscribe(const ChatLobbyId& lobby_id) { if(_known_lobbies_flags.find(lobby_id) == _known_lobbies_flags.end()) // keep safe about default values form std::map return false; return _known_lobbies_flags[lobby_id] & RS_CHAT_LOBBY_FLAGS_AUTO_SUBSCRIBE ; } void DistributedChatService::cleanLobbyCaches() { #ifdef DEBUG_CHAT_LOBBIES std::cerr << "Cleaning chat lobby caches." << std::endl; #endif std::list keep_alive_lobby_ids ; std::list changed_lobbies ; std::list send_challenge_lobbies ; { RsStackMutex stack(mDistributedChatMtx); /********** STACK LOCKED MTX ******/ time_t now = time(NULL) ; // 1 - clean cache of all lobbies and participating nicknames. // for(std::map::iterator it = _chat_lobbys.begin();it!=_chat_lobbys.end();++it) { for(std::map::iterator it2(it->second.msg_cache.begin());it2!=it->second.msg_cache.end();) if(it2->second + MAX_KEEP_MSG_RECORD < now) { #ifdef DEBUG_CHAT_LOBBIES std::cerr << " removing old msg 0x" << std::hex << it2->first << ", time=" << std::dec << now - it2->second << " secs ago" << std::endl; #endif std::map::iterator tmp(it2) ; ++tmp ; it->second.msg_cache.erase(it2) ; it2 = tmp ; } else ++it2 ; bool changed = false ; for(std::map::iterator it2(it->second.gxs_ids.begin());it2!=it->second.gxs_ids.end();) if(it2->second + MAX_KEEP_INACTIVE_NICKNAME < now) { #ifdef DEBUG_CHAT_LOBBIES std::cerr << " removing inactive nickname 0x" << std::hex << it2->first << ", time=" << std::dec << now - it2->second << " secs ago" << std::endl; #endif std::map::iterator tmp(it2) ; ++tmp ; it->second.gxs_ids.erase(it2) ; it2 = tmp ; changed = true ; } else ++it2 ; if(changed) changed_lobbies.push_back(it->first) ; // 3 - send lobby keep-alive packets to all lobbies // if(it->second.last_keep_alive_packet_time + MAX_DELAY_BETWEEN_LOBBY_KEEP_ALIVE < now) { keep_alive_lobby_ids.push_back(it->first) ; it->second.last_keep_alive_packet_time = now ; } // 4 - look at lobby activity and possibly send connection challenge // if(++it->second.connexion_challenge_count > CONNECTION_CHALLENGE_MAX_COUNT && now > it->second.last_connexion_challenge_time + CONNECTION_CHALLENGE_MIN_DELAY) { it->second.connexion_challenge_count = 0 ; it->second.last_connexion_challenge_time = now ; send_challenge_lobbies.push_back(it->first); } } // 2 - clean deprecated public chat lobby records // for(std::map::iterator it(_visible_lobbies.begin());it!=_visible_lobbies.end();) if(it->second.last_report_time + MAX_KEEP_PUBLIC_LOBBY_RECORD < now && _chat_lobbys.find(it->first)==_chat_lobbys.end()) // this lobby record is too late. { #ifdef DEBUG_CHAT_LOBBIES std::cerr << " removing old public lobby record 0x" << std::hex << it->first << ", time=" << std::dec << now - it->second.last_report_time << " secs ago" << std::endl; #endif std::map::iterator tmp(it) ; ++tmp ; _visible_lobbies.erase(it) ; it = tmp ; } else ++it ; } for(std::list::const_iterator it(keep_alive_lobby_ids.begin());it!=keep_alive_lobby_ids.end();++it) sendLobbyStatusKeepAlive(*it) ; // update the gui for(std::list::const_iterator it(changed_lobbies.begin());it!=changed_lobbies.end();++it) RsServer::notify()->notifyChatLobbyEvent(*it,RS_CHAT_LOBBY_EVENT_KEEP_ALIVE,"------------","") ; // send connection challenges // for(std::list::const_iterator it(send_challenge_lobbies.begin());it!=send_challenge_lobbies.end();++it) sendConnectionChallenge(*it) ; } void DistributedChatService::addToSaveList(std::list& list) const { /* Save Lobby Auto Subscribe */ for(std::map::const_iterator it=_known_lobbies_flags.begin();it!=_known_lobbies_flags.end();++it) { RsChatLobbyConfigItem *clci = new RsChatLobbyConfigItem ; clci->lobby_Id=it->first; clci->flags=it->second.toUInt32(); list.push_back(clci) ; } /* Save Default Nick Name */ RsConfigKeyValueSet *vitem = new RsConfigKeyValueSet ; RsTlvKeyValue kv; kv.key = "DEFAULT_IDENTITY" ; kv.value = _default_identity.toStdString() ; vitem->tlvkvs.pairs.push_back(kv) ; list.push_back(vitem) ; } bool DistributedChatService::processLoadListItem(const RsItem *item) { const RsConfigKeyValueSet *vitem = NULL ; _default_identity.clear() ; if(NULL != (vitem = dynamic_cast(item))) for(std::list::const_iterator kit = vitem->tlvkvs.pairs.begin(); kit != vitem->tlvkvs.pairs.end(); ++kit) if(kit->key == "DEFAULT_IDENTITY") { #ifdef DEBUG_CHAT_LOBBIES std::cerr << "Loaded config default nick name for distributed chat: " << kit->value << std::endl ; #endif if (!kit->value.empty()) { _default_identity = RsGxsId(kit->value) ; if(_default_identity.isNull()) std::cerr << "ERROR: default identity is malformed." << std::endl; } return true; } const RsChatLobbyConfigItem *clci = NULL ; if(NULL != (clci = dynamic_cast(item))) { _known_lobbies_flags[clci->lobby_Id] = ChatLobbyFlags(clci->flags) ; return true ; } if(_default_identity.isNull() && rsIdentity!=NULL) { std::list own_ids ; rsIdentity->getOwnIds(own_ids) ; if(!own_ids.empty()) _default_identity = own_ids.front() ; } return false ; }