PeoplePage 0 0 1153 441 Reputation <html><head/><body><p>Anyone in your contact list will automatically have a positive opinion if not set. This allows to automatically raise reputations of used nodes. </p></body></html> automatically give "Positive" opinion to my contacts true Qt::RightToLeft Difference in votes to make friends globally negative: Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter <html><head/><body><p>The default value of -0.6 needs 3 to 4 friends to set a negative opinion in order for that identity to be banned at your own node. This is a pretty conservative value. If you want to more easily get rid of banned identities, set the value to e.g. -0.2</p></body></html> 1 100 <html><head/><body><p>The default value of -0.6 needs 3 to 4 friends to set a negative opinion in order for that identity to be banned at your own node. This is a pretty conservative value. If you want to more easily get rid of banned identities, set the value to e.g. -0.2</p></body></html> 1 100 Qt::RightToLeft Difference in votes to make friends globally positive: Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter Qt::RightToLeft Delete banned identities after (0 means indefinitely): Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter Qt::RightToLeft Reset reputation of banned identities after (0 means never): Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter <html><head/><body><p>Banned identities are not stamped and therefore lose activity. They get deleted automatically after a finit period of time.</p></body></html> days 0 5 <html><head/><body><p>In order to prevent deleted banned IDs to come back because they are used in e.g. forums or channels, banned identities are kept in a list for some time. After that, they are &quot;cleared&quot; from the banning list, and will be downloaded again as unbanned if used in forus, chat rooms, etc.</p></body></html> days 0 60 Qt::Vertical 20 40