/* * Retroshare Identity. * * Copyright 2012-2012 by Robert Fernie. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License Version 2.1 as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 * USA. * * Please report all bugs and problems to "retroshare@lunamutt.com". * */ #ifndef IDEDITDIALOG_H #define IDEDITDIALOG_H #include #include "util/TokenQueue.h" #include #include #include class UIStateHelper; namespace Ui { class IdEditDialog; } class IdEditDialog : public QDialog, public TokenResponse { Q_OBJECT public: IdEditDialog(QWidget *parent = 0); ~IdEditDialog(); void setupNewId(bool pseudo, bool enable_anon = true); void setupExistingId(const RsGxsGroupId &keyId); void enforceNoAnonIds() ; RsGxsGroupId groupId() { return mGroupId; } void loadRequest(const TokenQueue *queue, const TokenRequest &req); private slots: void idTypeToggled(bool checked); void submit(); void changeAvatar(); void addRecognTag(); void checkNewTag(); void rmTag1(); void rmTag2(); void rmTag3(); void rmTag4(); void rmTag5(); private: void createId(); void updateId(); void updateIdType(bool pseudo); void loadExistingId(uint32_t token); void setAvatar(const QPixmap &avatar); void idCreated(uint32_t token); void loadRecognTags(); // extract details. bool tagDetails(const RsGxsId &id, const std::string &name, const std::string &tag, QString &desc); void rmTag(int idx); protected: Ui::IdEditDialog *ui; bool mIsNew; UIStateHelper *mStateHelper; RsGxsIdGroup mEditGroup; TokenQueue *mIdQueue; RsGxsGroupId mGroupId; QPixmap mAvatar; // Avatar from identity (not calculated) }; #endif