IdDialog 0 0 1484 791 0 0 0 0 QFrame::Box QFrame::Sunken 0 0 24 24 :/images/user/friends24.png true People () Qt::Horizontal 40 20 Qt::NoFocus :/icons/help_64.png:/icons/help_64.png true true Qt::Horizontal QFrame::Box QFrame::Sunken 2 0 0 Qt::NoFocus Create new Identity New ID :/images/identity/identity_create_32.png:/images/identity/identity_create_32.png 24 24 true 0 0 Qt::CustomContextMenu QAbstractItemView::ExtendedSelection 22 22 24 true false Persons Identity ID Owned by Reputation AlignLeft|AlignVCenter 0 Person QFrame::StyledPanel QFrame::Raised 12 64 64 64 64 true People Identity info 6 6 Identity ID : Identity name : Owner node ID : true true true true true true Owner node name : true true Type: Last used: 0 0 128 128 128 128 QFrame::Box QFrame::Sunken Your Avatar true Qt::AlignCenter Send Invite Qt::Vertical 20 2 0 0 Reputation 6 <html><head/><body><p>Average opinion of neighbor nodes about this identity. Negative is bad,</p><p>positive is good. Zero is neutral.</p></body></html> true Your opinion: Neighbor nodes: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'Sans'; font-size:9pt; font-weight:400; font-style:normal;"> <p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Your own opinion about an identity rules the visibility of that identity for yourself,</p> <p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">and is shared among friends. A final score is calculated according to a formula that accounts your own opinion and your friends' opinions about someone:</p> <p style="-qt-paragraph-type:empty; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p> <p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> S = own_opinion * a + friends_opinion * (1-a)</p> <p style="-qt-paragraph-type:empty; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p> <p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">The factor 'a' depends on the type of ID. </p> <p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">- anonymous IDs: </p> <p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">- PGP-signed IDs by unknown PGP keys: a=</p> <p style="-qt-paragraph-type:empty; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p> <p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">The overall score is used in chat lobbies, forums and channels to decide on the actions to take for each specific identity:</p> <p style="-qt-paragraph-type:empty; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p> <p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">S &lt; -0.5: Posts are not stored, nor forwarded </p> <p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">S &lt; 0.2: Posts are hidden, but still transmitted</p> <p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">S &lt; 0.0: </p> <p style="-qt-paragraph-type:empty; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p> <p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">The overall rating is computed in such a way that it is not possible for a single person to deterministically change someone's status at neighbor nodes.</p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p></body></html> 0 Negative ../../../../../trunk/retroshare-gui/src/gui/icons/yellow_biohazard64.png../../../../../trunk/retroshare-gui/src/gui/icons/yellow_biohazard64.png Neutral Positive <html><head/><body><p>Overall reputation score, accounting for yours and your friends'.</p><p>Negative is bad, positive is good. Zero is neutral. If the score is too low,</p><p>the identity is flagged as bad, and will be filtered out in forums, chat lobbies,</p><p>channels, etc.</p></body></html> true 75 true Overall: Qt::Vertical QSizePolicy::Expanding 20 40 Circles Create Circle Edit Circle Qt::Horizontal 40 20 Qt::CustomContextMenu true Name IDs Public Circles Personal Circles :/images/edit_16.png:/images/edit_16.png Edit identity Edit identity :/images/delete.png:/images/delete.png Delete identity :/images/toaster/chat.png:/images/toaster/chat.png Chat with this peer Launches a distant chat with this peer StyledElidedLabel QLabel
gui/common/StyledElidedLabel.h
StyledLabel QLabel
gui/common/StyledLabel.h
RSTreeWidget QTreeWidget
gui/common/RSTreeWidget.h
LineEditClear QLineEdit
gui/common/LineEditClear.h
idTreeWidget