IdDialog
0
0
1484
791
0
0
-
0
0
QFrame::Box
QFrame::Sunken
-
0
0
24
24
:/images/user/friends24.png
true
-
People
-
()
-
Qt::Horizontal
40
20
-
Qt::NoFocus
:/icons/help_64.png:/icons/help_64.png
true
true
-
Qt::Horizontal
-
QFrame::Box
QFrame::Sunken
2
-
-
-
0
0
Qt::NoFocus
Create new Identity
New ID
:/images/identity/identity_create_32.png:/images/identity/identity_create_32.png
24
24
true
-
-
0
0
Qt::CustomContextMenu
QAbstractItemView::ExtendedSelection
22
22
24
true
false
Persons
Identity ID
Owned by
Reputation
AlignLeft|AlignVCenter
0
Person
-
-
QFrame::StyledPanel
QFrame::Raised
12
-
64
64
64
64
true
-
People
-
Identity info
-
6
6
-
Identity ID :
-
Identity name :
-
Owner node ID :
-
true
true
-
true
true
-
true
true
-
Owner node name :
-
true
true
-
Type:
-
-
Last used:
-
-
-
0
0
128
128
128
128
QFrame::Box
QFrame::Sunken
Your Avatar
true
Qt::AlignCenter
-
Send Invite
-
Qt::Vertical
20
2
-
0
0
Reputation
-
6
-
<html><head/><body><p>Average opinion of neighbor nodes about this identity. Negative is bad,</p><p>positive is good. Zero is neutral.</p></body></html>
true
-
Your opinion:
-
Neighbor nodes:
-
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'Sans'; font-size:9pt; font-weight:400; font-style:normal;">
<p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Your own opinion about an identity rules the visibility of that identity for yourself,</p>
<p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">and is shared among friends. A final score is calculated according to a formula that accounts your own opinion and your friends' opinions about someone:</p>
<p style="-qt-paragraph-type:empty; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p>
<p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> S = own_opinion * a + friends_opinion * (1-a)</p>
<p style="-qt-paragraph-type:empty; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p>
<p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">The factor 'a' depends on the type of ID. </p>
<p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">- anonymous IDs: </p>
<p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">- PGP-signed IDs by unknown PGP keys: a=</p>
<p style="-qt-paragraph-type:empty; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p>
<p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">The overall score is used in chat lobbies, forums and channels to decide on the actions to take for each specific identity:</p>
<p style="-qt-paragraph-type:empty; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p>
<p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">S < -0.5: Posts are not stored, nor forwarded </p>
<p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">S < 0.2: Posts are hidden, but still transmitted</p>
<p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">S < 0.0: </p>
<p style="-qt-paragraph-type:empty; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p>
<p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">The overall rating is computed in such a way that it is not possible for a single person to deterministically change someone's status at neighbor nodes.</p>
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p></body></html>
0
-
Negative
../../../../../trunk/retroshare-gui/src/gui/icons/yellow_biohazard64.png../../../../../trunk/retroshare-gui/src/gui/icons/yellow_biohazard64.png
-
Neutral
-
Positive
-
<html><head/><body><p>Overall reputation score, accounting for yours and your friends'.</p><p>Negative is bad, positive is good. Zero is neutral. If the score is too low,</p><p>the identity is flagged as bad, and will be filtered out in forums, chat lobbies,</p><p>channels, etc.</p></body></html>
true
-
75
true
Overall:
-
Qt::Vertical
QSizePolicy::Expanding
20
40
Circles
-
-
Create Circle
-
Edit Circle
-
Qt::Horizontal
40
20
-
Qt::CustomContextMenu
true
Name
IDs
-
Public Circles
-
Personal Circles
:/images/edit_16.png:/images/edit_16.png
Edit identity
Edit identity
:/images/delete.png:/images/delete.png
Delete identity
:/images/toaster/chat.png:/images/toaster/chat.png
Chat with this peer
Launches a distant chat with this peer
StyledElidedLabel
QLabel
gui/common/StyledElidedLabel.h
StyledLabel
QLabel
RSTreeWidget
QTreeWidget
gui/common/RSTreeWidget.h
LineEditClear
QLineEdit
gui/common/LineEditClear.h
idTreeWidget