/* Ricochet - https://ricochet.im/ * Copyright (C) 2014, John Brooks * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * * Neither the names of the copyright owners nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef SETTINGS_H #define SETTINGS_H #include #include #include #include #include #include class SettingsObject; class SettingsFilePrivate; class SettingsObjectPrivate; /* SettingsFile represents a JSON-encoded configuration file. * * SettingsFile is an API for reading, writing, and change notification * on JSON-encoded settings files. * * Data is accessed via SettingsObject, either using the root property * or by creating a SettingsObject, optionally using a base path. */ class SettingsFile : public QObject { Q_OBJECT Q_DISABLE_COPY(SettingsFile) Q_PROPERTY(SettingsObject *root READ root CONSTANT) Q_PROPERTY(QString filePath READ filePath WRITE setFilePath NOTIFY filePathChanged) Q_PROPERTY(QString errorMessage READ errorMessage NOTIFY error) Q_PROPERTY(bool hasError READ hasError NOTIFY error) public: explicit SettingsFile(QObject *parent = 0); virtual ~SettingsFile(); QString filePath() const; bool setFilePath(const QString &filePath); QString errorMessage() const; bool hasError() const; SettingsObject *root(); const SettingsObject *root() const; signals: void filePathChanged(); void error(); private: SettingsFilePrivate *d; friend class SettingsObject; friend class SettingsObjectPrivate; }; /* SettingsObject reads and writes data within a SettingsFile * * A SettingsObject is associated with a SettingsFile and represents an object * tree within that file. It refers to the JSON object tree using a path * notation with keys separated by '.'. For example: * * { * "one": { * "two": { * "three": "value" * } * } * } * * With this data, a SettingsObject with an empty path can read with the path * "one.two.three", and a SettingsObject with a path of "one.two" can simply * read or write on "three". * * Multiple SettingsObjects may be created for the same path, and will be kept * synchronized with changes. The modified signal is emitted for all changes * affecting keys within a path, including writes of object trees and from other * instances. */ class SettingsObject : public QObject { Q_OBJECT Q_DISABLE_COPY(SettingsObject) Q_PROPERTY(QString path READ path WRITE setPath NOTIFY pathChanged) Q_PROPERTY(QJsonObject data READ data WRITE setData NOTIFY dataChanged) public: explicit SettingsObject(QObject *parent = 0); explicit SettingsObject(const QString &path, QObject *parent = 0); explicit SettingsObject(SettingsFile *file, const QString &path, QObject *parent = 0); explicit SettingsObject(SettingsObject *base, const QString &path, QObject *parent = 0); /* Specify a SettingsFile to use by default on SettingsObject instances. * * After calling setDefaultFile, a SettingsObject created without any file, e.g.: * * SettingsObject settings; * SettingsObject animals(QStringLiteral("animals")); * * Will use the specified SettingsFile instance by default. This is a convenience * over passing around instances of SettingsFile in application use cases, and is * particularly useful for QML. */ static SettingsFile *defaultFile(); static void setDefaultFile(SettingsFile *file); QString path() const; void setPath(const QString &path); QJsonObject data() const; void setData(const QJsonObject &data); Q_INVOKABLE QJsonValue read(const QString &key, const QJsonValue &defaultValue = QJsonValue::Undefined) const; template T read(const QString &key) const; Q_INVOKABLE void write(const QString &key, const QJsonValue &value); template void write(const QString &key, const T &value); Q_INVOKABLE void unset(const QString &key); // const char* key overloads QJsonValue read(const char *key, const QJsonValue &defaultValue = QJsonValue::Undefined) const { return read(QString::fromLatin1(key), defaultValue); } template T read(const char *key) const { return read(QString::fromLatin1(key)); } void write(const char *key, const QJsonValue &value) { write(QString::fromLatin1(key), value); } template void write(const char *key, const T &value) { write(QString::fromLatin1(key), value); } void unset(const char *key) { unset(QString::fromLatin1(key)); } Q_INVOKABLE void undefine(); signals: void pathChanged(); void dataChanged(); void modified(const QString &path, const QJsonValue &value); private: SettingsObjectPrivate *d; }; template inline void SettingsObject::write(const QString &key, const T &value) { write(key, QJsonValue(value)); } template<> inline QString SettingsObject::read(const QString &key) const { return read(key).toString(); } template<> inline QJsonArray SettingsObject::read(const QString &key) const { return read(key).toArray(); } template<> inline QJsonObject SettingsObject::read(const QString &key) const { return read(key).toObject(); } template<> inline double SettingsObject::read(const QString &key) const { return read(key).toDouble(); } template<> inline int SettingsObject::read(const QString &key) const { return read(key).toInt(); } template<> inline bool SettingsObject::read(const QString &key) const { return read(key).toBool(); } template<> inline QDateTime SettingsObject::read(const QString &key) const { QString value = read(key).toString(); if (value.isEmpty()) return QDateTime(); return QDateTime::fromString(value, Qt::ISODate).toLocalTime(); } template<> inline void SettingsObject::write(const QString &key, const QDateTime &value) { write(key, QJsonValue(value.toUTC().toString(Qt::ISODate))); } // Explicitly store value encoded as base64. Decodes and casts implicitly to QByteArray for reads. class Base64Encode { public: explicit Base64Encode(const QByteArray &value) : d(value) { } operator QByteArray() { return d; } QByteArray encoded() const { return d.toBase64(); } private: QByteArray d; }; template<> inline Base64Encode SettingsObject::read(const QString &key) const { return Base64Encode(QByteArray::fromBase64(read(key).toString().toLatin1())); } template<> inline void SettingsObject::write(const QString &key, const Base64Encode &value) { write(key, QJsonValue(QString::fromLatin1(value.encoded()))); } #endif