/**************************************************************** * This file is distributed under the following license: * * Copyright (c) 2009, RetroShare Team * Copyright (C) 2008 Unipro, Russia (http://ugene.unipro.ru) * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. ****************************************************************/ #ifndef _GB2_ABOUT_DIALOG_ #define _GB2_ABOUT_DIALOG_ #include "ui_AboutWidget.h" #include #include #include #include #include #include #include class AWidget; class TBoard; class NextPieceLabel; class AboutWidget : public QWidget, public Ui::AboutWidget { Q_OBJECT public: AboutWidget(QWidget *parent = 0); private slots: void sl_scoreChanged(int); void sl_levelChanged(int); void on_help_button_clicked(); void on_copy_button_clicked(); signals: void si_scoreChanged(QString); void si_maxScoreChanged(QString); void si_levelChanged(QString); protected: void keyPressEvent(QKeyEvent *event); void mousePressEvent(QMouseEvent *event); private: void switchPages(); void installAWidget(); void installTWidget(); void updateTitle(); TBoard* tWidget; }; ////////////////////////////////////////////////////////////////////////// // A class AWidget : public QWidget { Q_OBJECT public: AWidget(); protected: void timerEvent(QTimerEvent* e); void paintEvent(QPaintEvent* e); void mouseMoveEvent(QMouseEvent* e); private: void calcWater(int npage, int density); void addBlob(int x, int y, int radius, int height); void drawWater(QRgb* srcImage, QRgb* dstImage); static QRgb shiftColor(QRgb color,int shift) { return qRgb(qBound(0, qRed(color) - shift, 255), qBound(0, qGreen(color) - shift,255), qBound(0, qBlue(color) - shift, 255)); } int page; int density; QVector heightField1; QVector heightField2; QImage image1; QImage image2; }; ////////////////////////////////////////////////////////////////////////// // T class TPiece { public: enum Shape { NoShape, ZShape, SShape, LineShape, TShape, SquareShape, LShape, MirroredLShape }; TPiece() { setShape(NoShape); } void setRandomShape(); void setShape(Shape shape); Shape shape() const { return pieceShape; } int x(int index) const { return coords[index][0]; } int y(int index) const { return coords[index][1]; } int minX() const; int maxX() const; int minY() const; int maxY() const; TPiece rotatedLeft() const; TPiece rotatedRight() const; private: void setX(int index, int x) { coords[index][0] = x; } void setY(int index, int y) { coords[index][1] = y; } Shape pieceShape; int coords[4][2]; }; class TBoard : public QWidget { Q_OBJECT public: TBoard(QWidget *parent = 0); ~TBoard(); int heightForWidth ( int w ) const; int getScore() const {return score;} int getMaxScore() const {return qMax(maxScore, score);} int getLevel() const {return level;} void setNextPieceLabel(QLabel *label) {nextPieceLabel = label;} int squareWidth() const { return boardRect().width() / BoardWidth; } int squareHeight() const { return boardRect().height() / BoardHeight; } public slots: void start(); void pause(); signals: void scoreChanged(int score); void levelChanged(int level); void linesRemovedChanged(int numLines); protected: void paintEvent(QPaintEvent *event); void keyPressEvent(QKeyEvent *event); void timerEvent(QTimerEvent *event); private: enum { BoardWidth = 10, BoardHeight = 22 }; TPiece::Shape &shapeAt(int x, int y) { return board[(y * BoardWidth) + x]; } int timeoutTime() const { return 1000 / (1 + level); } QRect boardRect() const {return QRect(1, 1, width()-2, height()-2);} QRect frameRect() const {return QRect(0, 0, width()-1, height()-1);} void clearBoard(); void dropDown(); void oneLineDown(); void pieceDropped(int dropHeight); void removeFullLines(); void newPiece(); void showNextPiece(); bool tryMove(const TPiece &newPiece, int newX, int newY); void drawSquare(QPainter &painter, int x, int y, TPiece::Shape shape); QBasicTimer timer; QPointer nextPieceLabel; bool isStarted; bool isPaused; bool isWaitingAfterLine; TPiece curPiece; TPiece nextPiece; int curX; int curY; int numLinesRemoved; int numPiecesDropped; int score; int maxScore; int level; TPiece::Shape board[BoardWidth * BoardHeight]; }; class NextPieceLabel : public QLabel { public: NextPieceLabel(QWidget* parent = 0); }; #endif