/******************************************************************************* * gui/FriendsDialog.h * * * * Copyright (C) 2012 Retroshare Team * * * * This program is free software: you can redistribute it and/or modify * * it under the terms of the GNU Affero General Public License as * * published by the Free Software Foundation, either version 3 of the * * License, or (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Affero General Public License for more details. * * * * You should have received a copy of the GNU Affero General Public License * * along with this program. If not, see . * * * *******************************************************************************/ #ifndef _FRIENDSDIALOG_H #define _FRIENDSDIALOG_H #include "ui_FriendsDialog.h" #define IMAGE_NETWORK ":/icons/png/network.png" class QAction; class NetworkDialog; class NetworkView; class IdDialog; class CirclesDialog; class FriendsDialog : public MainPage { Q_OBJECT public: enum Page { /* Fixed numbers for load and save the last page */ IdTab = 0, /** Identities page. */ // CirclesTab = 1, /** Circles page - DEPRECATED - please keep the numbering. */ NetworkTab = 2, /** Network page. */ NetworkViewTab = 3, /** Network new graph. */ BroadcastTab = 4 /** Old group chat page. */ }; /** Default Constructor */ FriendsDialog(QWidget *parent = 0); /** Default Destructor */ ~FriendsDialog (); virtual QIcon iconPixmap() const { return QIcon(IMAGE_NETWORK) ; } //MainPage virtual QString pageName() const { return tr("Network") ; } //MainPage virtual QString helpText() const { return ""; } //MainPage virtual UserNotify *createUserNotify(QObject *parent) override; static bool isGroupChatActive(); static void groupChatActivate(); void activatePage(FriendsDialog::Page page) ; NetworkDialog *networkDialog ; NetworkView *networkView ; IdDialog *idDialog; private slots: void chatMessageReceived(const ChatMessage& msg); void chatStatusReceived(const ChatId& chat_id, const QString& status_string); void addFriend(); void statusmessage(); void getAvatar(); void loadmypersonalstatus(); void clearChatNotify(); //void newsFeedChanged(int count); signals: void notifyGroupChat(const QString&,const QString&) ; private: void processSettings(bool bLoad); /** Qt Designer generated object */ Ui::FriendsDialog ui; }; #endif