/* * libretroshare/src/grouter: grouterclientservice.h * * Services for RetroShare. * * Copyright 2013 by Cyril Soler * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License Version 2 as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 * USA. * * Please report all bugs and problems to "csoler@users.sourceforge.net". * */ // This class is the parent class for any service that will use the global router to distribute its packets. // Typical representative clients include: // // p3msgservice: sends distant messages and advertise messaging keys // #pragma once #include #include #include class RsItem ; class GRouterClientService { public: // This method is called by the turtle router to send data that comes out of a turtle tunnel. // The turtle router stays responsible for the memory management of data. Most of the time the // data chunk is a serialized item to be de-serialized by the client service. // // Parameters: // item : global router item. Handled by the client service. // destination_key : key that is associated with this item. Can be useful for the client. // // GRouter stays owner of the item, so the client should not delete it! // virtual void receiveGRouterData(RsGRouterGenericDataItem * /*item*/,const GRouterKeyId& destination_key) { std::cerr << "!!!!!! Received Data from global router, but the client service is not handling it !!!!!!!!!!" << std::endl ; std::cerr << " destination key_id = " << destination_key.toStdString() << std::endl; } // This function is mandatory. It should do two things: // 1 - keep a pointer to the global router, so as to be able to send data (e.g. copy pt into a local variable) // 2 - call pt->registerTunnelService(this), so that the TR knows that service and can send back information to it. // virtual void connectToGlobalRouter(p3GRouter *pt) = 0 ; };