/* * libretroshare/src/serialiser: rsgameitems.cc * * RetroShare Serialiser. * * Copyright 2007-2008 by Robert Fernie. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License Version 2 as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 * USA. * * Please report all bugs and problems to "retroshare@lunamutt.com". * */ #include "serialiser/rsbaseserial.h" #include "serialiser/rsgameitems.h" #include "serialiser/rstlvbase.h" /*** #define RSSERIAL_DEBUG 1 ***/ #include /*************************************************************************/ RsGameItem::~RsGameItem() { return; } void RsGameItem::clear() { serviceId = 0; numPlayers = 0; msg = 0; gameId.clear(); gameComment.clear(); players.TlvClear(); } std::ostream &RsGameItem::print(std::ostream &out, uint16_t indent) { printRsItemBase(out, "RsGameItem", indent); uint16_t int_Indent = indent + 2; printIndent(out, int_Indent); out << "serviceId: " << serviceId << std::endl; printIndent(out, int_Indent); out << "numPlayers: " << numPlayers << std::endl; printIndent(out, int_Indent); out << "msg: " << msg << std::endl; printIndent(out, int_Indent); out << "gameId: " << gameId << std::endl; printIndent(out, int_Indent); std::string cnv_comment(gameComment.begin(), gameComment.end()); out << "msg: " << cnv_comment << std::endl; printIndent(out, int_Indent); out << "Players Ids: " << std::endl; players.print(out, int_Indent); printRsItemEnd(out, "RsGameItem", indent); return out; } uint32_t RsGameSerialiser::sizeItem(RsGameItem *item) { uint32_t s = 8; /* header */ s += 4; /* serviceId */ s += 4; /* numPlayers */ s += 4; /* msg */ s += GetTlvStringSize(item->gameId); s += GetTlvWideStringSize(item->gameComment); s += item->players.TlvSize(); return s; } /* serialise the data to the buffer */ bool RsGameSerialiser::serialiseItem(RsGameItem *item, void *data, uint32_t *pktsize) { uint32_t tlvsize = sizeItem(item); uint32_t offset = 0; if (*pktsize < tlvsize) return false; /* not enough space */ *pktsize = tlvsize; bool ok = true; ok &= setRsItemHeader(data, tlvsize, item->PacketId(), tlvsize); #ifdef RSSERIAL_DEBUG std::cerr << "RsGameSerialiser::serialiseItem() Header: " << ok << std::endl; std::cerr << "RsGameSerialiser::serialiseItem() Size: " << tlvsize << std::endl; #endif /* skip the header */ offset += 8; /* add mandatory parts first */ ok &= setRawUInt32(data, tlvsize, &offset, item->serviceId); ok &= setRawUInt32(data, tlvsize, &offset, item->numPlayers); ok &= setRawUInt32(data, tlvsize, &offset, item->msg); ok &= SetTlvString(data, tlvsize, &offset, TLV_TYPE_STR_GENID, item->gameId); ok &= SetTlvWideString(data, tlvsize, &offset, TLV_TYPE_WSTR_COMMENT, item->gameComment); ok &= item->players.SetTlv(data, tlvsize, &offset); if (offset != tlvsize) { ok = false; #ifdef RSSERIAL_DEBUG std::cerr << "RsGameSerialiser::serialiseItem() Size Error! " << std::endl; #endif } return ok; } RsGameItem *RsGameSerialiser::deserialiseItem(void *data, uint32_t *pktsize) { /* get the type and size */ uint32_t rstype = getRsItemId(data); uint32_t tlvsize = getRsItemSize(data); uint32_t offset = 0; if ((RS_PKT_VERSION_SERVICE != getRsItemVersion(rstype)) || (RS_SERVICE_TYPE_GAME_LAUNCHER != getRsItemService(rstype)) || (RS_PKT_SUBTYPE_DEFAULT != getRsItemSubType(rstype))) { return NULL; /* wrong type */ } if (*pktsize < tlvsize) /* check size */ return NULL; /* not enough data */ /* set the packet length */ *pktsize = tlvsize; bool ok = true; /* ready to load */ RsGameItem *item = new RsGameItem(); item->clear(); /* skip the header */ offset += 8; /* add mandatory parts first */ ok &= getRawUInt32(data, tlvsize, &offset, &(item->serviceId)); ok &= getRawUInt32(data, tlvsize, &offset, &(item->numPlayers)); ok &= getRawUInt32(data, tlvsize, &offset, &(item->msg)); ok &= GetTlvString(data, tlvsize, &offset, TLV_TYPE_STR_GENID, item->gameId); ok &= GetTlvWideString(data, tlvsize, &offset, TLV_TYPE_WSTR_COMMENT, item->gameComment); ok &= item->players.GetTlv(data, tlvsize, &offset); if (offset != tlvsize) { /* error */ delete item; return NULL; } if (!ok) { delete item; return NULL; } return item; } uint32_t RsGameSerialiser::size(RsItem *item) { return sizeItem((RsGameItem *) item); } bool RsGameSerialiser::serialise(RsItem *item, void *data, uint32_t *pktsize) { return serialiseItem((RsGameItem *) item, data, pktsize); } RsItem *RsGameSerialiser::deserialise(void *data, uint32_t *pktsize) { return deserialiseItem(data, pktsize); } /*************************************************************************/