ChatHandler::handleMessages(...) tick() before repling so the raw
message queue is processed
ChatHandler::handleLobbies(...) make sure tick() is called without
previous mutex locking, putting the critical section inside a block
ChatView.qml remove unnecessary request to statetoken service that
slowed down processing by half, increased chat message refresh time
to reduce performance hit
Added macro to deprecate symbols usage in a crossplatform way.
Deprecated Request::mMethod and related stuff that make implementation
more complex without advantage.
Added /chat/{initiate_distant_chat, distant_chat_status,
close_distant_chat} to libresapi.
Solved subtle bug in ChatId::ChatId(std::string str) that caused zeroed
DistantChatPeerId being created.
- Completely ignore content of <style> tags, otherwise CSS declarations
from newer RS builds are displayed
- Only remove <…> tags if it's really html, to prevent destroying messages
from other webui users
- added better live reload. It uses the Retroshare built in server. Grunt is not required anymore.
- removed unused buttons
- started ChatHandler
git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@8185 b45a01b8-16f6-495d-af2f-9b41ad6348cc