Merge pull request #1696 from G10h4ck/modern_cpp

Take advantage of modern C++ features
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G10h4ck 2019-11-21 17:46:53 +01:00 committed by GitHub
commit f5bf093409
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4 changed files with 189 additions and 11 deletions

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@ -0,0 +1,35 @@
/*******************************************************************************
* libretroshare/src/util: cxx17retrocompat.h *
* *
* libretroshare: retroshare core library *
* *
* Copyright (C) 2019 Gioacchino Mazzurco <gio@eigenlab.org> *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as *
* published by the Free Software Foundation, either version 3 of the *
* License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this program. If not, see <https://www.gnu.org/licenses/>. *
* *
*******************************************************************************/
#pragma once
#if __cplusplus < 201703L
#include <type_traits>
namespace std
{
using namespace std;
template <class T> constexpr typename add_const<T>::type& as_const(T& t) noexcept
{ return t; }
template <class T> void as_const(const T&&) = delete;
}
#endif // __cplusplus < 201703L

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@ -62,6 +62,35 @@ bool myFunnyFunction(
*/
#define RS_DEFAULT_STORAGE_PARAM(Type,...) *std::unique_ptr<Type>(new Type(__VA_ARGS__))
/** @brief Safely dynamic cast between std::unique_ptr of different types
* std::unique_ptr semantic rely on the invariant that only one instance own
* the object, when casting between differents types one would be tempted to do
* it in a one liner that easly end up breaking that condition ending up in a
* double delete and crash or in a silent memleak.
* With this function one can do that with same comfort of a plain dynamic_cast,
* plus the std::unique_ptr safety.
* @param[inout] src reference to source pointer. If the cast is successfull it
* is released, otherwise it is left untouched.
* @param[out] dst reference to destination pointer. If the cast is successful
* it get reseated to the object address, otherwise it is left untouched.
* @return true on success, false otherwise
*/
template <class T_SRC, class T_DST>
bool rs_unique_cast(
std::unique_ptr<T_SRC>& src, std::unique_ptr<T_DST>& dst )
{
T_DST* dstPtr = dynamic_cast<T_DST*>(src.get());
if(dstPtr)
{
src.release();
dst.reset(dstPtr);
return true;
}
return false;
}
void *rs_malloc(size_t size) ;
// This is a scope guard to release the memory block when going of of the current scope.