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Fixed Windows compile of FriendServer
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parent
10f2e483b7
commit
ebfe4282d3
@ -26,9 +26,6 @@
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#include <time.h>
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#include <unistd.h>
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#include <sys/types.h>
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#include <arpa/inet.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include "util/rsnet.h"
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#include "util/rsprint.h"
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@ -48,8 +45,7 @@ FsNetworkInterface::FsNetworkInterface(const std::string& listening_address,uint
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mClintListn = 0;
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mClintListn = socket(AF_INET, SOCK_STREAM, 0); // creating socket
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int flags = fcntl(mClintListn, F_GETFL);
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fcntl(mClintListn, F_SETFL, flags | O_NONBLOCK);
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unix_fcntl_nonblock(mClintListn);
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struct sockaddr_in ipOfServer;
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memset(&ipOfServer, '0', sizeof(ipOfServer));
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@ -149,8 +145,7 @@ bool FsNetworkInterface::checkForNewConnections()
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// Make the socket non blocking so that we can read from it and return if nothing comes
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int flags = fcntl(clintConnt, F_GETFL);
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fcntl(clintConnt, F_SETFL, flags | O_NONBLOCK);
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unix_fcntl_nonblock(clintConnt);
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// Create connection info
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