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removed tricky memory leak in chat lobbies due to handling of partial messages
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6 changed files with 30 additions and 27 deletions
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@ -63,7 +63,7 @@ public:
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// derived in p3ChatService, so as to pass down some info
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virtual void handleIncomingItem(RsItem *) = 0;
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virtual bool handleRecvChatMsgItem(RsChatMsgItem *ci)=0 ;
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virtual bool handleRecvChatMsgItem(RsChatMsgItem *& ci)=0 ;
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bool handleOutgoingItem(RsChatItem *) ;
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bool handleRecvItem(RsChatItem *) ;
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