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Improvements to chat lobbies:
- added generic methods and items for bouncing generic objects through lobbies - added handling of peer typing status - proper handling of peer join/leave lobby - added sub item ids to lobby messages to allow proper message splitting - made 2 different message splitting methods for normal chat vs. lobbies. In v0.6, we'll have to handle all messages the same way. - added parent id to RsChatLobbyMsgItem, to allow threaded chat. - added possibility to make a lobby public/private (not yet fully working) - added items for requesting/exchanging list of public lobbies at friends' (not yet fully working) - major cleaning of p3chatservice.cc Next move: - gui for listing friend public lobbies, joining them, etc. - load/save of persistent lobbies. - autoremove of inactive lobbies Warning: lobby message items of this version are incompatible with previous versions. It won't crash, but messages will not pass through. git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@4755 b45a01b8-16f6-495d-af2f-9b41ad6348cc
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@ -282,6 +282,7 @@ int main(int argc, char *argv[])
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QObject::connect(notify,SIGNAL(messagesTagsChanged()) ,w->messagesDialog ,SLOT(messagesTagsChanged() )) ;
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QObject::connect(notify,SIGNAL(messagesChanged()) ,w ,SLOT(updateMessages() )) ;
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QObject::connect(notify,SIGNAL(chatLobbyInviteReceived()) ,w->friendsDialog ,SLOT(readChatLobbyInvites() )) ;
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QObject::connect(notify,SIGNAL(chatLobbyEvent(qulonglong,int,const QString&,const QString&)),w->friendsDialog,SLOT(displayChatLobbyEvent(qulonglong,int,const QString&,const QString&))) ;
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QObject::connect(notify,SIGNAL(forumsChanged()) ,w ,SLOT(updateForums() ), Qt::QueuedConnection);
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QObject::connect(notify,SIGNAL(channelsChanged(int)) ,w ,SLOT(updateChannels(int) ), Qt::QueuedConnection);
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QObject::connect(notify,SIGNAL(downloadCompleteCountChanged(int)) ,w ,SLOT(updateTransfers(int) ));
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