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Improvements to chat lobbies:
- added generic methods and items for bouncing generic objects through lobbies - added handling of peer typing status - proper handling of peer join/leave lobby - added sub item ids to lobby messages to allow proper message splitting - made 2 different message splitting methods for normal chat vs. lobbies. In v0.6, we'll have to handle all messages the same way. - added parent id to RsChatLobbyMsgItem, to allow threaded chat. - added possibility to make a lobby public/private (not yet fully working) - added items for requesting/exchanging list of public lobbies at friends' (not yet fully working) - major cleaning of p3chatservice.cc Next move: - gui for listing friend public lobbies, joining them, etc. - load/save of persistent lobbies. - autoremove of inactive lobbies Warning: lobby message items of this version are incompatible with previous versions. It won't crash, but messages will not pass through. git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@4755 b45a01b8-16f6-495d-af2f-9b41ad6348cc
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20 changed files with 965 additions and 296 deletions
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@ -228,6 +228,14 @@ void NotifyQt::notifyCustomState(const std::string& peer_id, const std::string&
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emit peerHasNewCustomStateString(QString::fromStdString(peer_id), QString::fromUtf8(status_string.c_str())) ;
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}
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void NotifyQt::notifyChatLobbyEvent(uint64_t lobby_id,uint32_t event_type,const std::string& nickname,const std::string& str)
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{
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#ifdef NOTIFY_DEBUG
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std::cerr << "notifyQt: Received chat lobby event message: lobby #" << std::hex << lobby_id << std::dec << ", event=" << event_type << ", str=\"" << str << "\"" << std::endl ;
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#endif
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emit chatLobbyEvent(lobby_id,event_type,QString::fromUtf8(nickname.c_str()),QString::fromUtf8(str.c_str())) ;
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}
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void NotifyQt::notifyChatStatus(const std::string& peer_id,const std::string& status_string,bool is_private)
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{
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#ifdef NOTIFY_DEBUG
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