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Improvements to chat lobbies:
- added generic methods and items for bouncing generic objects through lobbies - added handling of peer typing status - proper handling of peer join/leave lobby - added sub item ids to lobby messages to allow proper message splitting - made 2 different message splitting methods for normal chat vs. lobbies. In v0.6, we'll have to handle all messages the same way. - added parent id to RsChatLobbyMsgItem, to allow threaded chat. - added possibility to make a lobby public/private (not yet fully working) - added items for requesting/exchanging list of public lobbies at friends' (not yet fully working) - major cleaning of p3chatservice.cc Next move: - gui for listing friend public lobbies, joining them, etc. - load/save of persistent lobbies. - autoremove of inactive lobbies Warning: lobby message items of this version are incompatible with previous versions. It won't crash, but messages will not pass through. git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@4755 b45a01b8-16f6-495d-af2f-9b41ad6348cc
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20 changed files with 965 additions and 296 deletions
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@ -41,6 +41,9 @@ class ChatLobbyDialog: public PopupChatDialog
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{
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Q_OBJECT
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public:
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void displayLobbyEvent(int event_type,const QString& nickname,const QString& str) ;
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protected:
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/** Default constructor */
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ChatLobbyDialog(const std::string& id,const ChatLobbyId& lid, const QString &name, QWidget *parent = 0, Qt::WFlags flags = 0);
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@ -55,8 +58,8 @@ class ChatLobbyDialog: public PopupChatDialog
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// The following methods are differentfrom those of the parent:
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//
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virtual void updateStatus(const QString &peer_id, int status) ; // needs grouped status. Not yet implemented.
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virtual void addIncomingChatMsg(const ChatInfo& info) ; //
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virtual QString makeStatusString(const QString& peer_id,const QString& status_string) const ;
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protected slots:
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void setNickName(const QString&) ;
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