Improvements to chat lobbies:

- added generic methods and items for bouncing generic objects through lobbies
	- added handling of peer typing status
	- proper handling of peer join/leave lobby
	- added sub item ids to lobby messages to allow proper message splitting
	- made 2 different message splitting methods for normal chat vs. lobbies. In v0.6, we'll have to handle all messages the same way.
	- added parent id to RsChatLobbyMsgItem, to allow threaded chat.
	- added possibility to make a lobby public/private (not yet fully working)
	- added items for requesting/exchanging list of public lobbies at friends' (not yet fully working)
	- major cleaning of p3chatservice.cc

Next move:
	- gui for listing friend public lobbies, joining them, etc.
	- load/save of persistent lobbies.
	- autoremove of inactive lobbies

Warning: lobby message items of this version are incompatible with previous versions. It won't crash, but
messages will not pass through.



git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@4755 b45a01b8-16f6-495d-af2f-9b41ad6348cc
This commit is contained in:
csoler 2012-01-06 22:17:08 +00:00
parent e430612714
commit e9d6940b09
20 changed files with 965 additions and 296 deletions

View file

@ -48,14 +48,18 @@ const uint32_t RS_CHAT_FLAG_LOBBY = 0x0200;
const uint32_t RS_CHATMSG_CONFIGFLAG_INCOMING = 0x0001;
const uint8_t RS_PKT_SUBTYPE_CHAT_AVATAR = 0x03 ;
const uint8_t RS_PKT_SUBTYPE_CHAT_STATUS = 0x04 ;
const uint8_t RS_PKT_SUBTYPE_PRIVATECHATMSG_CONFIG = 0x05 ;
const uint8_t RS_PKT_SUBTYPE_CHAT_LOBBY_MSG = 0x06 ;
const uint8_t RS_PKT_SUBTYPE_CHAT_LOBBY_INVITE = 0x07 ;
const uint8_t RS_PKT_SUBTYPE_CHAT_LOBBY_ACCEPT = 0x08 ;
const uint8_t RS_PKT_SUBTYPE_CHAT_LOBBY_CHALLENGE = 0x09 ;
const uint8_t RS_PKT_SUBTYPE_CHAT_LOBBY_UNSUBSCRIBE= 0x0A ;
const uint8_t RS_PKT_SUBTYPE_CHAT_AVATAR = 0x03 ;
const uint8_t RS_PKT_SUBTYPE_CHAT_STATUS = 0x04 ;
const uint8_t RS_PKT_SUBTYPE_PRIVATECHATMSG_CONFIG = 0x05 ;
const uint8_t RS_PKT_SUBTYPE_CHAT_LOBBY_MSG_DEPRECATED= 0x06 ; // don't use !
const uint8_t RS_PKT_SUBTYPE_CHAT_LOBBY_INVITE = 0x07 ;
const uint8_t RS_PKT_SUBTYPE_CHAT_LOBBY_ACCEPT = 0x08 ;
const uint8_t RS_PKT_SUBTYPE_CHAT_LOBBY_CHALLENGE = 0x09 ;
const uint8_t RS_PKT_SUBTYPE_CHAT_LOBBY_UNSUBSCRIBE = 0x0A ;
const uint8_t RS_PKT_SUBTYPE_CHAT_LOBBY_EVENT = 0x0B ;
const uint8_t RS_PKT_SUBTYPE_CHAT_LOBBY_MSG = 0x0C ;
const uint8_t RS_PKT_SUBTYPE_CHAT_LOBBY_LIST_REQUEST = 0x0D ;
const uint8_t RS_PKT_SUBTYPE_CHAT_LOBBY_LIST = 0x0E ;
// for defining tags themselves and msg tags
const uint8_t RS_PKT_SUBTYPE_MSG_TAG_TYPE = 0x03;
@ -99,8 +103,6 @@ class RsChatMsgItem: public RsChatItem
virtual void clear() {}
virtual std::ostream& print(std::ostream &out, uint16_t indent = 0);
virtual RsChatMsgItem *duplicate() const { return new RsChatMsgItem(*this) ; }
virtual bool serialise(void *data,uint32_t& size) ; // Isn't it better that items can serialize themselves ?
virtual uint32_t serial_size() ; // deserialise is handled using a constructor
@ -111,7 +113,25 @@ class RsChatMsgItem: public RsChatItem
uint32_t recvTime;
};
class RsChatLobbyMsgItem: public RsChatMsgItem
// This class contains the info to bounce an object throughout a lobby, while
// maintaining cache info to avoid duplicates.
//
class RsChatLobbyBouncingObject
{
public:
ChatLobbyId lobby_id ;
ChatLobbyMsgId msg_id ;
ChatLobbyNickName nick ; // Nickname of sender
virtual RsChatLobbyBouncingObject *duplicate() const = 0 ;
virtual uint32_t serial_size() ;
virtual bool serialise(void *data,uint32_t tlvsize,uint32_t& offset) ;
virtual std::ostream& print(std::ostream &out, uint16_t indent = 0);
bool deserialise(void *data,uint32_t rssize,uint32_t& offset) ;
};
class RsChatLobbyMsgItem: public RsChatMsgItem, public RsChatLobbyBouncingObject
{
public:
RsChatLobbyMsgItem() :RsChatMsgItem(RS_PKT_SUBTYPE_CHAT_LOBBY_MSG) {}
@ -120,14 +140,61 @@ class RsChatLobbyMsgItem: public RsChatMsgItem
virtual ~RsChatLobbyMsgItem() {}
virtual std::ostream& print(std::ostream &out, uint16_t indent = 0);
virtual RsChatMsgItem *duplicate() const { return new RsChatLobbyMsgItem(*this) ; }
virtual RsChatLobbyBouncingObject *duplicate() const { return new RsChatLobbyMsgItem(*this) ; }
virtual bool serialise(void *data,uint32_t& size) ; // Isn't it better that items can serialize themselves ?
virtual uint32_t serial_size() ; // deserialise is handled using a constructor
ChatLobbyId lobby_id ;
ChatLobbyMsgId msg_id ;
ChatLobbyNickName nick ;
uint8_t subpacket_id ; // this is for proper handling of split packets.
ChatLobbyMsgId parent_msg_id ; // Used for threaded chat.
};
class RsChatLobbyEventItem: public RsChatItem, public RsChatLobbyBouncingObject
{
public:
RsChatLobbyEventItem() :RsChatItem(RS_PKT_SUBTYPE_CHAT_LOBBY_EVENT) {}
RsChatLobbyEventItem(void *data,uint32_t size) ; // deserialization /// TODO!!!
virtual ~RsChatLobbyEventItem() {}
virtual std::ostream& print(std::ostream &out, uint16_t indent = 0);
virtual RsChatLobbyBouncingObject *duplicate() const { return new RsChatLobbyEventItem(*this) ; }
//
virtual bool serialise(void *data,uint32_t& size) ;
virtual uint32_t serial_size() ;
// members.
//
uint8_t event_type ; // used for defining the type of event.
std::string string1; // used for any string
};
class RsChatLobbyListRequestItem: public RsChatItem
{
public:
RsChatLobbyListRequestItem() : RsChatItem(RS_PKT_SUBTYPE_CHAT_LOBBY_LIST_REQUEST) {}
RsChatLobbyListRequestItem(void *data,uint32_t size) ;
virtual ~RsChatLobbyListRequestItem() {}
virtual bool serialise(void *data,uint32_t& size) ;
virtual uint32_t serial_size() ;
virtual std::ostream& print(std::ostream &out, uint16_t indent = 0);
};
class RsChatLobbyListItem: public RsChatItem
{
public:
RsChatLobbyListItem() : RsChatItem(RS_PKT_SUBTYPE_CHAT_LOBBY_LIST) {}
RsChatLobbyListItem(void *data,uint32_t size) ;
virtual ~RsChatLobbyListItem() {}
virtual std::ostream& print(std::ostream &out, uint16_t indent = 0);
virtual bool serialise(void *data,uint32_t& size) ;
virtual uint32_t serial_size() ;
std::vector<ChatLobbyId> lobby_ids ;
std::vector<std::string> lobby_names ;
std::vector<uint32_t> lobby_counts ;
};
class RsChatLobbyUnsubscribeItem: public RsChatItem