The first commit of the new UDP Connection methods and

the rewrite of the retroshare core networking stack.

This check-in commits the changes to the TCPonUCP code.

This library has been significantly modified to support
multiple UDP "connections" from a single port.
This requires some trickery and a listener thread.
Code to "STUN" peers was also added.



git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@305 b45a01b8-16f6-495d-af2f-9b41ad6348cc
This commit is contained in:
drbob 2008-01-25 06:11:39 +00:00
parent b0f31a1340
commit de0ce110b9
14 changed files with 1610 additions and 658 deletions

View file

@ -45,8 +45,8 @@
*/
/*
* #define DEBUG_UDP_LAYER 1
*/
*/ #define DEBUG_UDP_LAYER 1
/**/
static const int UDP_DEF_TTL = 64;
@ -76,7 +76,7 @@ class udpPacket
};
std::ostream &operator<<(std::ostream &out, struct sockaddr_in &addr)
std::ostream &operator<<(std::ostream &out, const struct sockaddr_in &addr)
{
out << "[" << inet_ntoa(addr.sin_addr) << ":";
out << htons(addr.sin_port) << "]";
@ -84,7 +84,7 @@ std::ostream &operator<<(std::ostream &out, struct sockaddr_in &addr)
}
bool operator==(struct sockaddr_in &addr, struct sockaddr_in &addr2)
bool operator==(const struct sockaddr_in &addr, const struct sockaddr_in &addr2)
{
if (addr.sin_family != addr2.sin_family)
return false;
@ -95,6 +95,18 @@ bool operator==(struct sockaddr_in &addr, struct sockaddr_in &addr2)
return true;
}
bool operator<(const struct sockaddr_in &addr, const struct sockaddr_in &addr2)
{
if (addr.sin_family != addr2.sin_family)
return (addr.sin_family < addr2.sin_family);
if (addr.sin_addr.s_addr != addr2.sin_addr.s_addr)
return (addr.sin_addr.s_addr < addr2.sin_addr.s_addr);
if (addr.sin_port != addr2.sin_port)
return (addr.sin_port < addr2.sin_port);
return false;
}
std::string printPkt(void *d, int size)
{
std::ostringstream out;
@ -148,8 +160,8 @@ std::string printPktOffset(unsigned int offset, void *d, unsigned int size)
UdpLayer::UdpLayer(struct sockaddr_in &local)
:laddr(local), raddrKnown(false), errorState(0), ttl(UDP_DEF_TTL)
UdpLayer::UdpLayer(UdpReceiver *udpr, struct sockaddr_in &local)
:recv(udpr), laddr(local), errorState(0), ttl(UDP_DEF_TTL)
{
openSocket();
return;
@ -159,14 +171,6 @@ int UdpLayer::status(std::ostream &out)
{
out << "UdpLayer::status()" << std::endl;
out << "localaddr: " << laddr << std::endl;
if (raddrKnown)
{
out << "remoteaddr: " << raddr << std::endl;
}
else
{
out << "remoteaddr unKnown!" << std::endl;
}
out << "sockfd: " << sockfd << std::endl;
out << std::endl;
return 1;
@ -175,79 +179,96 @@ int UdpLayer::status(std::ostream &out)
int UdpLayer::close()
{
/* close socket if open */
sockMtx.lock(); /********** LOCK MUTEX *********/
if (sockfd > 0)
{
tounet_close(sockfd);
}
sockMtx.unlock(); /******** UNLOCK MUTEX *********/
return 1;
}
void UdpLayer::run()
{
return recv_loop();
}
/* higher level interface */
int UdpLayer::readPkt(void *data, int *size)
void UdpLayer::recv_loop()
{
int nsize = *size;
struct sockaddr_in from;
if (0 >= receiveUdpPacket(data, &nsize, from))
int maxsize = 16000;
void *inbuf = malloc(maxsize);
int status;
struct timeval timeout;
while(1)
{
/* select on the socket TODO */
fd_set rset;
for(;;) {
FD_ZERO(&rset);
FD_SET(sockfd, &rset);
timeout.tv_sec = 0;
timeout.tv_usec = 500000; /* 500 ms timeout */
status = select(sockfd+1, &rset, NULL, NULL, &timeout);
if (status > 0)
{
break; /* data available, go read it */
}
else if (status < 0)
{
std::cerr << "Error: " << tounet_errno() << std::endl;
}
};
int nsize = maxsize;
struct sockaddr_in from;
if (0 < receiveUdpPacket(inbuf, &nsize, from))
{
#ifdef DEBUG_UDP_LAYER
//std::cerr << "UdpLayer::readPkt() not ready" << from;
//std::cerr << std::endl;
std::cerr << "UdpLayer::readPkt() from : " << from << std::endl;
std::cerr << printPkt(inbuf, nsize);
#endif
return -1;
// send to reciever.
recv -> recvPkt(inbuf, nsize, from);
}
else
{
#ifdef DEBUG_UDP_LAYER
std::cerr << "UdpLayer::readPkt() not ready" << from;
std::cerr << std::endl;
#endif
}
}
#ifdef DEBUG_UDP_LAYER
//std::cerr << "UdpLayer::readPkt() from : " << from << std::endl;
//std::cerr << printPkt(data, nsize);
#endif
if ((raddrKnown) && (from == raddr))
{
#ifdef DEBUG_UDP_LAYER
std::cerr << "UdpLayer::readPkt() from RemoteAddr: " << from;
std::cerr << std::endl;
#endif
*size = nsize;
return nsize;
}
#ifdef DEBUG_UDP_LAYER
std::cerr << "UdpLayer::readPkt() from unknown remote addr: " << from;
std::cerr << std::endl;
#endif
std::cerr << "UdpLayer::readPkt() storing Random packet from: " << from;
std::cerr << std::endl;
randomPkts.push_back(new udpPacket(&from,data, nsize));
return -1;
return;
}
int UdpLayer::sendPkt(void *data, int size)
{
if (raddrKnown)
{
#ifdef DEBUG_UDP_LAYER
std::cerr << "UdpLayer::sendPkt() to: " << raddr << std::endl;
//std::cerr << printPkt(data, size);
#endif
sendUdpPacket(data, size, raddr);
return size;
}
else
{
#ifdef DEBUG_UDP_LAYER
std::cerr << "UdpLayer::sendPacket() unknown remote addr!";
std::cerr << std::endl;
#endif
return -1;
}
return 1;
}
int UdpLayer::sendPkt(void *data, int size, sockaddr_in &to, int ttl)
{
/* if ttl is different -> set it */
if (ttl != getTTL())
{
setTTL(ttl);
}
/* and send! */
#ifdef DEBUG_UDP_LAYER
std::cerr << "UdpLayer::sendPkt() to: " << to << std::endl;
std::cerr << printPkt(data, size);
#endif
sendUdpPacket(data, size, to);
return size;
}
/* setup connections */
int UdpLayer::openSocket()
{
sockMtx.lock(); /********** LOCK MUTEX *********/
/* make a socket */
sockfd = tounet_socket(PF_INET, SOCK_DGRAM, 0);
#ifdef DEBUG_UDP_LAYER
@ -262,6 +283,8 @@ int UdpLayer::openSocket()
#endif
errorState = EADDRINUSE;
//exit(1);
sockMtx.unlock(); /******** UNLOCK MUTEX *********/
return -1;
}
@ -272,24 +295,32 @@ int UdpLayer::openSocket()
#endif
}
errorState = 0;
#ifdef DEBUG_UDP_LAYER
std::cerr << "Socket Bound to : " << laddr << std::endl;
#endif
sockMtx.unlock(); /******** UNLOCK MUTEX *********/
#ifdef DEBUG_UDP_LAYER
std::cerr << "Setting TTL to " << UDP_DEF_TTL << std::endl;
#endif
setTTL(UDP_DEF_TTL);
errorState = 0;
return 1;
}
int UdpLayer::setTTL(int t)
{
sockMtx.lock(); /********** LOCK MUTEX *********/
int err = tounet_setsockopt(sockfd, IPPROTO_IP, IP_TTL, &t, sizeof(int));
ttl = t;
sockMtx.unlock(); /******** UNLOCK MUTEX *********/
#ifdef DEBUG_UDP_LAYER
std::cerr << "UdpLayer::setTTL(" << t << ") returned: " << err;
std::cerr << std::endl;
@ -300,42 +331,26 @@ int UdpLayer::setTTL(int t)
int UdpLayer::getTTL()
{
return ttl;
sockMtx.lock(); /********** LOCK MUTEX *********/
int t = ttl;
sockMtx.unlock(); /******** UNLOCK MUTEX *********/
return t;
}
int UdpLayer::sendToProxy(struct sockaddr_in &proxy, const void *data, int size)
{
sendUdpPacket(data, size, proxy);
return 1;
}
int UdpLayer::setRemoteAddr(struct sockaddr_in &remote)
{
raddr = remote;
raddrKnown = true;
return 1;
}
int UdpLayer::getRemoteAddr(struct sockaddr_in &remote)
{
if (raddrKnown)
{
remote = raddr;
return 1;
}
return 0;
}
/* monitoring / updates */
int UdpLayer::okay()
{
sockMtx.lock(); /********** LOCK MUTEX *********/
bool nonFatalError = ((errorState == 0) ||
(errorState == EAGAIN) ||
(errorState == EINPROGRESS));
sockMtx.unlock(); /******** UNLOCK MUTEX *********/
#ifdef DEBUG_UDP_LAYER
if (!nonFatalError)
{
@ -354,91 +369,23 @@ int UdpLayer::tick()
#endif
return 1;
}
/******************* Internals *************************************/
ssize_t UdpLayer::recvRndPktfrom(void *buf, size_t len, int flags,
struct sockaddr *from, socklen_t *fromlen)
{
#ifdef DEBUG_UDP_LAYER
std::cerr << "UdpLayer::recvRndPktfrom()" << std::endl;
#endif
if (*fromlen != sizeof(struct sockaddr_in))
{
#ifdef DEBUG_UDP_LAYER
std::cerr << "UdpLayer::recvRndPktfrom() bad address length" << std::endl;
#endif
return -1;
}
/* if raddr not known -> then we're not connected
* at a higher level and therefore our queue
* will not be filled (no ticking)....
* so feel free the get data.
*/
if (randomPkts.size() == 0)
{
if (!raddrKnown)
{
#ifdef DEBUG_UDP_LAYER
std::cerr << "UdpLayer::recvRndPktfrom() Checking Directly" << std::endl;
#endif
int size = len;
int ret = receiveUdpPacket(buf, &size, *((struct sockaddr_in *) from));
if (ret > 0)
{
#ifdef DEBUG_UDP_LAYER
std::cerr << "UdpLayer::recvRndPktfrom() Got Pkt directly" << std::endl;
std::cerr << "Pkt from:" << inet_ntoa(((struct sockaddr_in *) from)->sin_addr);
std::cerr << ":" << ntohs(((struct sockaddr_in *) from)->sin_port) << std::endl;
#endif
return ret;
}
}
#ifdef DEBUG_UDP_LAYER
std::cerr << "UdpLayer::recvRndPktfrom() Nothing in the Queue" << std::endl;
#endif
return -1;
}
udpPacket *pkt = randomPkts.front();
randomPkts.pop_front();
*((struct sockaddr_in *) from) = pkt->raddr;
unsigned int size = pkt->len;
if (len < size)
{
size = len;
}
memcpy(buf, pkt->data, size);
*((struct sockaddr_in *) from) = pkt->raddr;
#ifdef DEBUG_UDP_LAYER
std::cerr << "UdpLayer::recvRndPktfrom() returning stored Pkt" << std::endl;
std::cerr << "Pkt from:" << inet_ntoa(pkt->raddr.sin_addr);
std::cerr << ":" << ntohs(pkt->raddr.sin_port) << std::endl;
std::cerr << "Length: " << pkt->len << std::endl;
#endif
delete pkt;
return size;
}
/******************* Internals *************************************/
int UdpLayer::receiveUdpPacket(void *data, int *size, struct sockaddr_in &from)
{
struct sockaddr_in fromaddr;
socklen_t fromsize = sizeof(fromaddr);
int insize = *size;
if (0<(insize=tounet_recvfrom(sockfd,data,insize,0,
(struct sockaddr*)&fromaddr,&fromsize)))
sockMtx.lock(); /********** LOCK MUTEX *********/
insize = tounet_recvfrom(sockfd,data,insize,0,
(struct sockaddr*)&fromaddr,&fromsize);
sockMtx.unlock(); /******** UNLOCK MUTEX *********/
if (0 < insize)
{
#ifdef DEBUG_UDP_LAYER
std::cerr << "receiveUdpPacket() from: " << fromaddr;
@ -461,9 +408,13 @@ int UdpLayer::sendUdpPacket(const void *data, int size, struct sockaddr_in &to)
#endif
struct sockaddr_in toaddr = to;
sockMtx.lock(); /********** LOCK MUTEX *********/
tounet_sendto(sockfd, data, size, 0,
(struct sockaddr *) &(toaddr),
sizeof(toaddr));
sockMtx.unlock(); /******** UNLOCK MUTEX *********/
return 1;
}