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First pass for windows compilation:
* brought over tou_net / tou_error => bdnet for windoze compatibility. * updated udplayer to inline with rs changes + win compatibility. * removed unix only networking #includes, replaced with "util/bdnet.h" * added subdirectory to #includes. * made udpbitdht_nettest use a random node id. git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@3302 b45a01b8-16f6-495d-af2f-9b41ad6348cc
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@ -24,8 +24,8 @@
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*/
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#include "bdhash.h"
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#include "bdstddht.h"
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#include "bitdht/bdhash.h"
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#include "bitdht/bdstddht.h"
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#include <iostream>
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bdHashEntry::bdHashEntry(std::string value, std::string secret, time_t lifetime, time_t store)
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