added code to avoid corruption of bdboot.txt: first write to tmp file then move the file. Refers on Windows utf16ToUtf8 from libretroshare. This forward reference can be improved.

git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@5434 b45a01b8-16f6-495d-af2f-9b41ad6348cc
This commit is contained in:
csoler 2012-08-16 16:59:51 +00:00
parent 21e97a47df
commit c3db4dacf7
4 changed files with 68 additions and 1 deletions

View File

@ -26,6 +26,7 @@
#include "bitdht/bdstore.h"
#include "util/bdnet.h"
#include "util/bdfile.h"
#include <stdio.h>
#include <iostream>
@ -213,8 +214,9 @@ void bdStore::writeStore(std::string file)
return;
}
std::string filetmp = file + ".tmp" ;
FILE *fd = fopen(file.c_str(), "w");
FILE *fd = fopen(filetmp.c_str(), "w");
if (!fd)
{
@ -234,6 +236,11 @@ void bdStore::writeStore(std::string file)
}
fclose(fd);
if(!bdFile::renameFile(filetmp,file))
std::cerr << "Could not rename file !!" << std::endl;
else
std::cerr << "Successfully renamed file " << filetmp << " to " << file << std::endl;
}
void bdStore::writeStore()

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@ -115,6 +115,7 @@ HEADERS += \
util/bdnet.h \
util/bdthreads.h \
util/bdrandom.h \
util/bdfile.h \
util/bdstring.h \
udp/udplayer.h \
udp/udpstack.h \
@ -141,6 +142,7 @@ SOURCES += \
util/bdnet.cc \
util/bdthreads.cc \
util/bdrandom.cc \
util/bdfile.cc \
util/bdstring.cc \
udp/udplayer.cc \
udp/udpstack.cc \

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@ -0,0 +1,49 @@
#include <stdio.h>
#include <errno.h>
#include "bdfile.h"
namespace librs {
namespace util {
bool ConvertUtf8ToUtf16(const std::string& source, std::wstring& dest) ;
}
}
bool bdFile::renameFile(const std::string& from, const std::string& to)
{
int loops = 0;
#ifdef WINDOWS_SYS
std::wstring f;
librs::util::ConvertUtf8ToUtf16(from, f);
std::wstring t;
librs::util::ConvertUtf8ToUtf16(to, t);
while (!MoveFileEx(f.c_str(), t.c_str(), MOVEFILE_REPLACE_EXISTING))
#else
std::string f(from),t(to) ;
while (rename(from.c_str(), to.c_str()) < 0)
#endif
{
#ifdef WIN32
if (GetLastError() != ERROR_ACCESS_DENIED)
#else
if (errno != EACCES)
#endif
/* set errno? */
return false ;
#ifdef WIN32
Sleep(100000); /* us */
#else
usleep(100000); /* us */
#endif
if (loops >= 30)
return false ;
loops++;
}
return true ;
}

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@ -0,0 +1,9 @@
#pragma once
#include <string>
class bdFile
{
public:
static bool renameFile(const std::string& from, const std::string& to) ;
} ;