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Merge pull request #2634 from csoler/v0.6-TorControl3
fixed bug in friendserver randomly dropping some incoming packets
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commit
c3c12a1a47
@ -26,6 +26,7 @@
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#include <time.h>
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#include <unistd.h>
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#include <sys/types.h>
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#include <netinet/tcp.h>
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#include "util/rsnet.h"
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#include "util/rsprint.h"
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@ -45,6 +46,9 @@ FsNetworkInterface::FsNetworkInterface(const std::string& listening_address,uint
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mClintListn = 0;
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mClintListn = socket(AF_INET, SOCK_STREAM, 0); // creating socket
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int flags=1;
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setsockopt(mClintListn,SOL_SOCKET,TCP_NODELAY,(char*)&flags,sizeof(flags));
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unix_fcntl_nonblock(mClintListn);
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struct sockaddr_in ipOfServer;
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@ -104,7 +108,7 @@ void FsNetworkInterface::threadTick()
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RS_STACK_MUTEX(mFsNiMtx);
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for(auto& it:mConnections)
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if(it.second.bio->isactive())
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if(it.second.bio->isactive() || it.second.bio->moretoread(0))
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it.second.pqi_thread->tick();
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else
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to_close.push_back(it.first);
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@ -147,6 +151,9 @@ bool FsNetworkInterface::checkForNewConnections()
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// Make the socket non blocking so that we can read from it and return if nothing comes
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int flags=1;
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setsockopt(clintConnt,SOL_SOCKET,TCP_NODELAY,(char*)&flags,sizeof(flags));
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unix_fcntl_nonblock(clintConnt);
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// Create connection info
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