Merge pull request #2634 from csoler/v0.6-TorControl3

fixed bug in friendserver randomly dropping some incoming packets
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csoler 2022-09-28 09:28:29 +02:00 committed by GitHub
commit c3c12a1a47
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@ -26,6 +26,7 @@
#include <time.h>
#include <unistd.h>
#include <sys/types.h>
#include <netinet/tcp.h>
#include "util/rsnet.h"
#include "util/rsprint.h"
@ -45,6 +46,9 @@ FsNetworkInterface::FsNetworkInterface(const std::string& listening_address,uint
mClintListn = 0;
mClintListn = socket(AF_INET, SOCK_STREAM, 0); // creating socket
int flags=1;
setsockopt(mClintListn,SOL_SOCKET,TCP_NODELAY,(char*)&flags,sizeof(flags));
unix_fcntl_nonblock(mClintListn);
struct sockaddr_in ipOfServer;
@ -104,7 +108,7 @@ void FsNetworkInterface::threadTick()
RS_STACK_MUTEX(mFsNiMtx);
for(auto& it:mConnections)
if(it.second.bio->isactive())
if(it.second.bio->isactive() || it.second.bio->moretoread(0))
it.second.pqi_thread->tick();
else
to_close.push_back(it.first);
@ -147,6 +151,9 @@ bool FsNetworkInterface::checkForNewConnections()
// Make the socket non blocking so that we can read from it and return if nothing comes
int flags=1;
setsockopt(clintConnt,SOL_SOCKET,TCP_NODELAY,(char*)&flags,sizeof(flags));
unix_fcntl_nonblock(clintConnt);
// Create connection info