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added sound event to lobbies (patch from Manuel Davis)
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3bc444b087
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3 changed files with 12 additions and 3 deletions
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@ -85,6 +85,7 @@ void SoundManager::soundEvents(SoundEvents &events)
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events.addEvent(tr("Chatmessage"), tr("New Msg"), SOUND_NEW_CHAT_MESSAGE, QFileInfo(baseDir, "incomingchat.wav").absoluteFilePath());
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events.addEvent(tr("Message"), tr("Message arrived"), SOUND_MESSAGE_ARRIVED, QFileInfo(baseDir, "receive.wav").absoluteFilePath());
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events.addEvent(tr("Download"), tr("Download complete"), SOUND_DOWNLOAD_COMPLETE, QFileInfo(baseDir, "ft_complete.wav").absoluteFilePath());
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events.addEvent(tr("Lobby"), tr("Message arrived"), SOUND_NEW_LOBBY_MESSAGE, QFileInfo(baseDir, "incomingchat.wav").absoluteFilePath());
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/* add plugin events */
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int pluginCount = rsPlugins->nbPlugins();
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@ -243,9 +244,9 @@ void SoundManager::playFile(const QString &filename)
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bool played = false ;
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#if QT_VERSION >= QT_VERSION_CHECK (5, 0, 0)
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if (!QAudioDeviceInfo::availableDevices(QAudio::AudioOutput).isEmpty())
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if (!QAudioDeviceInfo::availableDevices(QAudio::AudioOutput).isEmpty())
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#else
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if (QSound::isAvailable())
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if (QSound::isAvailable())
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#endif
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{
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QSound::play(playFilename);
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