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always pass data accept test in distant chat when we are on the client side of the tunnel
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@ -124,10 +124,13 @@ void DistantChatService::handleRecvChatStatusItem(RsChatStatusItem *cs)
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std::cerr << "DistantChatService::handleRecvChatStatusItem(): received keep alive packet for inactive chat! peerId=" << cs->PeerId() << std::endl;
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}
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bool DistantChatService::acceptDataFromPeer(const RsGxsId& gxs_id,const RsGxsTunnelId& tunnel_id)
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bool DistantChatService::acceptDataFromPeer(const RsGxsId& gxs_id,const RsGxsTunnelId& tunnel_id,bool is_client_side)
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{
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bool res = true ;
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if(is_client_side) // always accept distant chat when we're the client side.
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return true ;
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if(mDistantChatPermissions & RS_DISTANT_CHAT_CONTACT_PERMISSION_FLAG_FILTER_NON_CONTACTS)
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res = (rsIdentity!=NULL) && rsIdentity->isARegularContact(gxs_id) ;
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@ -89,7 +89,7 @@ public:
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virtual void connectToGxsTunnelService(RsGxsTunnelService *tunnel_service) ;
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private:
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virtual bool acceptDataFromPeer(const RsGxsId& gxs_id,const RsGxsTunnelService::RsGxsTunnelId& tunnel_id) ;
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virtual bool acceptDataFromPeer(const RsGxsId& gxs_id, const RsGxsTunnelService::RsGxsTunnelId& tunnel_id, bool is_client_side) ;
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virtual void notifyTunnelStatus(const RsGxsTunnelService::RsGxsTunnelId& tunnel_id,uint32_t tunnel_status) ;
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virtual void receiveData(const RsGxsTunnelService::RsGxsTunnelId& id,unsigned char *data,uint32_t data_size) ;
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@ -349,6 +349,7 @@ void p3GxsTunnelService::handleRecvTunnelDataItem(const RsGxsTunnelId& tunnel_id
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RsGxsTunnelClientService *service = NULL ;
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RsGxsId peer_from ;
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bool is_client_side = false ;
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{
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RS_STACK_MUTEX(mGxsTunnelMtx); /********** STACK LOCKED MTX ******/
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@ -367,6 +368,7 @@ void p3GxsTunnelService::handleRecvTunnelDataItem(const RsGxsTunnelId& tunnel_id
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{
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it2->second.client_services.insert(item->service_id) ;
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peer_from = it2->second.to_gxs_id ;
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is_client_side = (it2->second.direction == RsTurtleGenericDataItem::DIRECTION_CLIENT);
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}
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// Check if the item has already been received. This is necessary because we actually re-send items until an ACK is received. If the ACK gets lost (connection interrupted) the
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@ -380,7 +382,7 @@ void p3GxsTunnelService::handleRecvTunnelDataItem(const RsGxsTunnelId& tunnel_id
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it2->second.received_data_prints[item->unique_item_counter] = time(NULL) ;
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}
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if(service->acceptDataFromPeer(peer_from,tunnel_id))
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if(service->acceptDataFromPeer(peer_from,tunnel_id,is_client_side))
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service->receiveData(tunnel_id,item->data,item->data_size) ;
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item->data = NULL ; // avoids deletion, since the client has the memory now
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@ -1474,6 +1476,7 @@ bool p3GxsTunnelService::getTunnelInfo(const RsGxsTunnelId& tunnel_id,GxsTunnelI
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info.tunnel_status = it->second.status;
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info.total_size_sent = it->second.total_sent;
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info.total_size_received= it->second.total_received;
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info.is_client_side = (it->second.direction == RsTurtleGenericTunnelItem::DIRECTION_CLIENT);
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// Data packets
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@ -66,7 +66,7 @@ public:
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// Gives feedback about type of data that is allowed in. For security reasons, this always needs to be re-derived (Clients can return true on default)
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virtual bool acceptDataFromPeer(const RsGxsId& gxs_id,const RsGxsTunnelId& tunnel_id) = 0 ;
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virtual bool acceptDataFromPeer(const RsGxsId& gxs_id,const RsGxsTunnelId& tunnel_id,bool is_client_side) = 0 ;
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};
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class GxsTunnelInfo
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@ -80,6 +80,7 @@ public:
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uint32_t tunnel_status ; // active, requested, DH pending, etc.
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uint32_t total_size_sent ; // total bytes sent through that tunnel since openned (including management).
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uint32_t total_size_received ; // total bytes received through that tunnel since openned (including management).
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bool is_client_side ; // specifiec wether we are client(managing the tunnel) or server.
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// Data packets
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