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https://github.com/RetroShare/RetroShare.git
synced 2024-10-01 02:35:48 -04:00
Added dynamic local and external ip reconfiguration. I still need to reset connexions when changing ips.
git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@1796 b45a01b8-16f6-495d-af2f-9b41ad6348cc
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@ -290,12 +290,13 @@ void p3ConnectMgr::netReset()
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return;
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}
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std::cerr << "p3ConnectMgr::netReset() shutdown" << std::endl;
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shutdown(); /* blocking shutdown call */
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// Will initiate a new call for determining the external ip.
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mExtAddrFinder->reset() ;
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std::cerr << "p3ConnectMgr::netReset() reset NetStatus" << std::endl;
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{
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RsStackMutex stack(connMtx); /****** STACK LOCK MUTEX *******/
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@ -2931,6 +2932,69 @@ bool p3ConnectMgr::setVisState(std::string id, uint32_t visState)
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/*******************************************************************/
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bool p3ConnectMgr::checkNetAddress()
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{
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in_addr_t old_in_addr = ownState.localaddr.sin_addr.s_addr;
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int old_in_port = ownState.localaddr.sin_port;
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{
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RsStackMutex stack(connMtx); /****** STACK LOCK MUTEX *******/
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// GetPreferredInterface now chooses the best local ilterface for you. So it's the default function to use now.
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//
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ownState.localaddr.sin_addr = getPreferredInterface() ;
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if(ownState.localaddr.sin_addr.s_addr != 0)
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{
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if (netFlagLocalOk != true)
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{
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#ifdef CONN_DEBUG
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std::cerr << "p3ConnectMgr::checkNetAddress() changing netFlagOk to true.";
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std::cerr << std::endl;
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#endif
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netFlagLocalOk = true;
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IndicateConfigChanged();
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}
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}
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if(isLoopbackNet(&(ownState.localaddr.sin_addr)))
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mNetStatus = RS_NET_LOOPBACK;
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int port = ntohs(ownState.localaddr.sin_port);
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if ((port < PQI_MIN_PORT) || (port > PQI_MAX_PORT))
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ownState.localaddr.sin_port = htons(PQI_DEFAULT_PORT);
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/* if localaddr = serveraddr, then ensure that the ports
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* are the same (modify server)... this mismatch can
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* occur when the local port is changed....
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*/
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if (ownState.localaddr.sin_addr.s_addr == ownState.serveraddr.sin_addr.s_addr)
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ownState.serveraddr.sin_port = ownState.localaddr.sin_port;
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// ensure that address family is set, otherwise windows Barfs.
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ownState.localaddr.sin_family = AF_INET;
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ownState.serveraddr.sin_family = AF_INET;
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#ifdef CONN_DEBUG
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std::cerr << "p3ConnectMgr::checkNetAddress() Final Local Address: ";
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std::cerr << inet_ntoa(ownState.localaddr.sin_addr);
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std::cerr << ":" << ntohs(ownState.localaddr.sin_port);
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std::cerr << std::endl;
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#endif
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}
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if ((old_in_addr != ownState.localaddr.sin_addr.s_addr) || (old_in_port != ownState.localaddr.sin_port))
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{
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#ifdef CONN_DEBUG
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std::cerr << "p3ConnectMgr::checkNetAddress() local address changed, resetting network." << std::endl;
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#endif
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netReset();
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}
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return 1;
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}
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#ifdef TO_REMOVE
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bool p3ConnectMgr::checkNetAddress()
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{
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std::list<std::string> addrs = getLocalInterfaces();
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@ -2991,36 +3055,35 @@ bool p3ConnectMgr::checkNetAddress()
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mNetStatus = RS_NET_LOOPBACK;
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}
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int port = ntohs(ownState.localaddr.sin_port);
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if ((port < PQI_MIN_PORT) || (port > PQI_MAX_PORT))
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{
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ownState.localaddr.sin_port = htons(PQI_DEFAULT_PORT);
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}
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int port = ntohs(ownState.localaddr.sin_port);
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if ((port < PQI_MIN_PORT) || (port > PQI_MAX_PORT))
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{
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ownState.localaddr.sin_port = htons(PQI_DEFAULT_PORT);
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}
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/* if localaddr = serveraddr, then ensure that the ports
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* are the same (modify server)... this mismatch can
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* occur when the local port is changed....
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*/
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if (ownState.localaddr.sin_addr.s_addr ==
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ownState.serveraddr.sin_addr.s_addr)
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{
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ownState.serveraddr.sin_port =
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ownState.localaddr.sin_port;
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}
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/* if localaddr = serveraddr, then ensure that the ports
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* are the same (modify server)... this mismatch can
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* occur when the local port is changed....
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*/
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if (ownState.localaddr.sin_addr.s_addr == ownState.serveraddr.sin_addr.s_addr)
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{
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ownState.serveraddr.sin_port = ownState.localaddr.sin_port;
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}
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// ensure that address family is set, otherwise windows Barfs.
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ownState.localaddr.sin_family = AF_INET;
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ownState.serveraddr.sin_family = AF_INET;
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// ensure that address family is set, otherwise windows Barfs.
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ownState.localaddr.sin_family = AF_INET;
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ownState.serveraddr.sin_family = AF_INET;
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#ifdef CONN_DEBUG
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std::cerr << "p3ConnectMgr::checkNetAddress() Final Local Address: ";
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std::cerr << inet_ntoa(ownState.localaddr.sin_addr);
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std::cerr << ":" << ntohs(ownState.localaddr.sin_port);
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std::cerr << std::endl;
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#endif
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#ifdef CONN_DEBUG
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std::cerr << "p3ConnectMgr::checkNetAddress() Final Local Address: ";
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std::cerr << inet_ntoa(ownState.localaddr.sin_addr);
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std::cerr << ":" << ntohs(ownState.localaddr.sin_port);
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std::cerr << std::endl;
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#endif
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}
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if ((old_in_addr != ownState.localaddr.sin_addr.s_addr) || (old_in_port != ownState.localaddr.sin_port)) {
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if ((old_in_addr != ownState.localaddr.sin_addr.s_addr) || (old_in_port != ownState.localaddr.sin_port))
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{
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#ifdef CONN_DEBUG
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std::cerr << "p3ConnectMgr::checkNetAddress() local address changed, resetting network." << std::endl;
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#endif
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@ -3029,6 +3092,7 @@ bool p3ConnectMgr::checkNetAddress()
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return 1;
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}
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#endif
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/************************* p3config functions **********************/
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@ -179,6 +179,20 @@ std::list<std::string> getLocalInterfaces()
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out << std::endl;
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pqioutput(PQL_DEBUG_BASIC, pqinetzone, out.str());
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// Now check wether the interface is up and running. If not, we don't use it!!
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//
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if(ioctl(sock,SIOCGIFFLAGS,&ifreq) != 0)
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{
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std::cerr << "Could not get flags from interface " << ifptr -> if_name << std::endl ;
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continue ;
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}
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#ifdef NET_DEBUG
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std::cout << out.str() ;
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std::cout << "flags = " << ifreq.ifr_flags << std::endl ;
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#endif
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if((ifreq.ifr_flags & IFF_UP) == 0) continue ;
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if((ifreq.ifr_flags & IFF_RUNNING) == 0) continue ;
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addrs.push_back(astr);
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}
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}
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@ -533,6 +547,9 @@ struct in_addr getPreferredInterface() // returns best addr.
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for(it = addrs.begin(); it != addrs.end(); it++)
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{
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inet_aton((*it).c_str(), &addr);
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std::cout << "Examining addr = " << (void*)addr.s_addr << std::endl ;
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// for windows silliness (returning 0.0.0.0 as valid addr!).
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if (addr.s_addr == 0)
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{
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@ -562,13 +579,16 @@ struct in_addr getPreferredInterface() // returns best addr.
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{
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if (!found_ext)
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{
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std::cerr << "Found external address " << (void*)addr.s_addr << std::endl ;
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found_ext = true;
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addr_ext = addr;
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return addr_ext;
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}
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}
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}
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if(found_ext) // external address is best.
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return addr_ext ;
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if (found_priv)
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return addr_priv;
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@ -231,12 +231,28 @@ bool ExtAddrFinder::hasValidIP(struct sockaddr_in *addr)
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return *_found ;
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}
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void ExtAddrFinder::reset()
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{
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while(*_searching)
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#ifdef WIN32
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Sleep(1000) ;
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#else
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sleep(1) ;
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#endif
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RsStackMutex mut(_addrMtx) ;
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*_found = false ;
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*_searching = false ;
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*mFoundTS = time(NULL) - MAX_IP_STORE;
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}
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ExtAddrFinder::~ExtAddrFinder()
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{
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#ifdef EXTADDRSEARCH_DEBUG
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std::cerr << "ExtAddrFinder: Deleting ExtAddrFinder." << std::endl ;
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#endif
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while(!*_searching)
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while(*_searching)
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#ifdef WIN32
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Sleep(1000) ;
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#else
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@ -17,6 +17,8 @@ class ExtAddrFinder
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void start_request() ;
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void reset() ;
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private:
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friend void* doExtAddrSearch(void *p) ;
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