final fixes to global routing algorithm. Ensured messages are kept long enough and re-tried less and less wth time. Corrected 2 routing bugs.

git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@7278 b45a01b8-16f6-495d-af2f-9b41ad6348cc
This commit is contained in:
csoler 2014-04-15 22:10:53 +00:00
parent 06ef59856f
commit a929f80596
3 changed files with 26 additions and 10 deletions

View file

@ -168,6 +168,7 @@ class p3GRouter: public RsGRouter, public p3Service, public p3Config
static uint32_t computeBranchingFactor(const std::vector<RsPeerId>& friends,uint32_t dist) ;
std::set<uint32_t> computeRoutingFriends(const std::vector<RsPeerId>& friends,const std::vector<float>& probas,uint32_t N) ;
static float computeMatrixContribution(float base,uint32_t time_shift,float probability) ;
static time_t computeNextTimeDelay(time_t duration) ;
uint32_t computeRandomDistanceIncrement(const RsPeerId& pid,const GRouterKeyId& destination_id) ;