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- added NETWORK_WIDE flag to remote dir model download
- added file priority strategy based on which files are requested first. This provides: - equal file speed for files with equal (source,priority) - effective priority speed for file of same source but different priority - removed state variable load/save from turtle, as it's not needed anymore (FileRequest re-opens tunnels as needed) - manage availability per peer instead of per file type: direct peer ids always assume file availability, while turtle tunnels don't I still need to make the download queue work, and code this gui for it. git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@2133 b45a01b8-16f6-495d-af2f-9b41ad6348cc
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@ -263,7 +263,7 @@ class p3turtle: public p3Service, public pqiMonitor, public RsTurtle,/* public f
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/************* Communication with ftserver *******************/
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/// Does the turtle router manages tunnels to this peer ? (this is not a
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/// real id, but a fake one, that the turtle router is capable of connecting with a tunnel id).
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bool isTurtlePeer(const std::string& peer_id) const ;
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virtual bool isTurtlePeer(const std::string& peer_id) const ;
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/// Examines the peer id, finds the turtle tunnel in it, and respond yes if the tunnel is ok and operational.
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bool isOnline(const std::string& peer_id) const ;
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