- added NETWORK_WIDE flag to remote dir model download

- added file priority strategy based on which files are requested first. This provides:
	- equal file speed for files with equal (source,priority)
	- effective priority speed for file of same source but different priority
- removed state variable load/save from turtle, as it's not needed anymore (FileRequest re-opens tunnels as needed)
- manage availability per peer instead of per file type: direct peer ids always assume file availability, while turtle tunnels don't

I still need to make the download queue work, and code this gui for it.



git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@2133 b45a01b8-16f6-495d-af2f-9b41ad6348cc
This commit is contained in:
csoler 2010-01-26 20:40:21 +00:00
parent 0266420798
commit a70b106005
15 changed files with 352 additions and 209 deletions

View file

@ -263,7 +263,7 @@ class p3turtle: public p3Service, public pqiMonitor, public RsTurtle,/* public f
/************* Communication with ftserver *******************/
/// Does the turtle router manages tunnels to this peer ? (this is not a
/// real id, but a fake one, that the turtle router is capable of connecting with a tunnel id).
bool isTurtlePeer(const std::string& peer_id) const ;
virtual bool isTurtlePeer(const std::string& peer_id) const ;
/// Examines the peer id, finds the turtle tunnel in it, and respond yes if the tunnel is ok and operational.
bool isOnline(const std::string& peer_id) const ;