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- added NETWORK_WIDE flag to remote dir model download
- added file priority strategy based on which files are requested first. This provides: - equal file speed for files with equal (source,priority) - effective priority speed for file of same source but different priority - removed state variable load/save from turtle, as it's not needed anymore (FileRequest re-opens tunnels as needed) - manage availability per peer instead of per file type: direct peer ids always assume file availability, while turtle tunnels don't I still need to make the download queue work, and code this gui for it. git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@2133 b45a01b8-16f6-495d-af2f-9b41ad6348cc
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15 changed files with 352 additions and 209 deletions
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@ -92,6 +92,9 @@ class RsTurtle
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// Get info from the turtle router. I use std strings to hide the internal structs.
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virtual void getInfo(std::vector<std::vector<std::string> >&,std::vector<std::vector<std::string> >&,
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std::vector<std::vector<std::string> >&,std::vector<std::vector<std::string> >&) const = 0;
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// Convenience function.
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virtual bool isTurtlePeer(const std::string& peer_id) const = 0 ;
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protected:
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FileSharingStrategy _sharing_strategy ;
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