fixed clicking of RS links in identity usage statistics

This commit is contained in:
csoler 2017-01-04 21:49:52 +01:00
parent f72399f2a8
commit a210c13d12
2 changed files with 22 additions and 42 deletions

View file

@ -1900,16 +1900,18 @@ void IdDialog::insertIdDetails(uint32_t token)
QString IdDialog::createUsageString(const RsIdentityUsage& u) const
{
RetroShareLink::enumType service_type ;
QString service_name;
RetroShareLink::enumType service_type = RetroShareLink::TYPE_UNKNOWN;
switch(u.mServiceId)
{
case RS_SERVICE_GXS_TYPE_CHANNELS: service_type = RetroShareLink::TYPE_CHANNEL ; break ;
case RS_SERVICE_GXS_TYPE_FORUMS: service_type = RetroShareLink::TYPE_FORUM ; break ;
case RS_SERVICE_GXS_TYPE_POSTED: service_type = RetroShareLink::TYPE_POSTED ; break ;
case RS_SERVICE_GXS_TYPE_CHANNELS: service_name = tr("Channels") ;service_type = RetroShareLink::TYPE_CHANNEL ; break ;
case RS_SERVICE_GXS_TYPE_FORUMS: service_name = tr("Forums") ; service_type = RetroShareLink::TYPE_FORUM ; break ;
case RS_SERVICE_GXS_TYPE_POSTED: service_name = tr("Posted") ; service_type = RetroShareLink::TYPE_POSTED ; break ;
case RS_SERVICE_TYPE_CHAT: service_name = tr("Chat") ; break ;
default:
service_type = RetroShareLink::TYPE_UNKNOWN ; break ;
service_name = tr("Unknown"); service_type = RetroShareLink::TYPE_UNKNOWN ;
}
QString service_name = QString::fromStdString(rsServiceControl->getServiceName(uint32_t(u.mServiceId)<< 8)) ;
switch(u.mUsageCode)
{
@ -1929,8 +1931,8 @@ QString IdDialog::createUsageString(const RsIdentityUsage& u) const
case RsIdentityUsage::MESSAGE_AUTHOR_KEEP_ALIVE: // Identities are stamped regularly by crawlign the set of messages for all groups. That helps keepign the useful identities in hand.
{
RetroShareLink l;
l.createGxsMessageLink(service_type,u.mGrpId,u.mMsgId,tr("here"));
return tr("Message author validation %1").arg(l.toHtml()) ;
l.createGxsMessageLink(service_type,u.mGrpId,u.mMsgId,tr("Message/vote/comment"));
return tr("%1 in %2 tab").arg(l.toHtml()).arg(service_name) ;
}
case RsIdentityUsage::CHAT_LOBBY_MSG_VALIDATION: // Chat lobby msgs are signed, so each time one comes, or a chat lobby event comes, a signature verificaiton happens.
{