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Changes required to get Retroshare V0.4 working under windows.
Most of these changes relate to: (1) rand() is different (2) sleep() don't exist on Windows. (3) networking headers are different - these need to be cleaned up in general. (4) disabled tests that won't compile on Windows. Will probably have to rollback some of these changes for Unix later. git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@372 b45a01b8-16f6-495d-af2f-9b41ad6348cc
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29 changed files with 218 additions and 86 deletions
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@ -27,6 +27,7 @@
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#include "services/p3gameservice.h"
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#include "pqi/pqidebug.h"
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#include <sstream>
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#include <iomanip>
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/* global variable for GUI */
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RsGameLauncher *rsGameLauncher = NULL;
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@ -131,13 +132,27 @@ std::string generateRandomGameId()
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{
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std::ostringstream out;
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out << std::hex;
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/********************************** WINDOWS/UNIX SPECIFIC PART ******************/
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#ifndef WINDOWS_SYS
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/* 4 bytes per random number: 4 x 4 = 16 bytes */
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for(int i = 0; i < 4; i++)
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{
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out << std::setw(8) << std::setfill('0');
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uint32_t rint = random();
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out << rint;
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}
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#else
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srand(time(NULL));
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/* 2 bytes per random number: 8 x 2 = 16 bytes */
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for(int i = 0; i < 8; i++)
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{
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out << std::setw(4) << std::setfill('0');
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uint16_t rint = rand(); /* only gives 16 bits */
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out << rint;
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}
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#endif
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/********************************** WINDOWS/UNIX SPECIFIC PART ******************/
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return out.str();
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}
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@ -25,6 +25,7 @@
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#include "serialiser/rsrankitems.h"
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#include "services/p3ranking.h"
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#include <iomanip>
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#include "pqi/pqibin.h"
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#include "pqi/p3authmgr.h"
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@ -823,13 +824,26 @@ std::string generateRandomLinkId()
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{
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std::ostringstream out;
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out << std::hex;
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/********************************** WINDOWS/UNIX SPECIFIC PART ******************/
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#ifndef WINDOWS_SYS
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/* 4 bytes per random number: 4 x 4 = 16 bytes */
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for(int i = 0; i < 4; i++)
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{
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out << std::setw(8) << std::setfill('0');
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uint32_t rint = random();
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out << rint;
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}
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#else
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srand(time(NULL));
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/* 2 bytes per random number: 8 x 2 = 16 bytes */
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for(int i = 0; i < 8; i++)
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{
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out << std::setw(4) << std::setfill('0');
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uint16_t rint = rand(); /* only gives 16 bits */
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out << rint;
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}
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#endif
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/********************************** WINDOWS/UNIX SPECIFIC PART ******************/
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return out.str();
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}
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