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Improve async distant chat, fix chat msg receiving
DistantChatService::initiateDistantChatConnexion(...) made notification message optional (enabled by default) p3ChatService removed duplicion avoidance as it is not necessary p3ChatService::sendStatusString(...) send status only if peer is online protect p3ChatService::mDistantGxsMap with mutex as operation on it may be done by different threads p3ChatService::receiveGxsMai(...) set chat message item peer id with distant tunnel id, so it is recognized as a distant message later made p3GxsTunnelService::makeGxsTunnelId(...) static as it need no access to this, now it can be used easier by other components rename RsGxsMailItem::recipientsHint to recipientHint as for now only one recipient is possible (TODO: update documentation too) GxsMailsClient::receiveGxsMail(...) changed paramethers for better abstracion, now destination id is passed too because it is usually a very useful information ChatWidget some adaptation to async chat, a couple of method have been deprecated too PopupDistantChatDialog::updateDisplay(...) adapt message shown to the user to the new async chat paradigm (TODO: need review)
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14 changed files with 212 additions and 212 deletions
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@ -45,10 +45,15 @@ public:
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bool processLoadListItem(const RsItem *item) ;
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void addToSaveList(std::list<RsItem*>& list) const;
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// Creates the invite if the public key of the distant peer is available.
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// Om success, stores the invite in the map above, so that we can respond to tunnel requests.
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//
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bool initiateDistantChatConnexion(const RsGxsId& to_gxs_id, const RsGxsId &from_gxs_id, DistantChatPeerId& dcpid, uint32_t &error_code) ;
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/**
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* Creates the invite if the public key of the distant peer is available.
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* On success, stores the invite in the map above, so that we can respond
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* to tunnel requests. */
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bool initiateDistantChatConnexion( const RsGxsId& to_gxs_id,
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const RsGxsId &from_gxs_id,
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DistantChatPeerId& dcpid,
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uint32_t &error_code,
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bool notify = true );
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bool closeDistantChatConnexion(const DistantChatPeerId &tunnel_id) ;
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// Sets flags to only allow connexion from some people.
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