From 8e5e90dcefdd7777261e14a5b0f1abd1d3ad2175 Mon Sep 17 00:00:00 2001 From: drbob Date: Tue, 20 Dec 2011 10:42:02 +0000 Subject: [PATCH] Adding header for new proxy udp configuration git-svn-id: http://svn.code.sf.net/p/retroshare/code/branches/v0.5-dhtmods@4732 b45a01b8-16f6-495d-af2f-9b41ad6348cc --- libbitdht/src/udp/udpproxylayer.h | 186 ++++++++++++++++++++++++++++++ 1 file changed, 186 insertions(+) create mode 100644 libbitdht/src/udp/udpproxylayer.h diff --git a/libbitdht/src/udp/udpproxylayer.h b/libbitdht/src/udp/udpproxylayer.h new file mode 100644 index 000000000..40ba10a91 --- /dev/null +++ b/libbitdht/src/udp/udpproxylayer.h @@ -0,0 +1,186 @@ +#ifndef BITDHT_UDP_LAYER_H +#define BITDHT_UDP_LAYER_H + +/* + * udp/udplayer.h + * + * BitDHT: An Flexible DHT library. + * + * Copyright 2004-2010 by Robert Fernie + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License Version 3 as published by the Free Software Foundation. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 + * USA. + * + * Please report all bugs and problems to "bitdht@lunamutt.com". + * + */ + +#include "util/bdthreads.h" +#include "util/bdnet.h" + +#include +#include +#include + +/* careful - duplicate definitions */ +//std::ostream &operator<<(std::ostream &out, const struct sockaddr_in &addr); +std::ostream &operator<<(std::ostream &out, struct sockaddr_in &addr); + +bool operator==(const struct sockaddr_in &addr, const struct sockaddr_in &addr2); +bool operator<(const struct sockaddr_in &addr, const struct sockaddr_in &addr2); + +std::string printPkt(void *d, int size); +std::string printPktOffset(unsigned int offset, void *d, unsigned int size); + + +/* UdpLayer ..... is the bottom layer which + * just sends and receives Udp packets. + */ + +class UdpReceiver +{ + public: +virtual ~UdpReceiver() {} +virtual int recvPkt(void *data, int size, struct sockaddr_in &from) = 0; +virtual int status(std::ostream &out) = 0; +}; + +class UdpPublisher +{ + public: +virtual ~UdpPublisher() {} +virtual int sendPkt(const void *data, int size, const struct sockaddr_in &to, int ttl) = 0; +}; + + +class UdpLayer: public bdThread +{ + public: + + UdpLayer(UdpReceiver *recv, struct sockaddr_in &local); +virtual ~UdpLayer() { return; } + +int reset(struct sockaddr_in &local); /* calls join, close, openSocket */ + +int status(std::ostream &out); + + /* setup connections */ + int closeSocket(); + int openSocket(); + + /* RsThread functions */ +virtual void run(); /* called once the thread is started */ + +void recv_loop(); /* uses callback to UdpReceiver */ + + /* Higher Level Interface */ + //int readPkt(void *data, int *size, struct sockaddr_in &from); + int sendPkt(const void *data, int size, const struct sockaddr_in &to, int ttl); + + /* monitoring / updates */ + int okay(); + int tick(); + + + /* data */ + /* internals */ + protected: + +virtual int receiveUdpPacket(void *data, int *size, struct sockaddr_in &from); +virtual int sendUdpPacket(const void *data, int size, const struct sockaddr_in &to); + + int setTTL(int t); + int getTTL(); + + /* low level */ + private: + + UdpReceiver *recv; + + struct sockaddr_in laddr; /* local addr */ + + int errorState; + int sockfd; + int ttl; + bool stopThread; + + bdMutex sockMtx; +}; + + +/* For Testing - drops packets */ +class LossyUdpLayer: public UdpLayer +{ + public: + LossyUdpLayer(UdpReceiver *udpr, struct sockaddr_in &local, double frac); +virtual ~LossyUdpLayer(); + + protected: + +virtual int receiveUdpPacket(void *data, int *size, struct sockaddr_in &from); +virtual int sendUdpPacket(const void *data, int size, const struct sockaddr_in &to); + + double lossFraction; +}; + +class PortRange +{ + public: + PortRange(); + PortRange(uint16_t lp, uint16_t up); + + bool inRange(uint16_t port); + + uint16_t lport; + uint16_t uport; +}; + + +/* For Testing - drops packets */ +class RestrictedUdpLayer: public UdpLayer +{ + public: + RestrictedUdpLayer(UdpReceiver *udpr, struct sockaddr_in &local); +virtual ~RestrictedUdpLayer(); + +void addRestrictedPortRange(int lp, int up); + + protected: + +virtual int receiveUdpPacket(void *data, int *size, struct sockaddr_in &from); +virtual int sendUdpPacket(const void *data, int size, const struct sockaddr_in &to); + + std::list mLostPorts; +}; + + +/* For Testing - drops packets all packets for initial minute (simulates TTL) */ +class TimedUdpLayer: public UdpLayer +{ + public: + TimedUdpLayer(UdpReceiver *udpr, struct sockaddr_in &local); +virtual ~TimedUdpLayer(); + + protected: + +virtual int receiveUdpPacket(void *data, int *size, struct sockaddr_in &from); +virtual int sendUdpPacket(const void *data, int size, const struct sockaddr_in &to); + + time_t mStartTime; + bool mActive; + +}; + + +#endif