Important changes to tighten up the connection methods:

* Switched to miniupnpc-1.0
 * modified miniupnpc to add lease duration.
 * set lease duration to 1 Hr.
 * Modified configure scripts to use miniupnpc-1.0

 * added TIMEOUT to all connections (5 sec for TCP - Important!)
 * reduced TCP offset delay to 2 seconds.
 * BUGFIX: Added missing connect_parameter wrapper function.
 * added reset to other connection methods when connection is made.
 * Added Connection Type (TCP/UDP) information to feedback/GUI

 * Increased default Data Rates: from 50/50 to 100/500 kB/s
 * Removed Default Bootstrap Ids. (only automatic now!)



git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@423 b45a01b8-16f6-495d-af2f-9b41ad6348cc
This commit is contained in:
drbob 2008-03-26 15:35:09 +00:00
parent 8079660291
commit 8d3f9a3ec6
16 changed files with 131 additions and 46 deletions

View file

@ -68,6 +68,7 @@ virtual int listen() { return ni -> listen(); }
virtual int stoplistening() { return ni -> stoplistening(); }
virtual int reset() { return ni -> reset(); }
virtual int disconnect() { return ni -> reset(); }
virtual bool connect_parameter(uint32_t type, uint32_t value) { return ni -> connect_parameter(type, value);}
// get the contact from the net side!
virtual std::string PeerId()
@ -102,7 +103,7 @@ virtual ~pqiperson(); // must clean up children.
int reset();
int listen();
int stoplistening();
int connect(uint32_t type, struct sockaddr_in raddr, uint32_t delay, uint32_t period);
int connect(uint32_t type, struct sockaddr_in raddr, uint32_t delay, uint32_t period, uint32_t timeout);
// add in connection method.
int addChildInterface(uint32_t type, pqiconnect *pqi);