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Important changes to tighten up the connection methods:
* Switched to miniupnpc-1.0 * modified miniupnpc to add lease duration. * set lease duration to 1 Hr. * Modified configure scripts to use miniupnpc-1.0 * added TIMEOUT to all connections (5 sec for TCP - Important!) * reduced TCP offset delay to 2 seconds. * BUGFIX: Added missing connect_parameter wrapper function. * added reset to other connection methods when connection is made. * Added Connection Type (TCP/UDP) information to feedback/GUI * Increased default Data Rates: from 50/50 to 100/500 kB/s * Removed Default Bootstrap Ids. (only automatic now!) git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@423 b45a01b8-16f6-495d-af2f-9b41ad6348cc
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16 changed files with 131 additions and 46 deletions
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@ -68,6 +68,7 @@ virtual int listen() { return ni -> listen(); }
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virtual int stoplistening() { return ni -> stoplistening(); }
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virtual int reset() { return ni -> reset(); }
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virtual int disconnect() { return ni -> reset(); }
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virtual bool connect_parameter(uint32_t type, uint32_t value) { return ni -> connect_parameter(type, value);}
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// get the contact from the net side!
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virtual std::string PeerId()
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@ -102,7 +103,7 @@ virtual ~pqiperson(); // must clean up children.
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int reset();
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int listen();
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int stoplistening();
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int connect(uint32_t type, struct sockaddr_in raddr, uint32_t delay, uint32_t period);
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int connect(uint32_t type, struct sockaddr_in raddr, uint32_t delay, uint32_t period, uint32_t timeout);
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// add in connection method.
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int addChildInterface(uint32_t type, pqiconnect *pqi);
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