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git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@1850 b45a01b8-16f6-495d-af2f-9b41ad6348cc
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112
plugins/qcheckers_plugin/history.h
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112
plugins/qcheckers_plugin/history.h
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/***************************************************************************
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* Copyright (C) 2004-2005 Artur Wiebe *
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* wibix@gmx.de *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#ifndef _HISTORY_H_
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#define _HISTORY_H_
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#include <QFrame>
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#include <QTreeWidget>
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#include <QComboBox>
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#include <QToolButton>
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#include <QLabel>
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#include "pdn.h"
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#define MOVE_SPLIT '#'
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class myHistory : public QFrame
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{
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Q_OBJECT
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public:
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myHistory(QWidget* parent);
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~myHistory();
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void newPdn(const QString& event, bool freeplace);
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bool openPdn(const QString& filename, QString& log_text);
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bool savePdn(const QString& fn);
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void clear();
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bool isPaused() const { return m_paused; }
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bool isFreePlacement() const { return m_freeplace; }
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void setTag(PdnGame::Tag, const QString& val);
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QString getTag(PdnGame::Tag);
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void appendMove(const QString& move, const QString& comment);
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// FIXME - provide a function that returns who is next, black or white.
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int moveCount() const { return m_movelist->topLevelItemCount()-1; }
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static QString typeToString(int type);
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void setCurrent(const QString& t) { m_current->setText(t); }
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signals:
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void previewGame(int game_type);
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void applyMoves(const QString& moves);
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void newMode(bool paused, bool freeplace);
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public slots:
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void slotWorking(bool);
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private slots:
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void slot_move(QTreeWidgetItem*, QTreeWidgetItem*);
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void slot_game_selected(int index);
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void slot_modify_tag(QTreeWidgetItem* item, int col);
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void slot_modify_comment(QTreeWidgetItem* item, int col);
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void slot_undo();
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void slot_redo();
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void slot_continue();
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private:
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QString tag_to_string(PdnGame::Tag);
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void set_mode(bool);
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void do_moves();
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void history_undo(bool move_backwards);
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void delete_moves();
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private:
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QTreeWidget* m_taglist;
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QTreeWidget* m_movelist;
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QComboBox* m_gamelist;
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Pdn* m_pdn;
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PdnGame* m_game;
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bool m_paused;
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bool m_freeplace;
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bool m_disable_moves;
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QToolButton* m_undo;
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QToolButton* m_redo;
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QToolButton* m_cont;
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QLabel* m_mode_icon;
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QLabel* m_current;
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};
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#endif
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