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augmented the heartbeat parameters, to reduce the stress on connections. Seems to help a lot when the traffic is high.
git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@3047 b45a01b8-16f6-495d-af2f-9b41ad6348cc
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@ -115,7 +115,7 @@ int pqiperson::tick()
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//if lastHeartbeatReceived is 0, it might be not activated so don't do a net reset.
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//if lastHeartbeatReceived is 0, it might be not activated so don't do a net reset.
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if (active &&
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if (active &&
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lastHeartbeatReceived != 0 &&
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lastHeartbeatReceived != 0 &&
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(time(NULL) - lastHeartbeatReceived) > HEARTBEAT_REPEAT_TIME * 3) {
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(time(NULL) - lastHeartbeatReceived) > HEARTBEAT_REPEAT_TIME * 10) {
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pqioutput(PQL_WARNING, pqipersonzone, "pqiperson::tick() No heartbeat from the peer, assume connection is dead.");
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pqioutput(PQL_WARNING, pqipersonzone, "pqiperson::tick() No heartbeat from the peer, assume connection is dead.");
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this->reset();
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this->reset();
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}
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}
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@ -41,7 +41,7 @@ static const int CONNECT_UNREACHABLE = 3;
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static const int CONNECT_FIREWALLED = 4;
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static const int CONNECT_FIREWALLED = 4;
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static const int CONNECT_FAILED = 5;
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static const int CONNECT_FAILED = 5;
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static const int HEARTBEAT_REPEAT_TIME = 6;
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static const int HEARTBEAT_REPEAT_TIME = 10;
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#include "pqi/pqistreamer.h"
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#include "pqi/pqistreamer.h"
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