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improved the logic in distant chat. Now all traffic is referred to by the GXS id of the contact instead of virtual peer id which would change with tunnel route. Work still needed to fix up the GUI
git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@7687 b45a01b8-16f6-495d-af2f-9b41ad6348cc
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9 changed files with 135 additions and 137 deletions
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@ -197,8 +197,8 @@ class p3Msgs: public RsMsgs
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virtual ChatLobbyId createChatLobby(const std::string& lobby_name,const std::string& lobby_topic,const std::list<RsPeerId>& invited_friends,uint32_t privacy_type) ;
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virtual bool initiateDistantChatConnexion(const RsGxsId& gxs_id,uint32_t& error_code) ;
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virtual bool getDistantChatStatus(const DistantChatPeerId& pid,RsGxsId& gxs_id,uint32_t& status) ;
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virtual bool closeDistantChatConnexion(const DistantChatPeerId& pid) ;
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virtual bool getDistantChatStatus(const RsGxsId& gxs_id,uint32_t& status) ;
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virtual bool closeDistantChatConnexion(const RsGxsId &pid) ;
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private:
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