improved the logic in distant chat. Now all traffic is referred to by the GXS id of the contact instead of virtual peer id which would change with tunnel route. Work still needed to fix up the GUI

git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@7687 b45a01b8-16f6-495d-af2f-9b41ad6348cc
This commit is contained in:
csoler 2014-11-16 22:46:18 +00:00
parent b4ee877c64
commit 8480d46eb5
9 changed files with 135 additions and 137 deletions

View file

@ -197,8 +197,8 @@ class p3Msgs: public RsMsgs
virtual ChatLobbyId createChatLobby(const std::string& lobby_name,const std::string& lobby_topic,const std::list<RsPeerId>& invited_friends,uint32_t privacy_type) ;
virtual bool initiateDistantChatConnexion(const RsGxsId& gxs_id,uint32_t& error_code) ;
virtual bool getDistantChatStatus(const DistantChatPeerId& pid,RsGxsId& gxs_id,uint32_t& status) ;
virtual bool closeDistantChatConnexion(const DistantChatPeerId& pid) ;
virtual bool getDistantChatStatus(const RsGxsId& gxs_id,uint32_t& status) ;
virtual bool closeDistantChatConnexion(const RsGxsId &pid) ;
private: