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reduce cpu load by increasing sleep before ticking pqi and core
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4ead639e8c
commit
7c2efbc630
@ -23,17 +23,17 @@
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#include "pqi/pqithreadstreamer.h"
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#include <unistd.h>
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#define DEFAULT_STREAMER_TIMEOUT 10000 // 10 ms.
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#define DEFAULT_STREAMER_SLEEP 1000 // 1 ms.
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#define DEFAULT_STREAMER_TIMEOUT 10000 // 10 ms
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#define DEFAULT_STREAMER_SLEEP 30000 // 30 ms
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#define DEFAULT_STREAMER_IDLE_SLEEP 1000000 // 1 sec
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//#define PQISTREAMER_DEBUG
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// #define PQISTREAMER_DEBUG
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pqithreadstreamer::pqithreadstreamer(PQInterface *parent, RsSerialiser *rss, const RsPeerId& id, BinInterface *bio_in, int bio_flags_in)
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:pqistreamer(rss, id, bio_in, bio_flags_in), mParent(parent), mTimeout(0), mThreadMutex("pqithreadstreamer")
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{
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mTimeout = DEFAULT_STREAMER_TIMEOUT;
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mSleepPeriod = DEFAULT_STREAMER_SLEEP;
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mTimeout = DEFAULT_STREAMER_TIMEOUT;
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mSleepPeriod = DEFAULT_STREAMER_SLEEP;
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}
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bool pqithreadstreamer::RecvItem(RsItem *item)
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@ -43,9 +43,8 @@ bool pqithreadstreamer::RecvItem(RsItem *item)
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int pqithreadstreamer::tick()
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{
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// pqithreadstreamer mutex lock is not needed here
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// we are only checking if the connection is active, and if not active we will try to establish it
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// RsStackMutex stack(mThreadMutex);
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// pqithreadstreamer mutex lock is not needed here
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// we will only check if the connection is active, and if not we will try to establish it
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tick_bio();
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return 0;
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@ -53,47 +52,50 @@ int pqithreadstreamer::tick()
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void pqithreadstreamer::threadTick()
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{
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uint32_t recv_timeout = 0;
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uint32_t sleep_period = 0;
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bool isactive = false;
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{
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RsStackMutex stack(mStreamerMtx);
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recv_timeout = mTimeout;
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sleep_period = mSleepPeriod;
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isactive = mBio->isactive();
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}
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uint32_t recv_timeout = 0;
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uint32_t sleep_period = 0;
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bool isactive = false;
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{
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RsStackMutex stack(mStreamerMtx);
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recv_timeout = mTimeout;
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sleep_period = mSleepPeriod;
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isactive = mBio->isactive();
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}
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updateRates() ;
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// update the connection rates
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updateRates() ;
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if (!isactive)
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{
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rstime::rs_usleep(DEFAULT_STREAMER_IDLE_SLEEP);
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return ;
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}
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// if the connection est not active, long sleep then return
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if (!isactive)
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{
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rstime::rs_usleep(DEFAULT_STREAMER_IDLE_SLEEP);
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return ;
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}
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{
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RsStackMutex stack(mThreadMutex);
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tick_recv(recv_timeout);
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}
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// fill incoming queue with items from SSL
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{
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RsStackMutex stack(mThreadMutex);
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tick_recv(recv_timeout);
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}
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// Push Items, Outside of Mutex.
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RsItem *incoming = NULL;
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while((incoming = GetItem()))
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{
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RecvItem(incoming);
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}
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// move items to appropriate service queue or shortcut to fast service
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RsItem *incoming = NULL;
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while((incoming = GetItem()))
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{
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RecvItem(incoming);
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}
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{
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RsStackMutex stack(mThreadMutex);
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tick_send(0);
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}
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// parse the outgoing queue and send items to SSL
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{
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RsStackMutex stack(mThreadMutex);
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tick_send(0);
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}
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if (sleep_period)
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{
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rstime::rs_usleep(sleep_period);
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}
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// sleep
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if (sleep_period)
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{
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rstime::rs_usleep(sleep_period);
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}
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}
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@ -143,13 +143,14 @@ void RsServer::threadTick()
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// if there is time left, we sleep
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double timeToSleep = mTickInterval - mAvgRunDuration;
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if (timeToSleep > 0)
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{
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// never sleep less than 50 ms
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if (timeToSleep < 0.050)
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timeToSleep = 0.050;
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#ifdef TICK_DEBUG
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RsDbg() << "TICK_DEBUG will sleep " << timeToSleep << " ms" << std::endl;
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RsDbg() << "TICK_DEBUG will sleep " << (int) (1000 * timeToSleep) << " ms" << std::endl;
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#endif
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rstime::rs_usleep(timeToSleep * 1000000);
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}
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rstime::rs_usleep(timeToSleep * 1000000);
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double ts = getCurrentTS();
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mLastts = ts;
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@ -229,12 +230,16 @@ void RsServer::threadTick()
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// ticking is done, now compute new values of mLastRunDuration, mAvgRunDuration and mTickInterval
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ts = getCurrentTS();
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mLastRunDuration = ts - mLastts;
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// low-pass filter and don't let mAvgRunDuration exceeds maxTickInterval
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mAvgRunDuration = 0.1 * mLastRunDuration + 0.9 * mAvgRunDuration;
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if (mAvgRunDuration > maxTickInterval)
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mAvgRunDuration = maxTickInterval;
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#ifdef TICK_DEBUG
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RsDbg() << "TICK_DEBUG new mLastRunDuration " << mLastRunDuration << " mAvgRunDuration " << mAvgRunDuration << std::endl;
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if (mLastRunDuration > WARN_BIG_CYCLE_TIME)
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RsDbg() << "TICK_DEBUG excessively long lycle time " << mLastRunDuration << std::endl;
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RsDbg() << "TICK_DEBUG excessively long cycle time " << mLastRunDuration << std::endl;
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#endif
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// if the core has returned that there is more to tick we decrease the ticking interval, else we increse it
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@ -250,7 +255,7 @@ void RsServer::threadTick()
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RsDbg() << "TICK_DEBUG new tick interval " << mTickInterval << std::endl;
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#endif
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// keep the tick interval within allowed limits
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// keep the tick interval target within allowed limits
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if (mTickInterval < minTickInterval)
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mTickInterval = minTickInterval;
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else if (mTickInterval > maxTickInterval)
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