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synced 2024-10-01 02:35:48 -04:00
Add define WINDOWS_SYS for windows compile in RetroShare.pro.
Now the idle functions for windows are used. Removed unused file idle_mac.cpp. git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@3463 b45a01b8-16f6-495d-af2f-9b41ad6348cc
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@ -76,7 +76,7 @@ win32-x-g++ {
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LIBS += -lws2_32 -luuid -lole32 -liphlpapi -lcrypt32 -gdi32
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LIBS += -lws2_32 -luuid -lole32 -liphlpapi -lcrypt32 -gdi32
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LIBS += -lole32 -lwinmm
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LIBS += -lole32 -lwinmm
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DEFINES *= WIN32 WIN32_CROSS_UBUNTU
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DEFINES *= WINDOWS_SYS WIN32 WIN32_CROSS_UBUNTU
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INCLUDEPATH += ../../../../gpgme-1.1.8/src/
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INCLUDEPATH += ../../../../gpgme-1.1.8/src/
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INCLUDEPATH += ../../../../libgpg-error-1.7/src/
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INCLUDEPATH += ../../../../libgpg-error-1.7/src/
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@ -101,6 +101,8 @@ win32 {
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LIBS += -lole32 -lwinmm
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LIBS += -lole32 -lwinmm
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RC_FILE = gui/images/retroshare_win.rc
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RC_FILE = gui/images/retroshare_win.rc
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DEFINES += WINDOWS_SYS
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GPG_ERROR_DIR = ../../../../libgpg-error-1.7
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GPG_ERROR_DIR = ../../../../libgpg-error-1.7
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GPGME_DIR = ../../../../gpgme-1.1.8
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GPGME_DIR = ../../../../gpgme-1.1.8
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INCLUDEPATH += . $${GPGME_DIR}/src $${GPG_ERROR_DIR}/src
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INCLUDEPATH += . $${GPGME_DIR}/src $${GPG_ERROR_DIR}/src
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@ -1,160 +0,0 @@
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/*
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* idle_mac.cpp - detect desktop idle time
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* Copyright (C) 2003 Tarkvara Design Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#include "idle.h"
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#include <Carbon/Carbon.h>
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// Why does Apple have to make this so complicated?
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static OSStatus LoadFrameworkBundle(CFStringRef framework, CFBundleRef *bundlePtr) {
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OSStatus err;
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FSRef frameworksFolderRef;
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CFURLRef baseURL;
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CFURLRef bundleURL;
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if ( bundlePtr == nil ) return( -1 );
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*bundlePtr = nil;
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baseURL = nil;
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bundleURL = nil;
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err = FSFindFolder(kOnAppropriateDisk, kFrameworksFolderType, true, &frameworksFolderRef);
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if (err == noErr) {
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baseURL = CFURLCreateFromFSRef(kCFAllocatorSystemDefault, &frameworksFolderRef);
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if (baseURL == nil) {
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err = coreFoundationUnknownErr;
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}
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}
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if (err == noErr) {
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bundleURL = CFURLCreateCopyAppendingPathComponent(kCFAllocatorSystemDefault, baseURL, framework, false);
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if (bundleURL == nil) {
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err = coreFoundationUnknownErr;
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}
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}
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if (err == noErr) {
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*bundlePtr = CFBundleCreate(kCFAllocatorSystemDefault, bundleURL);
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if (*bundlePtr == nil) {
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err = coreFoundationUnknownErr;
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}
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}
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if (err == noErr) {
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if ( ! CFBundleLoadExecutable( *bundlePtr ) ) {
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err = coreFoundationUnknownErr;
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}
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}
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// Clean up.
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if (err != noErr && *bundlePtr != nil) {
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CFRelease(*bundlePtr);
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*bundlePtr = nil;
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}
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if (bundleURL != nil) {
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CFRelease(bundleURL);
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}
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if (baseURL != nil) {
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CFRelease(baseURL);
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}
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return err;
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}
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class IdlePlatform::Private {
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public:
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EventLoopTimerRef mTimerRef;
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int mSecondsIdle;
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Private() : mTimerRef(0), mSecondsIdle(0) {}
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static pascal void IdleTimerAction(EventLoopTimerRef, EventLoopIdleTimerMessage inState, void* inUserData);
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};
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pascal void IdlePlatform::Private::IdleTimerAction(EventLoopTimerRef, EventLoopIdleTimerMessage inState, void* inUserData) {
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switch (inState) {
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case kEventLoopIdleTimerStarted:
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case kEventLoopIdleTimerStopped:
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// Get invoked with this constant at the start of the idle period,
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// or whenever user activity cancels the idle.
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((IdlePlatform::Private*)inUserData)->mSecondsIdle = 0;
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break;
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case kEventLoopIdleTimerIdling:
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// Called every time the timer fires (i.e. every second).
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((IdlePlatform::Private*)inUserData)->mSecondsIdle++;
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break;
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}
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}
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IdlePlatform::IdlePlatform() {
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d = new Private();
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}
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IdlePlatform::~IdlePlatform() {
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RemoveEventLoopTimer(d->mTimerRef);
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delete d;
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}
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// Typedef for the function we're getting back from CFBundleGetFunctionPointerForName.
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typedef OSStatus (*InstallEventLoopIdleTimerPtr)(EventLoopRef inEventLoop,
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EventTimerInterval inFireDelay,
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EventTimerInterval inInterval,
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EventLoopIdleTimerUPP inTimerProc,
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void * inTimerData,
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EventLoopTimerRef * outTimer);
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bool IdlePlatform::init() {
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// May already be init'ed.
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if (d->mTimerRef) {
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return true;
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}
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// According to the docs, InstallEventLoopIdleTimer is new in 10.2.
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// According to the headers, it has been around since 10.0.
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// One of them is lying. We'll play it safe and weak-link the function.
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// Load the "Carbon.framework" bundle.
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CFBundleRef carbonBundle;
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if (LoadFrameworkBundle( CFSTR("Carbon.framework"), &carbonBundle ) != noErr) {
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return false;
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}
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// Load the Mach-O function pointers for the routine we will be using.
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InstallEventLoopIdleTimerPtr myInstallEventLoopIdleTimer = (InstallEventLoopIdleTimerPtr)CFBundleGetFunctionPointerForName(carbonBundle, CFSTR("InstallEventLoopIdleTimer"));
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if (myInstallEventLoopIdleTimer == 0) {
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return false;
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}
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EventLoopIdleTimerUPP timerUPP = NewEventLoopIdleTimerUPP(Private::IdleTimerAction);
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if ((*myInstallEventLoopIdleTimer)(GetMainEventLoop(), kEventDurationSecond, kEventDurationSecond, timerUPP, 0, &d->mTimerRef)) {
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return true;
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}
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return false;
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}
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int IdlePlatform::secondsIdle() {
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return d->mSecondsIdle;
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}
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