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Improvements to the Games Launcher.
Addition of new Bootstrap Peers. Completion of rsgameitems serialiser. git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@383 b45a01b8-16f6-495d-af2f-9b41ad6348cc
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9 changed files with 610 additions and 76 deletions
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@ -12,6 +12,7 @@ RSOBJ += rstlvfileitem.o rstlvutil.o # TLV Objs
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RSOBJ += rsbaseitems.o rsconfigitems.o rsdiscitems.o # RsItems
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RSOBJ += rsmsgitems.o rsrankitems.o # RsItems
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RSOBJ += rsphotoitems.o # RsItems
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RSOBJ += rsgameitems.o # RsItems
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TESTOBJ = tlvbase_test.o tlvbase_test2.o tlvfileitem_test.o
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TESTOBJ += tlvitems_test.o tlvstack_test.o tlvconfig_test.o
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211
libretroshare/src/serialiser/rsgameitems.cc
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211
libretroshare/src/serialiser/rsgameitems.cc
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@ -0,0 +1,211 @@
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/*
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* libretroshare/src/serialiser: rsgameitems.cc
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*
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* RetroShare Serialiser.
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*
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* Copyright 2007-2008 by Robert Fernie.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License Version 2 as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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* USA.
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*
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* Please report all bugs and problems to "retroshare@lunamutt.com".
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*
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*/
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#include "serialiser/rsbaseserial.h"
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#include "serialiser/rsgameitems.h"
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#include "serialiser/rstlvbase.h"
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#define RSSERIAL_DEBUG 1
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#include <iostream>
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/*************************************************************************/
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RsGameItem::~RsGameItem()
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{
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return;
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}
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void RsGameItem::clear()
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{
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serviceId = 0;
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numPlayers = 0;
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msg = 0;
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gameId.clear();
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gameComment.clear();
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players.TlvClear();
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}
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std::ostream &RsGameItem::print(std::ostream &out, uint16_t indent)
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{
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printRsItemBase(out, "RsGameItem", indent);
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uint16_t int_Indent = indent + 2;
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printIndent(out, int_Indent);
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out << "serviceId: " << serviceId << std::endl;
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printIndent(out, int_Indent);
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out << "numPlayers: " << numPlayers << std::endl;
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printIndent(out, int_Indent);
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out << "msg: " << msg << std::endl;
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printIndent(out, int_Indent);
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out << "gameId: " << gameId << std::endl;
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printIndent(out, int_Indent);
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std::string cnv_comment(gameComment.begin(), gameComment.end());
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out << "msg: " << cnv_comment << std::endl;
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printIndent(out, int_Indent);
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out << "Players Ids: " << std::endl;
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players.print(out, int_Indent);
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printRsItemEnd(out, "RsGameItem", indent);
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return out;
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}
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uint32_t RsGameSerialiser::sizeItem(RsGameItem *item)
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{
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uint32_t s = 8; /* header */
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s += 4; /* serviceId */
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s += 4; /* numPlayers */
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s += 4; /* msg */
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s += GetTlvStringSize(item->gameId);
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s += GetTlvWideStringSize(item->gameComment);
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s += item->players.TlvSize();
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return s;
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}
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/* serialise the data to the buffer */
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bool RsGameSerialiser::serialiseItem(RsGameItem *item, void *data, uint32_t *pktsize)
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{
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uint32_t tlvsize = sizeItem(item);
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uint32_t offset = 0;
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if (*pktsize < tlvsize)
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return false; /* not enough space */
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*pktsize = tlvsize;
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bool ok = true;
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ok &= setRsItemHeader(data, tlvsize, item->PacketId(), tlvsize);
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std::cerr << "RsGameSerialiser::serialiseItem() Header: " << ok << std::endl;
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std::cerr << "RsGameSerialiser::serialiseItem() Size: " << tlvsize << std::endl;
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/* skip the header */
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offset += 8;
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/* add mandatory parts first */
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ok &= setRawUInt32(data, tlvsize, &offset, item->serviceId);
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std::cerr << "RsGameSerialiser::serialiseItem() serviceId: " << ok << std::endl;
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ok &= setRawUInt32(data, tlvsize, &offset, item->numPlayers);
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std::cerr << "RsGameSerialiser::serialiseItem() numPlayers: " << ok << std::endl;
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ok &= setRawUInt32(data, tlvsize, &offset, item->msg);
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std::cerr << "RsGameSerialiser::serialiseItem() msg: " << ok << std::endl;
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ok &= SetTlvString(data, tlvsize, &offset, TLV_TYPE_STR_GENID, item->gameId);
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std::cerr << "RsGameSerialiser::serialiseItem() gameId: " << ok << std::endl;
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ok &= SetTlvWideString(data, tlvsize, &offset, TLV_TYPE_WSTR_COMMENT, item->gameComment);
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std::cerr << "RsGameSerialiser::serialiseItem() gameComment: " << ok << std::endl;
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ok &= item->players.SetTlv(data, tlvsize, &offset);
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std::cerr << "RsMsgSerialiser::serialiseItem() players: " << ok << std::endl;
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if (offset != tlvsize)
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{
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ok = false;
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std::cerr << "RsGameSerialiser::serialiseItem() Size Error! " << std::endl;
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}
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return ok;
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}
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RsGameItem *RsGameSerialiser::deserialiseItem(void *data, uint32_t *pktsize)
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{
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/* get the type and size */
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uint32_t rstype = getRsItemId(data);
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uint32_t tlvsize = getRsItemSize(data);
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uint32_t offset = 0;
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if ((RS_PKT_VERSION_SERVICE != getRsItemVersion(rstype)) ||
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(RS_SERVICE_TYPE_GAME_LAUNCHER != getRsItemService(rstype)) ||
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(RS_PKT_SUBTYPE_DEFAULT != getRsItemSubType(rstype)))
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{
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return NULL; /* wrong type */
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}
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if (*pktsize < tlvsize) /* check size */
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return NULL; /* not enough data */
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/* set the packet length */
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*pktsize = tlvsize;
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bool ok = true;
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/* ready to load */
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RsGameItem *item = new RsGameItem();
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item->clear();
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/* skip the header */
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offset += 8;
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/* add mandatory parts first */
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ok &= getRawUInt32(data, tlvsize, &offset, &(item->serviceId));
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ok &= getRawUInt32(data, tlvsize, &offset, &(item->numPlayers));
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ok &= getRawUInt32(data, tlvsize, &offset, &(item->msg));
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ok &= GetTlvString(data, tlvsize, &offset, TLV_TYPE_STR_GENID, item->gameId);
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ok &= GetTlvWideString(data, tlvsize, &offset, TLV_TYPE_WSTR_COMMENT, item->gameComment);
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ok &= item->players.GetTlv(data, tlvsize, &offset);
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if (offset != tlvsize)
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{
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/* error */
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delete item;
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return NULL;
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}
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if (!ok)
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{
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delete item;
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return NULL;
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}
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return item;
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}
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uint32_t RsGameSerialiser::size(RsItem *item)
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{
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return sizeItem((RsGameItem *) item);
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}
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bool RsGameSerialiser::serialise(RsItem *item, void *data, uint32_t *pktsize)
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{
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return serialiseItem((RsGameItem *) item, data, pktsize);
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}
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RsItem *RsGameSerialiser::deserialise(void *data, uint32_t *pktsize)
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{
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return deserialiseItem(data, pktsize);
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}
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/*************************************************************************/
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@ -41,19 +41,18 @@ class RsGameItem: public RsItem
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:RsItem(RS_PKT_VERSION_SERVICE, RS_SERVICE_TYPE_GAME_LAUNCHER,
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RS_PKT_SUBTYPE_DEFAULT)
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{ return; }
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virtual ~RsGameItem() { return; }
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virtual void clear() { return; }
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std::ostream &print(std::ostream &out, uint16_t indent = 0)
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{ return out; }
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virtual ~RsGameItem();
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virtual void clear();
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std::ostream &print(std::ostream &out, uint16_t indent = 0);
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uint32_t serviceId;
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std::string gameId;
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std::string gameComment;
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uint16_t numPlayers;
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std::list<std::string> players;
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uint32_t numPlayers;
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uint32_t msg; /* RS_GAME_MSG_XXX */
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std::string gameId;
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std::wstring gameComment;
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RsTlvPeerIdSet players;
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};
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class RsGameSerialiser: public RsSerialType
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