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added small hack against re-hashing due to stat64 depending on local time on windows
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@ -191,9 +191,29 @@ bool HashStorage::requestHash(const std::string& full_path,uint64_t size,time_t
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time_t now = time(NULL) ;
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std::map<std::string,HashStorageInfo>::iterator it = mFiles.find(full_path) ;
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if(it != mFiles.end() && (uint64_t)mod_time == it->second.modf_stamp && size == it->second.size)
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// On windows we compare the time up to +/- 3600 seconds. This avoids re-hashing files in case of daylight saving change.
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//
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// See:
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// https://support.microsoft.com/en-us/kb/190315
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//
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if(it != mFiles.end()
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#ifdef WINDOWS_SYS
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&& ( (uint64_t)mod_time == it->second.modf_stamp || (uint64_t)mod_time+3600 == it->second.modf_stamp ||(uint64_t)mod_time == it->second.modf_stamp+3600)
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#else
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&& (uint64_t)mod_time == it->second.modf_stamp
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#endif
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&& size == it->second.size)
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{
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it->second.time_stamp = now ;
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#ifdef WINDOWS_SYS
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if(it->second.time_stamp != (uint64_t)mod_time)
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{
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std::cerr << "(WW) detected a 1 hour shift in file modification time. This normally happens to many files at once, when daylight saving time shifts (file=\"" << full_path << "\")." << std::endl;
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it->second.time_stamp = (uint64_t)mod_time;
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}
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#endif
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known_hash = it->second.hash;
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#ifdef HASHSTORAGE_DEBUG
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std::cerr << "Found in cache." << std::endl ;
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