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Found cause of OSX network resets / lost connections: inet_ntoa is not thread-safe.
* Added thread-safe rs_inet_ntoa function (util/rsnet.cc) * Switched all calls to this function (most of the changes) * Modified getLocalInterfaces() and getPreferredInterface() to avoid string conversions. - NB: Modified windows functions too, but unable to test (hope it compiles!) Also: * Added EVP_CIPHER_CTX_rand_key() replacement function for old versions of SSL (pre 0.9.8) (for OSX 10.5) - NB: This code should be reworked to remove these calls anyway. * Updated tests/pqi to handle above changes. git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@3281 b45a01b8-16f6-495d-af2f-9b41ad6348cc
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34 changed files with 360 additions and 235 deletions
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@ -69,7 +69,7 @@ int tou_init(const struct sockaddr *my_addr, socklen_t addrlen)
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if (!(udps->okay()))
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{
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std::cerr << "tou_init() FATAL ERROR: Cannot reset Udp Socket to: "
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<< inet_ntoa(addr->sin_addr) << ":" << ntohs(addr->sin_port);
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<< rs_inet_ntoa(addr->sin_addr) << ":" << ntohs(addr->sin_port);
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std::cerr << std::endl;
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return 0;
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