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Found cause of OSX network resets / lost connections: inet_ntoa is not thread-safe.
* Added thread-safe rs_inet_ntoa function (util/rsnet.cc) * Switched all calls to this function (most of the changes) * Modified getLocalInterfaces() and getPreferredInterface() to avoid string conversions. - NB: Modified windows functions too, but unable to test (hope it compiles!) Also: * Added EVP_CIPHER_CTX_rand_key() replacement function for old versions of SSL (pre 0.9.8) (for OSX 10.5) - NB: This code should be reworked to remove these calls anyway. * Updated tests/pqi to handle above changes. git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@3281 b45a01b8-16f6-495d-af2f-9b41ad6348cc
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34 changed files with 360 additions and 235 deletions
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@ -103,8 +103,8 @@ int sockaddr_cmp(struct sockaddr_in &addr1, struct sockaddr_in &addr2 );
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int inaddr_cmp(struct sockaddr_in addr1, struct sockaddr_in addr2 );
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int inaddr_cmp(struct sockaddr_in addr1, unsigned long);
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struct in_addr getPreferredInterface(); // returns best addr.
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std::list<std::string> getLocalInterfaces(); // returns all possible addrs.
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bool getPreferredInterface(struct in_addr &prefAddr); // returns best addr.
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bool getLocalInterfaces(std::list<struct in_addr> &addrs); // returns all possible addrs.
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// checks (addr1 & 255.255.255.0) == (addr2 & 255.255.255.0)
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bool isSameSubnet(struct in_addr *addr1, struct in_addr *addr2);
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