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released timing constraint a little bit for distant chat (last setting would make it unstable)
git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@8041 b45a01b8-16f6-495d-af2f-9b41ad6348cc
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@ -77,7 +77,7 @@ void DistantChatService::flush()
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for(std::map<RsGxsId,DistantChatPeerInfo>::iterator it(_distant_chat_contacts.begin());it!=_distant_chat_contacts.end();++it)
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{
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if(it->second.last_contact+8+DISTANT_CHAT_KEEP_ALIVE_TIMEOUT < now && it->second.status == RS_DISTANT_CHAT_STATUS_CAN_TALK)
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if(it->second.last_contact+20+DISTANT_CHAT_KEEP_ALIVE_TIMEOUT < now && it->second.status == RS_DISTANT_CHAT_STATUS_CAN_TALK)
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{
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std::cerr << "(II) DistantChatService:: connexion interrupted with peer." << std::endl;
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it->second.status = RS_DISTANT_CHAT_STATUS_TUNNEL_DN ;
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@ -86,10 +86,13 @@ void DistantChatService::flush()
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// Also reset turtle router monitoring so as to make the tunnel handling more responsive. If we don't do that,
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// the TR will wait 60 secs for the tunnel to die, which causes a significant waiting time in the chat window.
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if(it->second.direction == RsTurtleGenericTunnelItem::DIRECTION_SERVER)
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{
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std::cerr << "(II) DistantChatService:: forcing new tunnel campain." << std::endl;
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mTurtle->forceReDiggTunnels( hashFromGxsId(it->first) );
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}
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}
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if(it->second.last_keep_alive_sent + DISTANT_CHAT_KEEP_ALIVE_TIMEOUT < now && it->second.status == RS_DISTANT_CHAT_STATUS_CAN_TALK)
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{
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RsChatStatusItem *cs = new RsChatStatusItem ;
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