- Changed default random number generator to use RAND_bytes from openssl.

- Updated random testing code and fixed compilation



git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@4621 b45a01b8-16f6-495d-af2f-9b41ad6348cc
This commit is contained in:
csoler 2011-09-28 19:34:27 +00:00
parent febcfc9bd3
commit 5ae506c317
3 changed files with 35 additions and 4 deletions

View file

@ -3,13 +3,26 @@
#include <unistd.h>
#include "rsrandom.h"
uint32_t RSRandom::index = 0 ;
#define RSRANDOM_USE_SSL
#ifdef RSRANDOM_USE_SSL
#include <openssl/rand.h>
#endif
uint32_t RSRandom::index = RSRandom::N ;
std::vector<uint32_t> RSRandom::MT(RSRandom::N,0u) ;
RsMutex RSRandom::rndMtx("RSRandom") ;
// Random seed is called according to the following rules:
// OpenSSL random bytes:
// - on systems that only have /dev/urandom (linux, BSD, MacOS), we don't need to call the seed
// - on windows, we need to
// MT19937 pseudo random
// - always seed.
//
#ifdef WINDOWS_SYS
static bool auto_seed = RSRandom::seed( (time(NULL) + ((uint32_t) pthread_self().p)*0x1293fe)^0x18e34a12 ) ;
#else
#ifndef RSRANDOM_USE_SSL
#ifdef __APPLE__
static bool auto_seed = RSRandom::seed( (time(NULL) + pthread_mach_thread_np(pthread_self())*0x1293fe + (getpid()^0x113ef76b))^0x18e34a12 ) ;
#elif defined(__FreeBSD__)
@ -19,6 +32,8 @@ static bool auto_seed = RSRandom::seed( (time(NULL) + ((uint32_t) pthread_self()
static bool auto_seed = RSRandom::seed( (time(NULL) + pthread_self()*0x1293fe + (getpid()^0x113ef76b))^0x18e34a12 ) ;
#endif
#endif
#endif
bool RSRandom::seed(uint32_t s)
{
RsStackMutex mtx(rndMtx) ;
@ -30,11 +45,17 @@ bool RSRandom::seed(uint32_t s)
for (j=1; j<N; j++)
MT[j] = (1812433253UL * (MT[j-1] ^ (MT[j-1] >> 30)) + j) & 0xffffffffUL ;
#ifdef RSRANDOM_USE_SSL
RAND_seed((unsigned char *)&MT[0],N*sizeof(uint32_t)) ;
#endif
return true ;
}
void RSRandom::locked_next_state()
{
#ifdef RSRANDOM_USE_SSL
RAND_bytes((unsigned char *)&MT[0],N*sizeof(uint32_t)) ;
#else
for(uint32_t i=0;i<N;++i)
{
uint32_t y = ((MT[i]) & UMASK) | ((MT[(i+1)%(int)N]) & LMASK) ;
@ -44,6 +65,7 @@ void RSRandom::locked_next_state()
if((y & 1) == 1)
MT[i] = MT[i] ^ 0x9908b0df ;
}
#endif
index = 0 ;
}
@ -54,10 +76,12 @@ uint32_t RSRandom::random_u32()
{
RsStackMutex mtx(rndMtx) ;
y = MT[index++] ;
index++ ;
if(index == N)
if(index >= N)
locked_next_state();
y = MT[index] ;
}
// Tempering