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Added size limit for chat types - Public, Private, Lobby, Distant
Set the size limit for private and distant chat to unlimited. git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@7761 b45a01b8-16f6-495d-af2f-9b41ad6348cc
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6 changed files with 60 additions and 17 deletions
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@ -83,6 +83,11 @@
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#define RS_CHAT_LOBBY_PRIVACY_LEVEL_PUBLIC 1 /* lobby is visible by friends. Friends can connect.*/
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#define RS_CHAT_LOBBY_PRIVACY_LEVEL_PRIVATE 2 /* lobby invisible by friends. Peers on invitation only .*/
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#define RS_CHAT_TYPE_PUBLIC 1
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#define RS_CHAT_TYPE_PRIVATE 2
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#define RS_CHAT_TYPE_LOBBY 3
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#define RS_CHAT_TYPE_DISTANT 4
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const ChatLobbyFlags RS_CHAT_LOBBY_FLAGS_AUTO_SUBSCRIBE( 0x00000001 ) ;
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typedef uint64_t ChatLobbyId ;
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@ -384,7 +389,7 @@ virtual int getPrivateChatQueueCount(bool incoming) = 0;
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virtual bool getPrivateChatQueueIds(bool incoming, std::list<RsPeerId> &ids) = 0;
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virtual bool getPrivateChatQueue(bool incoming, const RsPeerId& id, std::list<ChatInfo> &chats) = 0;
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virtual bool clearPrivateChatQueue(bool incoming, const RsPeerId& id) = 0;
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virtual int getMaxMessageSecuritySize() = 0;
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virtual uint32_t getMaxMessageSecuritySize(int type) = 0;
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virtual void sendStatusString(const RsPeerId& id,const std::string& status_string) = 0 ;
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virtual void sendGroupChatStatusString(const std::string& status_string) = 0 ;
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