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Distant messages GUI code. Now the GUI can receive/send/decrypt distant messages. Since the protocols are not finalized, the GUI is disabled, to avoid later crashes
git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@6549 b45a01b8-16f6-495d-af2f-9b41ad6348cc
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11 changed files with 259 additions and 62 deletions
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@ -184,7 +184,7 @@ class ChatLobbyInvite
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class VisibleChatLobbyRecord
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{
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public:
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VisibleChatLobbyRecord() { total_number_of_peers = 0 ; }
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VisibleChatLobbyRecord() { total_number_of_peers = 0 ; }
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ChatLobbyId lobby_id ; // unique id of the lobby
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std::string lobby_name ; // name to use for this lobby
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@ -279,6 +279,9 @@ virtual bool resetMessageStandardTagTypes(MsgTagType& tags) = 0;
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virtual bool createDistantOfflineMessengingInvite(time_t validity_time_stamp, std::string& hash)=0 ;
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virtual bool getDistantOfflineMessengingInvites(std::vector<DistantOfflineMessengingInvite>& invites) = 0 ;
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virtual void enableDistantMessaging(bool b) = 0;
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virtual bool distantMessagingEnabled() = 0;
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virtual bool getDistantMessageHash(const std::string& pgp_id, std::string& hash) = 0;
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/****************************************/
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/* Chat */
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