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added friend server control UI
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parent
5bfa77a0fe
commit
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6 changed files with 186 additions and 1 deletions
41
retroshare-gui/src/gui/FriendServerControl.cpp
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41
retroshare-gui/src/gui/FriendServerControl.cpp
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/*******************************************************************************
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* gui/FriendServer.cpp *
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* *
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* Copyright (c) 2021 Retroshare Team <retroshare.project@gmail.com> *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU Affero General Public License as *
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* published by the Free Software Foundation, either version 3 of the *
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* License, or (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Affero General Public License for more details. *
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* *
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* You should have received a copy of the GNU Affero General Public License *
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* along with this program. If not, see <https://www.gnu.org/licenses/>. *
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* *
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*******************************************************************************/
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#include "FriendServerControl.h"
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//#include <retroshare/rsfriendserver.h>
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#include <iostream>
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/** Constructor */
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FriendServerControl::FriendServerControl(QWidget *parent)
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{
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/* Invoke the Qt Designer generated object setup routine */
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setupUi(this);
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// /* Hide Settings frame */
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// connect( ui.maxFriendLevelSB, SIGNAL(valueChanged(int)), this, SLOT(setMaxFriendLevel(int)));
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// connect( ui.edgeLengthSB, SIGNAL(valueChanged(int)), this, SLOT(setEdgeLength(int)));
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// connect( ui.freezeCheckBox, SIGNAL(toggled(bool)), this, SLOT(setFreezeState(bool)));
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// connect( ui.nameBox, SIGNAL(textChanged(QString)), this, SLOT(setNameSearch(QString)));
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}
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FriendServerControl::~FriendServerControl()
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{
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}
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