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fixed bug causing turtle to keep asking for a tunnel after a distant chat is closed if not connected
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@ -1465,6 +1465,8 @@ bool p3GxsTunnelService::closeExistingTunnel(const RsGxsTunnelId& tunnel_id, uin
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if(it2 != _gxs_tunnel_virtual_peer_ids.end())
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hash = it2->second.hash ;
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else
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hash = it->second.hash ;
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// check how many clients are used. If empty, close the tunnel
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